Move most game logic into its own file
This commit is contained in:
parent
4ffd8eb5c4
commit
460027e965
@ -53,21 +53,21 @@
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<g class="start-locations">
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<g>
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<!-- <use data-x="13" href="#t-1" data-allegiance="liao" data-number="1"/> -->
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<use data-x="14" href="#t-2" data-allegiance="liao" data-number="2"/>
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<use data-x="15" href="#t-3" data-allegiance="liao" data-number="3"/>
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<use data-x="16" href="#t-4" data-allegiance="liao" data-number="4"/>
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<use data-x="17" href="#t-5" data-allegiance="liao" data-number="5"/>
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<use data-x="18" href="#t-6" data-allegiance="liao" data-number="6"/>
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<use data-x="19" href="#t-7" data-allegiance="liao" data-number="7"/>
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<use data-x="14" class="counter" href="#t-2" data-allegiance="liao" data-number="2"/>
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<use data-x="15" class="counter" href="#t-3" data-allegiance="liao" data-number="3"/>
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<use data-x="16" class="counter" href="#t-4" data-allegiance="liao" data-number="4"/>
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<use data-x="17" class="counter" href="#t-5" data-allegiance="liao" data-number="5"/>
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<use data-x="18" class="counter" href="#t-6" data-allegiance="liao" data-number="6"/>
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<use data-x="19" class="counter" href="#t-7" data-allegiance="liao" data-number="7"/>
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</g>
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<g>
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<use data-x="13" href="#t-1" data-allegiance="davion" data-number="1"/>
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<use data-x="14" href="#t-2" data-allegiance="davion" data-number="2"/>
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<use data-x="15" href="#t-3" data-allegiance="davion" data-number="3"/>
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<use data-x="16" href="#t-4" data-allegiance="davion" data-number="4"/>
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<use data-x="17" href="#t-5" data-allegiance="davion" data-number="5"/>
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<use data-x="18" href="#t-6" data-allegiance="davion" data-number="6"/>
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<use data-x="19" href="#t-7" data-allegiance="davion" data-number="7"/>
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<use data-x="13" class="counter" href="#t-1" data-allegiance="davion" data-number="1"/>
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<use data-x="14" class="counter" href="#t-2" data-allegiance="davion" data-number="2"/>
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<use data-x="15" class="counter" href="#t-3" data-allegiance="davion" data-number="3"/>
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<use data-x="16" class="counter" href="#t-4" data-allegiance="davion" data-number="4"/>
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<use data-x="17" class="counter" href="#t-5" data-allegiance="davion" data-number="5"/>
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<use data-x="18" class="counter" href="#t-6" data-allegiance="davion" data-number="6"/>
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<use data-x="19" class="counter" href="#t-7" data-allegiance="davion" data-number="7"/>
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</g>
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</g>
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<g data-y="0">
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Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 81 KiB |
998
src/index.js
998
src/index.js
File diff suppressed because it is too large
Load Diff
906
src/modules/game.js
Normal file
906
src/modules/game.js
Normal file
@ -0,0 +1,906 @@
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function isEven(n) {
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return n % 2 === 0;
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}
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function radToDeg(radians) {
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return radians * 180 / Math.PI;
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}
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function calculateAngle(xDiff, yDiff) {
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yDiff = -yDiff;
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let angle = Math.abs(Math.atan(yDiff / xDiff));
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if (xDiff < 0 && yDiff > 0) {
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angle = Math.PI - angle;
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} else if (xDiff < 0 && yDiff < 0) {
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angle = Math.PI + angle;
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} else if (xDiff > 0 && yDiff < 0) {
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angle = 2 * Math.PI - angle;
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}
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return angle;
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}
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function edgePoint(x1, y1, x2, y2, maxX, maxY) {
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let pointCoords,
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xDiff = x2 - x1,
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yDiff = y2 - y1,
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xIntercept = y => (y - y1) * xDiff / yDiff + x1,
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yIntercept = x => (x - x1) * yDiff / xDiff + y1;
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if (xDiff > 0 && yDiff > 0) {
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let x = xIntercept(maxY);
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pointCoords = x <= maxX ? [x, maxY] : [maxX, yIntercept(maxX)];
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} else if (xDiff > 0 && yDiff < 0) {
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let y = yIntercept(maxX);
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pointCoords = y >= 0 ? [maxX, y] : [xIntercept(0), 0];
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} else if (xDiff < 0 && yDiff < 0) {
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let x = xIntercept(0);
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pointCoords = x >= 0 ? [x, 0] : [0, yIntercept(0)];
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} else {
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let y = yIntercept(0);
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pointCoords = y <= maxY ? [0, y] : [xIntercept(maxY), maxY];
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}
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return pointCoords;
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}
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function evenr_to_axial(x, y) {
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return { q: x - (y + (y & 1)) / 2, r: y };
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}
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function axial_to_evenr(q, r) {
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return { x: q + (r + (r & 1)) / 2, y: r };
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}
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function axial_distance(q1, r1, q2, r2) {
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return (Math.abs(q1 - q2) + Math.abs(q1 + r1 - q2 - r2) + Math.abs(r1 - r2)) / 2;
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}
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function offset_distance(x1, y1, x2, y2) {
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let { q: q1, r: r1 } = evenr_to_axial(x1, y1),
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{ q: q2, r: r2 } = evenr_to_axial(x2, y2);
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return axial_distance(q1, r1, q2, r2);
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}
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function cube_to_axial(q, r, s) {
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return { q: q, r: r };
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}
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function axial_to_cube(q, r) {
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return { q: q, r: r, s: -q - r };
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}
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function cube_round(q, r, s) {
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rQ = Math.round(q);
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rR = Math.round(r);
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rS = Math.round(s);
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let q_diff = Math.abs(rQ - q),
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r_diff = Math.abs(rR - r),
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s_diff = Math.abs(rS - s);
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if (q_diff > r_diff && q_diff > s_diff) {
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rQ = -rR - rS;
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} else if (r_diff > s_diff) {
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rR = -rQ - rS;
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} else {
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rS = -rQ - rR;
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}
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return { q: rQ, r: rR, s: rS };
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}
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function axial_round(q, r) {
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let cube = axial_to_cube(q, r),
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round = cube_round(cube.q, cube.r, cube.s),
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axial = cube_to_axial(round.q, round.r, round.s);
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return { q: axial.q, r: axial.r };
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}
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function lerp(a, b, t) {
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return a + (b - a) * t;
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}
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function axial_lerp(q1, r1, q2, r2, t) {
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return { q: lerp(q1, q2, t), r: lerp(r1, r2, t) };
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}
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function linedraw(x1, y1, x2, y2) {
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let axial1 = evenr_to_axial(x1, y1),
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axial2 = evenr_to_axial(x2, y2),
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n = offset_distance(x1, y1, x2, y2),
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results = [];
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for (let i = 0; i <= n; i++) {
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let lerp = axial_lerp(axial1.q, axial1.r, axial2.q, axial2.r, 1.0 / n * i),
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round = axial_round(lerp.q, lerp.r),
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{ x, y } = axial_to_evenr(round.q, round.r);
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results.push([x, y]);
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}
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return results;
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}
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export default class Game {
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info;
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#firingArcVisibility = {
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davion: false,
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liao: false
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};
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constructor(svg) {
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this.svg = svg;
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this.setUpSightLine(this);
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this.setUpCounter(this);
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// this.setUpRecordSheet();
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this.setUpCells();
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}
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static HORZ_POINT_DISTANCE = 1.005;
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static VERT_POINT_DISTANCE = Math.sqrt(3) * Game.HORZ_POINT_DISTANCE / 2;
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static FIRING_ARC_SIZE = {
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'small': Math.atan(Game.HORZ_POINT_DISTANCE / (6 * Game.VERT_POINT_DISTANCE)),
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'medium': Math.atan((Game.HORZ_POINT_DISTANCE / 2) / Game.VERT_POINT_DISTANCE),
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'large': Math.atan((21 * Game.HORZ_POINT_DISTANCE) / (6 * Game.VERT_POINT_DISTANCE))
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};
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#positionFiringArc(e) {
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let activeFiringArc = this.querySelector('polygon.firing-arc.active');
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// TODO: handle exactly horizontal and vertical lines
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if (activeFiringArc) {
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let activeFiringArcOutline = this.querySelector(`#lines polygon[data-troop-number="${activeFiringArc.dataset.troopNumber}"][data-troop-allegiance="${activeFiringArc.dataset.troopAllegiance}"]`),
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board = this.querySelector('#image-maps'),
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{ width, height } = board.getBBox(),
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pt = new DOMPoint(e.clientX, e.clientY),
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{ x: pointerX, y: pointerY } = pt.matrixTransform(board.getScreenCTM().inverse()),
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[maxXpx, maxYpx] = [width, height],
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{ x: x1px, y: y1px } = activeFiringArc.points[0];
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let [x2px, y2px] = [
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pointerX / width * maxXpx,
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pointerY / height * maxYpx
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];
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let xDiff = x2px - x1px;
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let yDiff = y2px - y1px;
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let angle = calculateAngle(xDiff, yDiff);
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let arcAngle = Game.FIRING_ARC_SIZE[activeFiringArc.dataset.size];
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let distance = Math.sqrt((x2px - x1px) ** 2 + (y2px - y1px) ** 2);
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let yDelta = distance * Math.cos(angle) * Math.tan(arcAngle);
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let xDelta = distance * Math.sin(angle) * Math.tan(arcAngle);
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let [newY1, newX1] = [y2px + yDelta, x2px + xDelta];
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let [newY2, newX2] = [y2px - yDelta, x2px - xDelta];
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[newX1, newY1] = edgePoint(x1px, y1px, newX1, newY1, maxXpx, maxYpx);
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[newX2, newY2] = edgePoint(x1px, y1px, newX2, newY2, maxXpx, maxYpx);
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let oppositeEdgeConditions = [
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newX1 == 0 && newX2 == maxXpx,
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newX2 == 0 && newX1 == maxXpx,
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newY1 == 0 && newY2 == maxYpx,
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newY2 == 0 && newY1 == maxYpx
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]
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let orthogonalEdgeConditions = [
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(newX1 == 0 || newX1 == maxXpx) && (newY2 == 0 || newY2 == maxYpx),
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(newX2 == 0 || newX2 == maxXpx) && (newY1 == 0 || newY1 == maxYpx),
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]
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let points;
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if (oppositeEdgeConditions.some(e => e)) {
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let cornerPoints;
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if (xDiff > 0 && yDiff > 0) {
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if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
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cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]];
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} else {
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cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]];
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}
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} else if (xDiff > 0 && yDiff < 0) {
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if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
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cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]];
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} else {
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cornerPoints = [[0, 0], [maxXpx, 0]];
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}
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} else if (xDiff < 0 && yDiff > 0) {
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if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
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cornerPoints = [[0, maxYpx], [0, 0]];
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} else {
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cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]];
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}
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} else {
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if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
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cornerPoints = [[0, maxYpx], [0, 0]];
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} else {
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cornerPoints = [[0, 0], [maxXpx, 0]];
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}
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}
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points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints[1]} ${cornerPoints[0]} ${newX2},${newY2}`;
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} else if (orthogonalEdgeConditions.some(e => e)) {
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let cornerPoints = [];
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let cp1, cp2;
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if (newX1 == 0 || newX1 == maxXpx) {
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cp1 = [newX1, yDiff > 0 ? maxYpx : 0];
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} else {
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cp1 = [xDiff > 0 ? maxXpx : 0, newY1];
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}
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if (newX2 == 0 || newX2 == maxXpx) {
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cp2 = [newX2, yDiff > 0 ? maxYpx : 0];
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} else {
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cp2 = [xDiff > 0 ? maxXpx : 0, newY2];
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}
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if (cp1[0] == cp2[0] && cp1[1] == cp2[1]) {
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cornerPoints.push(cp1);
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} else {
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cornerPoints.push(cp1);
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cornerPoints.push([xDiff > 0 ? maxXpx : 0, yDiff > 0 ? maxYpx : 0])
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cornerPoints.push(cp2);
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}
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points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints.join(' ')} ${newX2},${newY2}`;
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} else {
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points = `${x1px},${y1px} ${newX1},${newY1} ${newX2},${newY2}`;
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}
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activeFiringArcOutline.setAttributeNS(null, 'points', points);
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activeFiringArc.setAttributeNS(null, 'points', points);
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}
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}
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getCells() {
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return this.svg.querySelectorAll('g[data-x]');
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}
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getCell(x, y) {
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return this.svg.querySelector(`g[data-y="${y}"] g[data-x="${x}"]`);
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}
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getHex(cell) {
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return cell.querySelector('use[href="#hex"]');
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}
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getCounters() {
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return this.svg.querySelectorAll(`use[data-allegiance][data-number]:not(.clone)`);
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}
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getCounter(al, n) {
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return this.svg.querySelector(`use[data-allegiance="${al}"][data-number="${n}"]:not(.clone)`);
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}
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getCounterAndClones(al, n) {
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return this.svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"]`);
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}
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getClones(al, n) {
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return this.svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"].clone`);
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}
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getSelected() {
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return this.svg.querySelector(`use[data-allegiance][data-number].selected`);
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}
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getSightLine() {
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return this.svg.querySelector('line.sight-line');
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}
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getExistingArcs(al, n) {
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return this.svg.querySelectorAll(`#firing-arcs polygon[data-troop-number="${n}"][data-troop-allegiance="${al}"]`);
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}
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getUnclippedFiringArcs() {
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return this.svg.querySelectorAll('#firing-arcs polygon:not([clip-path])');
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}
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getGridIndex({ parentElement }) {
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return { x: parentElement.dataset.x, y: parentElement.parentElement.dataset.y };
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}
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getBoard() {
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return this.svg.querySelector('.board');
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}
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getActiveHexes() {
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return this.svg.querySelectorAll('use[href="#hex"].active');
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}
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getCellPosition(cell) {
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let pt = new DOMPoint(0, 0),
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transform = getComputedStyle(cell).transform.match(/-?\d+\.?\d*/g),
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mtx = new DOMMatrix(transform);
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pt = pt.matrixTransform(mtx);
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transform = getComputedStyle(cell.parentElement).transform.match(/-?\d+\.?\d*/g);
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mtx = new DOMMatrix(transform);
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pt = pt.matrixTransform(mtx);
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return pt;
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}
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endMove() {
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const selected = this.getSelected();
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if (selected) {
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this.Counter.endMove(selected);
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// this.RecordSheet.endMove();
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}
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}
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toggleFiringArcVisibility(allegiance) {
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const vis = this.#firingArcVisibility[allegiance],
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clipPaths = this.svg.querySelectorAll(`clipPath[data-troop-allegiance="${allegiance}"]`);
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clipPaths.forEach(cp => cp.style.display = !vis ? 'none' : '');
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this.#firingArcVisibility[allegiance] = !vis;
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}
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clipFiringArcs() {
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let unclipped = this.getUnclippedFiringArcs();
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unclipped.forEach(el => {
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const { troopNumber, troopAllegiance } = el.dataset,
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clipPathId = `clip-path-${troopAllegiance}-${troopNumber}`,
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isVisible = this.#firingArcVisibility[troopAllegiance];
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if (isVisible) {
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this.svg.querySelector(`#${clipPathId}`).style.display = 'none';
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}
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el.setAttributeNS(null, 'clip-path', `url(#${clipPathId})`);
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});
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}
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setUpCells() {
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this.getCells().forEach(cell => {
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let group = cell,
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point = this.getHex(cell);
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point.addEventListener('click', e => {
|
||||
// TODO
|
||||
let existingOccupant =
|
||||
this.svg.querySelector(`.counter[data-x="${point.dataset.x}"][data-y="${point.dataset.y}"]`);
|
||||
|
||||
if (this.getSelected() && !existingOccupant) {
|
||||
let sl = this.svg.querySelector('.sight-line');
|
||||
|
||||
this.Counter.place(point);
|
||||
|
||||
if (sl) {
|
||||
if (sl.classList.contains('active')) {
|
||||
this.SightLine.clear();
|
||||
} else {
|
||||
this.SightLine.update(point);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
group.addEventListener('contextmenu', e => {
|
||||
e.preventDefault();
|
||||
let sl = this.svg.querySelector('.sight-line');
|
||||
|
||||
if (sl) {
|
||||
sl.classList.toggle('active');
|
||||
|
||||
if (sl.classList.contains('active')) {
|
||||
this.SightLine.clear();
|
||||
} else {
|
||||
group.querySelector(`use[href="#hex"]`).classList.add('sight-line-target');
|
||||
}
|
||||
|
||||
group.dispatchEvent(new MouseEvent('pointerover'));
|
||||
}
|
||||
});
|
||||
|
||||
group.addEventListener('pointerover', e => {
|
||||
let selected = this.getSelected();
|
||||
|
||||
if (selected) {
|
||||
let sl = this.svg.querySelector('.sight-line'),
|
||||
isOnBoard = selected.parentElement.hasAttribute('data-x'),
|
||||
sourceCell = selected.parentElement;
|
||||
|
||||
if (isOnBoard && (!sl || sl.classList.contains('active')) && sourceCell != group) {
|
||||
this.SightLine.draw(sourceCell, group);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
group.addEventListener('pointerout', e => {
|
||||
let sl = this.svg.querySelector('.sight-line.active');
|
||||
|
||||
if (sl && sl.classList.contains('active')) {
|
||||
this.SightLine.clear();
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
setUpCounter(container) {
|
||||
this.Counter = new function () {
|
||||
let selectedClass = 'selected',
|
||||
svgns = "http://www.w3.org/2000/svg",
|
||||
|
||||
dataSelector = function (troopNumber, allegiance) {
|
||||
return `[data-number="${troopNumber}"][data-allegiance="${allegiance}"]`;
|
||||
},
|
||||
|
||||
selector = function (troopNumber, allegiance) {
|
||||
return `use.counter${dataSelector(troopNumber, allegiance)}`;
|
||||
},
|
||||
|
||||
position = function (x, y) {
|
||||
return `g[data-x="${x}"][data-y="${y}"]`;
|
||||
},
|
||||
|
||||
counterPosition = function (x, y) {
|
||||
return `use.counter[data-x="${x}"][data-x="${y}"]`;
|
||||
},
|
||||
|
||||
traceSelector = function (troopNumber, allegiance) {
|
||||
return `polyline.move-trace${dataSelector(troopNumber, allegiance)}`;
|
||||
},
|
||||
|
||||
clickClone = function (e) {
|
||||
e.stopPropagation();
|
||||
|
||||
let { number: troopNumber, allegiance: troopAllegiance } = this.dataset,
|
||||
pos = container.getCellPosition(this.parentElement);
|
||||
|
||||
if (container.Counter.isSelected(troopNumber, troopAllegiance)) {
|
||||
let trace = container.svg.querySelector(traceSelector(troopNumber, troopAllegiance)),
|
||||
points = trace.getAttribute('points').split(' ');
|
||||
|
||||
if (`${pos.x},${pos.y}` == points.at(0)) {
|
||||
const counter = container.getCounter(troopAllegiance, troopNumber),
|
||||
lockedSl = container.svg.querySelector('.sight-line:not(.active)');
|
||||
|
||||
counter.setAttributeNS(null, 'x', 0);
|
||||
counter.setAttributeNS(null, 'y', 0);
|
||||
|
||||
if (!lockedSl) {
|
||||
container.SightLine.clear();
|
||||
} else {
|
||||
container.SightLine.update(this);
|
||||
}
|
||||
|
||||
this.parentElement.appendChild(counter);
|
||||
container.Counter.removeClones(counter);
|
||||
trace.remove();
|
||||
} else {
|
||||
points = points.filter(p => p != `${pos.x},${pos.y}`).join(' ');
|
||||
trace.setAttributeNS(null, 'points', points);
|
||||
}
|
||||
|
||||
this.remove();
|
||||
}
|
||||
},
|
||||
|
||||
pointerOver = function () {
|
||||
let { number: troopNumber, allegiance: troopAllegiance } = this.dataset,
|
||||
cp = container.svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`);
|
||||
|
||||
if (cp) {
|
||||
cp.style.display = 'none';
|
||||
}
|
||||
},
|
||||
|
||||
pointerOut = function () {
|
||||
let { number: troopNumber, allegiance: troopAllegiance } = this.dataset,
|
||||
cp = container.svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`);
|
||||
|
||||
if (cp) {
|
||||
let isVisible =
|
||||
document
|
||||
.getElementById('toggle-firing-arc-vis')
|
||||
.querySelector(`input[data-allegiance="${troopAllegiance}"]`)
|
||||
.checked;
|
||||
|
||||
cp.style.display = isVisible ? 'none' : '';
|
||||
}
|
||||
},
|
||||
|
||||
click = function (e) {
|
||||
if (this.classList.contains(selectedClass)) {
|
||||
e.stopPropagation();
|
||||
let { number: troopNumber, allegiance: troopAllegiance } = this.dataset,
|
||||
trace = container.svg.querySelector(traceSelector(troopNumber, troopAllegiance));
|
||||
|
||||
if (trace) {
|
||||
let points = trace.getAttribute('points').split(' '),
|
||||
[clonePosX, clonePosY] = points.at(-2).split(',').map(p => parseFloat(p)),
|
||||
|
||||
{ clone } = Array
|
||||
.from(container.getClones(troopAllegiance, troopNumber))
|
||||
.map(c => { return { clone: c, pos: container.getCellPosition(c.parentElement) }})
|
||||
.find(({ pos: { x, y }}) => x == clonePosX && y == clonePosY);
|
||||
|
||||
points.pop();
|
||||
|
||||
if (points.length >= 2) {
|
||||
trace.setAttributeNS(null, 'points', points.join(' '));
|
||||
} else {
|
||||
trace.remove();
|
||||
}
|
||||
|
||||
let sl = container.svg.querySelector('.sight-line');
|
||||
|
||||
if (sl) {
|
||||
container.SightLine.update(clone)
|
||||
} else {
|
||||
container.SightLine.draw(this.parentElement, clone.parentElement);
|
||||
}
|
||||
|
||||
clone.parentElement.appendChild(this);
|
||||
clone.remove();
|
||||
}
|
||||
} else {
|
||||
e.stopPropagation();
|
||||
// this.RecordSheet.select(e.target);
|
||||
container.Counter.select(e.target);
|
||||
}
|
||||
},
|
||||
|
||||
dblClick = function () {
|
||||
if (this.classList.contains(selectedClass)) {
|
||||
let { troopNumber, troopAllegiance } = this.dataset,
|
||||
trace = grid.querySelector(traceSelector(troopNumber, troopAllegiance));
|
||||
|
||||
if (!trace) {
|
||||
container.Counter.remove(this);
|
||||
container.svg.querySelectorAll(`#firing-arcs ${dataSelector(troopNumber, troopAllegiance)}`).forEach(el => el.remove());
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
this.get = function (troopNumber, allegiance) {
|
||||
return container.getCounter(allegiance, troopNumber);
|
||||
};
|
||||
|
||||
this.getAt = function (x, y) {
|
||||
return container.querySelector(`${counterPosition(x, y)}:not(.clone)`);
|
||||
};
|
||||
|
||||
this.select = function ({ dataset: { allegiance, number }}) {
|
||||
this.unSelect();
|
||||
|
||||
let counter = container.getCounter(allegiance, number);
|
||||
|
||||
if (counter) {
|
||||
counter.classList.add(selectedClass);
|
||||
let existingArcs = container.getExistingArcs(allegiance, number);
|
||||
existingArcs.forEach(el => el.removeAttribute('clip-path'));
|
||||
}
|
||||
};
|
||||
|
||||
this.unSelect = function () {
|
||||
let selected = container.getSelected();
|
||||
|
||||
if (selected) {
|
||||
let { troopNumber, troopAllegiance } = selected.dataset;
|
||||
|
||||
selected.classList.remove(selectedClass);
|
||||
selected.removeAttribute('style');
|
||||
container.SightLine.clear();
|
||||
|
||||
container
|
||||
.svg
|
||||
.querySelectorAll(`${selector(troopNumber, troopAllegiance)}.clone`)
|
||||
.forEach(el => el.removeAttribute('style'));
|
||||
}
|
||||
|
||||
container.clipFiringArcs();
|
||||
};
|
||||
|
||||
this.isSelected = function (troopNumber, allegiance) {
|
||||
return container.svg.querySelector(`${selector(troopNumber, allegiance)}.${selectedClass}`) !== null;
|
||||
};
|
||||
|
||||
this.place = function (point) {
|
||||
const selected = container.getSelected(),
|
||||
troopAllegiance = selected.dataset.allegiance,
|
||||
troopNumber = selected.dataset.number;
|
||||
|
||||
let counter, points,
|
||||
counterNodeList = container.getCounterAndClones(troopAllegiance, troopNumber);
|
||||
|
||||
if (counterNodeList.length > 0 && selected.parentElement.hasAttribute('data-x')) {
|
||||
let counters = Array.from(counterNodeList),
|
||||
original = counters.find(el => !el.classList.contains('clone')),
|
||||
trace = container.svg.querySelector(traceSelector(troopNumber, troopAllegiance));
|
||||
|
||||
counter = original.cloneNode();
|
||||
counter.setAttributeNS(null, 'x', 0);
|
||||
counter.setAttributeNS(null, 'y', 0);
|
||||
counter.classList.remove(selectedClass);
|
||||
counter.classList.add('clone');
|
||||
|
||||
original.setAttributeNS(null, 'x', 0);
|
||||
original.setAttributeNS(null, 'y', 0);
|
||||
|
||||
original.parentElement.appendChild(counter);
|
||||
point.parentElement.appendChild(original);
|
||||
|
||||
let previous = container.getCellPosition(counter.parentElement),
|
||||
current = container.getCellPosition(original.parentElement);
|
||||
|
||||
if (!trace) {
|
||||
trace = document.createElementNS(svgns, 'polyline');
|
||||
|
||||
points = `${previous.x},${previous.y} ${current.x},${current.y}`;
|
||||
|
||||
trace.dataset.number = troopNumber;
|
||||
trace.dataset.allegiance = troopAllegiance;
|
||||
trace.classList.add('move-trace');
|
||||
|
||||
container.getBoard().prepend(trace);
|
||||
} else {
|
||||
points = `${trace.getAttribute('points')} ${current.x},${current.y}`;
|
||||
}
|
||||
|
||||
trace.setAttributeNS(null, 'points', points);
|
||||
counter.addEventListener('click', clickClone);
|
||||
} else {
|
||||
selected.removeAttribute('data-x');
|
||||
point.parentElement.appendChild(selected);
|
||||
}
|
||||
};
|
||||
|
||||
this.remove = function ({ dataset: { troopNumber, troopAllegiance }}) {
|
||||
container
|
||||
.querySelectorAll(dataSelector(troopNumber, troopAllegiance))
|
||||
.forEach(el => el.remove());
|
||||
};
|
||||
|
||||
this.removeClones = function ({ dataset: { allegiance, number }}) {
|
||||
container.getClones(allegiance, number).forEach(el => el.remove());
|
||||
};
|
||||
|
||||
this.endMove = function (el) {
|
||||
let { number: troopNumber, allegiance: troopAllegiance } = el.dataset;
|
||||
let trace = container.svg.querySelector(traceSelector(troopNumber, troopAllegiance));
|
||||
|
||||
if (trace) {
|
||||
trace.remove();
|
||||
}
|
||||
|
||||
this.removeClones(el);
|
||||
this.unSelect();
|
||||
};
|
||||
|
||||
this.hasProne = function (troopNumber, troopAllegiance) {
|
||||
let selector = `g#${troopAllegiance}-${troopNumber} use[href="#counter-prone"]`;
|
||||
|
||||
return !!container.svg.querySelector(selector);
|
||||
};
|
||||
|
||||
this.addEventListeners = function (counter) {
|
||||
counter.addEventListener('pointerover', pointerOver);
|
||||
counter.addEventListener('pointerout', pointerOut);
|
||||
counter.addEventListener('click', click);
|
||||
// counter.addEventListener('dblclick', dblClick);
|
||||
};
|
||||
};
|
||||
|
||||
this.getCounters().forEach(c => this.Counter.addEventListeners(c));
|
||||
}
|
||||
|
||||
setUpSightLine(ptGrp) {
|
||||
const svgns = "http://www.w3.org/2000/svg",
|
||||
grid = this.svg.querySelector('.board');
|
||||
|
||||
this.SightLine = new function() {
|
||||
this.clear = function() {
|
||||
let sl = grid.querySelector('line.sight-line');
|
||||
let target = grid.querySelector(`use[href="#hex"].sight-line-target`);
|
||||
|
||||
if (sl) {
|
||||
sl.remove();
|
||||
}
|
||||
|
||||
if (target) {
|
||||
target.classList.remove('sight-line-target');
|
||||
}
|
||||
|
||||
this.clearHexes();
|
||||
};
|
||||
|
||||
this.clearHexes = function() {
|
||||
if (ptGrp.info) {
|
||||
ptGrp.info.querySelector('#hex-count').textContent = '-';
|
||||
ptGrp.info.style.display = 'none';
|
||||
}
|
||||
|
||||
ptGrp.getActiveHexes().forEach(el => el.classList.remove('active'));
|
||||
};
|
||||
|
||||
this.draw = function (source, target) {
|
||||
ptGrp.SightLine.clear();
|
||||
|
||||
let pt = new DOMPoint(0, 0),
|
||||
transform = getComputedStyle(source).transform.match(/-?\d+\.?\d*/g),
|
||||
mtx = new DOMMatrix(transform);
|
||||
|
||||
pt = pt.matrixTransform(mtx);
|
||||
|
||||
transform = getComputedStyle(source.parentElement).transform.match(/-?\d+\.?\d*/g);
|
||||
mtx = new DOMMatrix(transform);
|
||||
pt = pt.matrixTransform(mtx);
|
||||
|
||||
let slX1 = pt.x,
|
||||
slY1 = pt.y;
|
||||
|
||||
pt = new DOMPoint(0, 0);
|
||||
transform = getComputedStyle(target).transform.match(/-?\d+\.?\d*/g);
|
||||
mtx = new DOMMatrix(transform);
|
||||
|
||||
pt = pt.matrixTransform(mtx);
|
||||
|
||||
transform = getComputedStyle(target.parentElement).transform.match(/-?\d+\.?\d*/g);
|
||||
mtx = new DOMMatrix(transform);
|
||||
pt = pt.matrixTransform(mtx);
|
||||
|
||||
let slX2 = pt.x,
|
||||
slY2 = pt.y;
|
||||
|
||||
let sightLine = document.createElementNS(svgns, 'line');
|
||||
|
||||
sightLine.classList.add('sight-line');
|
||||
sightLine.classList.add('active');
|
||||
sightLine.setAttributeNS(null, 'x1', slX1);
|
||||
sightLine.setAttributeNS(null, 'y1', slY1);
|
||||
sightLine.setAttributeNS(null, 'x2', slX2);
|
||||
sightLine.setAttributeNS(null, 'y2', slY2);
|
||||
|
||||
ptGrp.getBoard().appendChild(sightLine);
|
||||
|
||||
let coords = [
|
||||
source.dataset.x,
|
||||
source.parentElement.dataset.y,
|
||||
target.dataset.x,
|
||||
target.parentElement.dataset.y
|
||||
].map(n => parseInt(n));
|
||||
|
||||
this.drawHexes(...coords);
|
||||
};
|
||||
|
||||
this.update = function (cell) {
|
||||
const sl = ptGrp.svg.querySelector('.sight-line'),
|
||||
target = ptGrp.svg.querySelector('.sight-line-target').parentElement,
|
||||
{ x, y } = ptGrp.getCellPosition(cell.parentElement),
|
||||
x1 = cell.parentElement.dataset.x,
|
||||
y1 = cell.parentElement.parentElement.dataset.y,
|
||||
x2 = target.dataset.x,
|
||||
y2 = target.parentElement.dataset.y;
|
||||
|
||||
sl.setAttributeNS(null, 'x1', x);
|
||||
sl.setAttributeNS(null, 'y1', y);
|
||||
|
||||
this.drawHexes(...[x1, y1, x2, y2].map(n => parseInt(n)));
|
||||
}
|
||||
|
||||
this.drawHexes = function (...coords) {
|
||||
this.clearHexes()
|
||||
|
||||
if (ptGrp.info) {
|
||||
ptGrp.info.querySelector('#hex-count').textContent = offset_distance(...coords);
|
||||
ptGrp.info.style.display = 'block';
|
||||
}
|
||||
|
||||
let lineCoords = linedraw(...coords);
|
||||
|
||||
let s = lineCoords
|
||||
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
|
||||
.join(', ');
|
||||
|
||||
ptGrp.svg.querySelectorAll(s).forEach(p => p.classList.add('active'));
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
setFiringArc(size) {
|
||||
const svgns = "http://www.w3.org/2000/svg",
|
||||
counter = this.getSelected();
|
||||
|
||||
if (counter) {
|
||||
const { allegiance: troopAllegiance, number: troopNumber } = counter.dataset;
|
||||
|
||||
let existingArcs = this.svg.querySelectorAll(
|
||||
`#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`
|
||||
);
|
||||
|
||||
existingArcs.forEach(el => el.remove());
|
||||
|
||||
let arcLayer = this.svg.querySelector('#shapes');
|
||||
let outlineLayer = this.svg.querySelector('#lines');
|
||||
let arcContainer = this.svg.querySelector('#firing-arcs');
|
||||
|
||||
let { x, y } = this.getCellPosition(counter.parentElement);
|
||||
|
||||
let grid = this.svg.querySelector('.board');
|
||||
const transform = getComputedStyle(grid).transform.match(/-?\d+\.?\d*/g);
|
||||
const pt = new DOMPoint(x, y);
|
||||
const mtx = new DOMMatrix(transform);
|
||||
let tPt = pt.matrixTransform(mtx);
|
||||
|
||||
let pivotPoint = [tPt.x, tPt.y];
|
||||
let firingArc = document.createElementNS(svgns, 'polygon');
|
||||
let firingArcOutline = document.createElementNS(svgns, 'polygon');
|
||||
|
||||
firingArc.classList.add('firing-arc', 'active');
|
||||
firingArc.dataset.troopNumber = troopNumber;
|
||||
firingArc.dataset.troopAllegiance = troopAllegiance;
|
||||
firingArc.dataset.size = size;
|
||||
firingArc.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`);
|
||||
|
||||
firingArcOutline.dataset.troopNumber = troopNumber;
|
||||
firingArcOutline.dataset.troopAllegiance = troopAllegiance;
|
||||
firingArcOutline.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`);
|
||||
|
||||
let clipShape = document.createElementNS(svgns, 'circle');
|
||||
clipShape.setAttributeNS(null, 'cx', tPt.x);
|
||||
clipShape.setAttributeNS(null, 'cy', tPt.y);
|
||||
clipShape.setAttributeNS(null, 'r', 100);
|
||||
|
||||
let clipPath = document.createElementNS(svgns, 'clipPath');
|
||||
clipPath.setAttributeNS(null, 'id', `clip-path-${troopAllegiance}-${troopNumber}`);
|
||||
clipPath.dataset.troopNumber = troopNumber;
|
||||
clipPath.dataset.troopAllegiance = troopAllegiance;
|
||||
clipPath.appendChild(clipShape);
|
||||
|
||||
arcContainer.appendChild(clipPath);
|
||||
arcLayer.appendChild(firingArc);
|
||||
outlineLayer.appendChild(firingArcOutline);
|
||||
|
||||
let firingArcPlacementListener = e => {
|
||||
this.svg.querySelectorAll('.firing-arc.active').forEach(el => el.classList.remove('active'));
|
||||
grid.removeAttribute('style');
|
||||
this.svg.removeEventListener('mousemove', this.#positionFiringArc);
|
||||
firingArc.removeEventListener('click', firingArcPlacementListener);
|
||||
firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement);
|
||||
};
|
||||
|
||||
let cancelFiringArcPlacement = e => {
|
||||
e.preventDefault();
|
||||
|
||||
firingArc.removeEventListener('click', firingArcPlacementListener);
|
||||
firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement);
|
||||
|
||||
let existingArcs = this.svg.querySelectorAll(
|
||||
`#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`
|
||||
);
|
||||
|
||||
existingArcs.forEach(el => el.remove());
|
||||
|
||||
grid.removeAttribute('style');
|
||||
this.svg.removeEventListener('mousemove', this.#positionFiringArc);
|
||||
};
|
||||
|
||||
grid.style.pointerEvents = 'none';
|
||||
this.svg.addEventListener('mousemove', this.#positionFiringArc);
|
||||
firingArc.addEventListener('click', firingArcPlacementListener);
|
||||
firingArc.addEventListener('contextmenu', cancelFiringArcPlacement);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user