Move tree copse terrain feature from grid into buildings group
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@@ -511,6 +511,9 @@ function drawMapsheet(gameboard, mapsheet, position) {
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drawHexes(gridContainer, grid, true);
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(mapsheet.features || []).forEach(feature => {
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const featureContainer = document.createElementNS(xmlns, 'g');
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featureContainer.classList.add('terrain');
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const origin = feature.position({ q: 0, r: 0, s: 0 });
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const use = document.createElementNS(xmlns, 'use');
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@@ -524,7 +527,8 @@ function drawMapsheet(gameboard, mapsheet, position) {
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use.setAttributeNS(null, 'x', x);
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use.setAttributeNS(null, 'y', y);
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gridContainer.appendChild(use);
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featureContainer.appendChild(use)
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buildingContainer.appendChild(featureContainer);
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});
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container.appendChild(gridContainer);
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