Remove 'reveal pattern' from game, as it's not necessary

This commit is contained in:
Catalin Constantin Mititiuc 2024-04-27 11:47:25 -07:00
parent bbd58ed2a0
commit 25a79c4be5
3 changed files with 143 additions and 152 deletions

View File

@ -1,5 +1,5 @@
import PanZoom from './modules/panzoom.js'; import * as panzoom from './modules/panzoom.js';
import Game from './modules/game.js'; import * as game from './modules/game.js';
const RecordSheet = { const RecordSheet = {
unSelect: function () { unSelect: function () {
@ -40,19 +40,18 @@ document.querySelector('object').addEventListener('load', function () {
}); });
window.addEventListener('load', () => { window.addEventListener('load', () => {
const svg = document.querySelector('object').contentDocument.querySelector('svg'), const svg = document.querySelector('object').contentDocument.querySelector('svg');
game = Game(svg);
window.game = game; game.start(svg);
panzoom.start(svg);
const svgns = "http://www.w3.org/2000/svg", const svgns = "http://www.w3.org/2000/svg",
recordSheetVisibility = document.querySelector('#content input[type="checkbox"].visible'); recordSheetVisibility = document.querySelector('#content input[type="checkbox"].visible');
PanZoom(svg);
const distanceOutput = document.getElementById('status'); const distanceOutput = document.getElementById('status');
game.distanceCallback = count => { game.setDistanceCallback(count => {
const output = { const output = {
count: '-', count: '-',
display: 'none' display: 'none'
@ -65,12 +64,12 @@ window.addEventListener('load', () => {
distanceOutput.querySelector('#hex-count').textContent = output.count; distanceOutput.querySelector('#hex-count').textContent = output.count;
distanceOutput.style.display = output.display; distanceOutput.style.display = output.display;
}; });
const proneToggle = document.getElementById('toggle-prone-counter'); const proneToggle = document.getElementById('toggle-prone-counter');
game.proneFlagCallback = checked => proneToggle.checked = checked; game.setProneFlagCallback(checked => proneToggle.checked = checked);
game.selectCallback = data => RecordSheet.select(data); game.setSelectCallback(data => RecordSheet.select(data));
// Object.values(settingsPanel.querySelectorAll('fieldset')).forEach(fieldset => { // Object.values(settingsPanel.querySelectorAll('fieldset')).forEach(fieldset => {
// const identityMtx = [1, 0, 0, 1, 0, 0]; // const identityMtx = [1, 0, 0, 1, 0, 0];

View File

@ -64,14 +64,75 @@ function getCellPosition(cell) {
return pt; return pt;
} }
export default function (svg) { function getCell(x, y) {
let distanceCallback, proneFlagCallback, selectCallback, return svg.querySelector(`g[data-y="${y}"] > g[data-x="${x}"]`);
placing = []; }
const board = svg.querySelector('.board'), function getCounterAtGridIndex(x, y) {
firingArc = FiringArc(svg, board), return getCell(x, y).querySelector('.counter');
sightLine = SightLine(board), }
counterMod = Counter(svg, board);
function getSelected() {
return svg.querySelector(`.counter.selected[data-allegiance][data-number]`);
}
function clearSightLine() {
sightLine.hexes = [];
sightLine.clear();
distanceCallback && distanceCallback();
}
function updateSightLine(cell) {
const { dataset: { x: sX }, parentElement: { dataset: { y: sY }}} = cell,
{ dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = sightLine.lockTarget;
const selector = sightLine.calcIndexes(+sX, +sY, +tX, +tY)
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', ');
const hexes = svg.querySelectorAll(selector);
sightLine.hexes = hexes;
sightLine.update(getCellPosition(cell));
distanceCallback && distanceCallback(hexes.length - 1);
}
function drawSightLine(sourceCell, targetCell) {
const { dataset: { x: sX }, parentElement: { dataset: { y: sY }}} = sourceCell,
{ dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = targetCell;
const selector = sightLine.calcIndexes(+sX, +sY, +tX, +tY)
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', ');
const hexes = svg.querySelectorAll(selector);
sightLine.hexes = hexes;
sightLine.drawLine(getCellPosition(sourceCell), getCellPosition(targetCell));
distanceCallback && distanceCallback(hexes.length - 1);
}
let svg, distanceCallback, proneFlagCallback, selectCallback;
let board, firingArc, sightLine, counterMod,
placing = [];
export function setDistanceCallback(callback) {
distanceCallback = callback;
}
export function setProneFlagCallback(callback) {
proneFlagCallback = callback;
}
export function setSelectCallback(callback) {
selectCallback = callback;
}
export function start(el) {
svg = el;
board = svg.querySelector('.board');
firingArc = FiringArc(svg, board);
sightLine = SightLine(board);
counterMod = Counter(svg, board);
getCells(svg).forEach(cell => { getCells(svg).forEach(cell => {
cell.addEventListener('click', e => { cell.addEventListener('click', e => {
@ -226,138 +287,69 @@ export default function (svg) {
const c = counterMod.getCounter({ dataset: { allegiance: 'davion', number: '1' }}); const c = counterMod.getCounter({ dataset: { allegiance: 'davion', number: '1' }});
counterMod.place(c, getCell(17, 25)); counterMod.place(c, getCell(17, 25));
select(c); select(c);
}
function getCell(x, y) {
return svg.querySelector(`g[data-y="${y}"] > g[data-x="${x}"]`); export function select(selected) {
} const counter = counterMod.getCounter(selected);
function getCounterAtGridIndex(x, y) { if (counter) {
return getCell(x, y).querySelector('.counter'); unSelect();
} placing.push(counter);
counter.classList.add(counterMod.selectedClass);
function getSelected() { firingArc.get(counter).forEach(el => el.removeAttribute('clip-path'));
return svg.querySelector(`.counter.selected[data-allegiance][data-number]`); selectCallback && selectCallback({ prone: counterMod.hasProne(counter), ...counter.dataset });
} }
}
function clearSightLine() {
sightLine.hexes = []; export function unSelect() {
sightLine.clear(); const selected = getSelected();
distanceCallback && distanceCallback();
} if (selected) {
placing = [];
function updateSightLine(cell) { getSelected().classList.remove(counterMod.selectedClass);
const { dataset: { x: sX }, parentElement: { dataset: { y: sY }}} = cell, clearSightLine();
{ dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = sightLine.lockTarget; firingArc.clipAll();
}
const selector = sightLine.calcIndexes(+sX, +sY, +tX, +tY) }
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', '); export function endMove() {
const selected = getSelected();
const hexes = svg.querySelectorAll(selector);
sightLine.hexes = hexes; if (selected) {
sightLine.update(getCellPosition(cell)); counterMod.endMove(selected);
distanceCallback && distanceCallback(hexes.length - 1); unSelect();
} }
}
function drawSightLine(sourceCell, targetCell) {
const { dataset: { x: sX }, parentElement: { dataset: { y: sY }}} = sourceCell, export function endTurn(allegiance) {
{ dataset: { x: tX }, parentElement: { dataset: { y: tY }}} = targetCell; firingArc.clear(allegiance);
}
const selector = sightLine.calcIndexes(+sX, +sY, +tX, +tY)
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`) export function toggleProne() {
.join(', '); const selected = getSelected(),
isOnBoard = selected && selected.parentElement.hasAttribute('data-x');
const hexes = svg.querySelectorAll(selector);
sightLine.hexes = hexes; if (selected && isOnBoard) {
sightLine.drawLine(getCellPosition(sourceCell), getCellPosition(targetCell)); counterMod.toggleProne(selected);
distanceCallback && distanceCallback(hexes.length - 1); }
} }
function select(selected) { export function toggleFiringArcVisibility(allegiance) {
const counter = counterMod.getCounter(selected); firingArc.toggleVisibility(allegiance);
}
if (counter) {
unSelect(); export function setFiringArc(size) {
placing.push(counter); const counter = getSelected(),
counter.classList.add(counterMod.selectedClass); isOnBoard = counter => counter && counter.parentElement.hasAttribute('data-x');
firingArc.get(counter).forEach(el => el.removeAttribute('clip-path'));
selectCallback && selectCallback({ prone: counterMod.hasProne(counter), ...counter.dataset }); if (isOnBoard(counter)) {
} firingArc.set(size, counter, getCellPosition(counter.parentElement));
} }
}
function unSelect() {
const selected = getSelected(); export function setGrenade() {
let counter = document.createElementNS(svgns, 'use');
if (selected) { counter.setAttributeNS(null, 'href', '#counter-grenade');
placing = [];
getSelected().classList.remove(counterMod.selectedClass); placing.push(counter);
clearSightLine();
firingArc.clipAll();
}
}
function endMove() {
const selected = getSelected();
if (selected) {
counterMod.endMove(selected);
unSelect();
}
}
function endTurn(allegiance) {
firingArc.clear(allegiance);
}
function toggleProne() {
const selected = getSelected(),
isOnBoard = selected && selected.parentElement.hasAttribute('data-x');
if (selected && isOnBoard) {
counterMod.toggleProne(selected);
}
}
function toggleFiringArcVisibility(allegiance) {
firingArc.toggleVisibility(allegiance);
}
function setFiringArc(size) {
const counter = getSelected(),
isOnBoard = counter => counter && counter.parentElement.hasAttribute('data-x');
if (isOnBoard(counter)) {
firingArc.set(size, counter, getCellPosition(counter.parentElement));
}
}
function setGrenade() {
let counter = document.createElementNS(svgns, 'use');
counter.setAttributeNS(null, 'href', '#counter-grenade');
placing.push(counter);
}
return {
set distanceCallback(callback) {
distanceCallback = callback;
},
set proneFlagCallback(callback) {
proneFlagCallback = callback;
},
set selectCallback(callback) {
selectCallback = callback;
},
select,
unSelect,
endMove,
endTurn,
setFiringArc,
setGrenade,
toggleFiringArcVisibility,
toggleProne
};
} }

View File

@ -26,7 +26,7 @@ function observePanZoomChanges(svg) {
observer.observe(svg, { attributeFilter: ['style'] }); observer.observe(svg, { attributeFilter: ['style'] });
} }
export default function (svg) { export function start(svg) {
restorePanZoomVal(svg); restorePanZoomVal(svg);
addEventListeners(svg); addEventListeners(svg);
observePanZoomChanges(svg); observePanZoomChanges(svg);