Add weapon counters for new weapons
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@@ -268,6 +268,7 @@ div#content {
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#record-sheet .records {
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overflow-y: auto;
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overflow-x: hidden;
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}
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.soldier-record {
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@@ -72,6 +72,48 @@
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</g>
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</g>
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<g id="lmg" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<g style="stroke: white; stroke-width: 0.5px; fill: none;">
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<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
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<line x1="0" y1="-4.5" x2="0" y2="4.5"/>
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<line x1="-2" y1="0.5" x2="2" y2="0.5"/>
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<polyline points="-2,-3.25 0,-4.75 2,-3.25"/>
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</g>
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</g>
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<g id="srm" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<g style="stroke: white; stroke-width: 0.5px; fill: none;">
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<line x1="0" y1="-4.75" x2="0" y2="5"/>
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<line x1="-2" y1="0.5" x2="2" y2="0.5"/>
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<path d="M -2,4.75 V -2.5 C -2,-5.5 2,-5.5 2,-2.5 V 4.75"/>
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</g>
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</g>
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<g id="hsplaser" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<g style="stroke: white; stroke-width: 0.5px; fill: none;">
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<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
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<line x1="-2" y1="0" x2="2" y2="0"/>
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<line x1="-2" y1="1" x2="2" y2="1"/>
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<line x1="-2" y1="-1" x2="-2" y2="2"/>
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<line x1="2" y1="-1" x2="2" y2="2"/>
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<polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2 -3,2.5, 3,3.5 0,4 0,4.5"/>
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<polyline points="-2,-3.5 0,-5 2,-3.5"/>
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</g>
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</g>
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<g id="gl" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<g style="stroke: white; stroke-width: 0.5px; fill: none;">
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<use href="#auto"/>
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<circle cy="-2.25" r="1"/>
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<line x1="0" y1="-5" x2="0" y2="4.5"/>
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<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
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</g>
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</g>
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<g id="mech-template" style="pointer-events: none;">
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<clipPath id="mech-template-clip-path" r="36.5">
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<use href="#dead-zone"/>
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Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 12 KiB |
@@ -1,5 +1,9 @@
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<?xml version="1.0" standalone="no"?>
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="-10 -10 200 300">
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<defs>
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<use href="counters.svg#mech-template"/>
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<use href="counters.svg#fallen-mech-template"/>
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</defs>
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<g class="gameboard">
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<g class="grid">
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<g class="mapsheets">
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Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 5.4 KiB |
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