Use JS for damage indicator changes instead of CSS

This commit is contained in:
Catalin Constantin Mititiuc 2024-04-17 10:20:15 -07:00
parent 460027e965
commit 4229c732bc
5 changed files with 60 additions and 101 deletions

View File

@ -1,64 +1,18 @@
.damage-selector, .damage-effect-indicator, label {
width: 20px;
}
.damage-selector, .damage-effect-indicator {
height: 30px;
}
.damage-selector {
margin: 0;
padding: 0;
border: 1px solid black;
display: inline-block;
}
.damage-effect-indicator {
position: absolute;
margin: 0;
padding: 0;
display: block;
pointer-events: none;
font-family: monospace;
}
.damage-selector.clear {
background-color: white;
}
.damage-selector.bruise {
.damage-effect-indicator.bruise {
background-color: orange;
}
.damage-selector.lethal {
.damage-effect-indicator.lethal {
background-color: red;
}
label input[type="radio"] {
position: absolute;
opacity: 0;
margin: 0;
padding: 0;
}
label {
display: none;
.damage-effect-indicator {
width: 20px;
height: 30px;
margin: 0 auto;
padding: 0;
}
label:first-of-type {
display: block;
}
label:has(input:checked) {
display: none;
}
label:has(+ label input:checked) {
display: none;
}
label:has(input:checked) + label {
border: 1px solid black;
display: block;
user-select: none;
font-family: monospace;
}

View File

@ -13,18 +13,6 @@
<slot name="firing-modifier"></slot><br>
<slot name="movement-points"></slot>
</span>
<label>
<input type="radio" name="damage" checked>
<span class="damage-selector lethal"></span>
</label>
<label>
<input type="radio" name="damage">
<span class="damage-selector clear"></span>
</label>
<label>
<input type="radio" name="damage">
<span class="damage-selector bruise"></span>
</label>
</template>
<template id="soldier-record-block">

View File

@ -1,40 +1,52 @@
class SoldierRecordBlock extends HTMLDivElement {
constructor() {
super();
let template = document.getElementById('soldier-record-block');
let templateContent = template.content;
const shadowRoot = this.attachShadow({ mode: "open" });
shadowRoot.appendChild(templateContent.cloneNode(true));
// console.log(shadowRoot)
// this.shadowRoot
// .querySelectorAll('p:has(input[type="number"]), .physical-status-track')
// .forEach(el => el.addEventListener('click', e => e.stopPropagation()))
// ;
}
}
customElements.define(
'damage-block',
class extends HTMLSpanElement {
constructor() {
super();
let template = document.getElementById('damage-block');
let templateContent = template.content;
const template = document.querySelector('#damage-block'),
templateContent = template.content,
shadowRoot = this.attachShadow({ mode: "open" });
const shadowRoot = this.attachShadow({ mode: "open" });
shadowRoot.appendChild(templateContent.cloneNode(true));
}
connectedCallback() {
const el = this.shadowRoot.querySelector('.damage-effect-indicator');
el.addEventListener('click', e => {
e.stopPropagation()
this.#cycleThroughDamageStates(el);
});
}
#cycleThroughDamageStates(el) {
if (el.classList.contains('bruise')) {
el.classList.remove('bruise');
el.classList.add('lethal');
} else if (el.classList.contains('lethal')) {
el.classList.remove('lethal');
} else {
el.classList.add('bruise');
}
}
},
{ extends: 'span' }
);
customElements.define(
'soldier-record-block',
SoldierRecordBlock,
{ extends: 'div'}
class extends HTMLDivElement {
constructor() {
super();
const template = document.querySelector('#soldier-record-block'),
templateContent = template.content,
shadowRoot = this.attachShadow({ mode: "open" });
shadowRoot.appendChild(templateContent.cloneNode(true));
}
},
{ extends: 'div' }
);

View File

@ -3,18 +3,23 @@ import Game from './modules/game.js';
const PanZoom = new function () {
const vb = 'viewBox';
let svg;
function storeLatestViewBoxVal(svg) {
function storeViewBoxVal() {
localStorage.setItem(vb, svg.getAttribute(vb));
}
function observeViewBoxChanges() {
const observer = new MutationObserver(mutations => {
if (mutations.find(m => m.target == svg && m.attributeName == vb)) {
localStorage.setItem(vb, svg.getAttribute(vb));
storeViewBoxVal(svg);
}
});
observer.observe(svg, { attributes: true });
}
function restoreViewboxVal(svg) {
function restoreViewBoxVal() {
const storedVbVal = localStorage.getItem(vb);
if (storedVbVal) {
@ -22,9 +27,7 @@ const PanZoom = new function () {
}
}
this.start = function (svg) {
restoreViewboxVal(svg);
function addEventListeners() {
svg.addEventListener('wheel', e => {
e.preventDefault();
@ -36,8 +39,13 @@ const PanZoom = new function () {
pan(svg, e);
}, { passive: false });
}
storeLatestViewBoxVal(svg);
this.start = function (el) {
svg = el;
restoreViewBoxVal();
addEventListeners();
observeViewBoxChanges();
};
};

View File

@ -142,7 +142,6 @@ export default class Game {
this.setUpSightLine(this);
this.setUpCounter(this);
// this.setUpRecordSheet();
this.setUpCells();
}
@ -343,7 +342,6 @@ export default class Game {
if (selected) {
this.Counter.endMove(selected);
// this.RecordSheet.endMove();
}
}
@ -557,7 +555,6 @@ export default class Game {
}
} else {
e.stopPropagation();
// this.RecordSheet.select(e.target);
container.Counter.select(e.target);
}
},