WIP
This commit is contained in:
parent
811cf8999f
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@ -154,76 +154,6 @@
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<object type="image/svg+xml" data="map.svg"></object>
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<object type="image/svg+xml" data="map.svg"></object>
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<!-- <svg viewbox="-49 -40 2390 3163" xmlns="http://www.w3.org/2000/svg">
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<defs>
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<polygon id="point" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5" />
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<circle id="counter-base" cx="0" cy="0" r="5" />
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<g id="t-1" class="troop-counter-template"><use href="#counter-base" /><text>1</text></g>
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<g id="t-2" class="troop-counter-template"><use href="#counter-base" /><text>2</text></g>
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<g id="t-3" class="troop-counter-template"><use href="#counter-base" /><text>3</text></g>
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<g id="t-4" class="troop-counter-template"><use href="#counter-base" /><text>4</text></g>
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<g id="t-5" class="troop-counter-template"><use href="#counter-base" /><text>5</text></g>
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<g id="t-6" class="troop-counter-template"><use href="#counter-base" /><text>6</text></g>
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<g id="t-7" class="troop-counter-template"><use href="#counter-base" /><text>7</text></g>
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<g id="davion-1" class="troop-counter"><use href="#t-1" /></g>
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<g id="davion-2" class="troop-counter"><use href="#t-2" /></g>
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<g id="davion-3" class="troop-counter"><use href="#t-3" /></g>
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<g id="davion-4" class="troop-counter"><use href="#t-4" /></g>
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<g id="davion-5" class="troop-counter"><use href="#t-5" /></g>
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<g id="davion-6" class="troop-counter"><use href="#t-6" /></g>
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<g id="davion-7" class="troop-counter"><use href="#t-7" /></g>
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<g id="liao-1" class="troop-counter"><use href="#t-1" /></g>
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<g id="liao-2" class="troop-counter"><use href="#t-2" /></g>
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<g id="liao-3" class="troop-counter"><use href="#t-3" /></g>
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<g id="liao-4" class="troop-counter"><use href="#t-4" /></g>
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<g id="liao-5" class="troop-counter"><use href="#t-5" /></g>
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<g id="liao-6" class="troop-counter"><use href="#t-6" /></g>
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<g id="liao-7" class="troop-counter"><use href="#t-7" /></g>
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<image id="counter-prone" href="counter_prone.jpg" width="10px" />
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<image id="numbers" href="rendered_numbers.png" width="182" height="22" />
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<symbol id="n1" viewBox="1 0 17 22" width="17" height="22"><use href="#numbers" /></symbol>
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<symbol id="n2" viewBox="19 0 16 22" width="16" height="22"><use href="#numbers" /></symbol>
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<symbol id="n3" viewBox="36 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n4" viewBox="54 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n5" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n6" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n7" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n8" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n9" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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<symbol id="n0" viewBox="0 0 18 22" width="18" height="22"><use href="#numbers" /></symbol>
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</defs>
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<rect id="background" x="-1" y="-1" width="2287" height="3087" />
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<g id="image-maps">
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<image id="map2" class="map-scans" href="scans/map2.jpg" width="2284" height="1518" />
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<image id="map3" class="map-scans" href="scans/map3.jpg" width="2284" height="1518" />
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</g>
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<g id="firing-arcs">
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<g id="shapes"></g>
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<g id="lines"></g>
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</g>
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<g id="grid">
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<g id="points"></g>
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<g id="counters"></g>
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</g>
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<image href="rendered_numbers.png" x="0" y="-46" width="182" height="22" opacity="0.5" />
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<use href="#n1" x="1" y="-40" opacity="0.5" />
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<use href="#n2" x="19" y="-40" opacity="0.5" />
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<use href="#n3" x="36" y="-40" opacity="0.5" />
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<use href="#n4" x="54" y="-40" opacity="0.5" />
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</svg> -->
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<div id="status">
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<div id="status">
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<span id="hex-counter">Distance: <span id="hex-count">-</span></span>
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<span id="hex-counter">Distance: <span id="hex-count">-</span></span>
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</div>
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</div>
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@ -49,7 +49,6 @@ div#status {
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div#content {
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div#content {
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display: flex;
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display: flex;
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display: none;
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border-left: 1px solid gray;
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border-left: 1px solid gray;
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flex-basis: 0;
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flex-basis: 0;
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/* overflow: scroll; */
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/* overflow: scroll; */
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686
src/index.js
686
src/index.js
@ -171,205 +171,6 @@ const PanZoom = new function () {
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};
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};
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};
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};
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// const Grid = new function () {
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// let cells;
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// this.setUp = function (cellList) {
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// cells = cellList;
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// cellList.forEach(cell => {
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// cell.addEventListener('click', e => {
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// let { dataset: { x }, parentElement: { dataset: { y }}} = cell;
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// console.log(`Cell at index { x: ${x}, y: ${y} } clicked.`);
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// console.log(Board.getCellPosition(cell));
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// if (!Counter.getCounter(cell)) {
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// const counter = Counter.getSelected();
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// counter && Counter.place(counter, cell);
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// // SightLine.setSource(cell);
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// }
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// });
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// cell.addEventListener('pointerover', e => {
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// const counter = Counter.getSelected();
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// if (counter && Counter.isOnBoard(counter)) {
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// SightLine.setTarget(e.target.parentElement);
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// }
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// });
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// });
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// };
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// this.drawLine = function ({ x: sourceX, y: sourceY }, { x: targetX, y: targetY }) {
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// let lineCoords = linedraw(sourceX, sourceY, targetX, targetY);
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// // lineCoords.shift();
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// // let s = lineCoords.map(([x, y]) => `use[href="#point"][data-x="${x}"][data-y="${y}"]`).join(', ');
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// console.log(lineCoords);
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// // let list = cells.filter(c => c.dataset.x == )
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// // ptGrp.querySelectorAll(s).forEach(p => p.classList.add('active'));
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// };
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// };
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// const Counter = new function () {
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// let counters;
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// this.setUp = function (list) {
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// counters = list;
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// counters.forEach(counter => counter.addEventListener('click', e => {
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// e.stopPropagation();
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// const { allegiance: allegiance, number: n } = counter.dataset,
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// al = allegiance.charAt(0).toUpperCase() + allegiance.slice(1);
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// if (counter.classList.contains('selected')) {
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// counter.classList.toggle('selected');
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// } else {
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// counters.forEach(c => c.classList.remove('selected'));
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// counter.classList.add('selected');
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// if (this.isOnBoard(counter)) {
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// SightLine.setSource(counter.parentElement);
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// } else {
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// SightLine.reset();
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// }
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// }
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// }));
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// };
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// this.getCounter = function (cell) {
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// return cell.querySelector('use[href*="#t-"]');
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// };
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// this.getSelected = function () {
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// return Array.from(counters).find(c => c.classList.contains('selected'));
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// };
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// this.place = function (counter, cell) {
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// counter.removeAttribute('data-x');
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// cell.appendChild(counter);
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// SightLine.setSource(cell);
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// };
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// this.isOnBoard = function (counter) {
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// return !counter.hasAttributeNS(null, 'data-x');
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// };
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// };
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// const SightLine = new function () {
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// let el, source, target;
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// this.set = function (line) {
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// el = line;
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// }
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// this.clear = function () {
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// // let sl = grid.querySelector('line.sight-line');
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// // let target = grid.querySelector(`use[href="#point"].sight-line-target`);
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// // if (sl) {
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// // sl.remove();
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// // }
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// // if (target) {
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// // target.classList.remove('sight-line-target');
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// // }
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// // this.clearHexes();
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// };
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// this.clearHexes = function () {
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// // ptGrp.querySelectorAll('use[href="#point"].active').forEach(el => el.classList.remove('active'));
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// };
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// this.reset = function () {
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// el.setAttributeNS(null, 'x1', 0);
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// el.setAttributeNS(null, 'y1', 0);
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// el.setAttributeNS(null, 'x2', 0);
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// el.setAttributeNS(null, 'y2', 0);
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// };
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// this.setSource = function (cell) {
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// source = target = cell;
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// const { x, y } = Board.getCellPosition(cell);
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// el.setAttributeNS(null, 'x1', x);
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// el.setAttributeNS(null, 'y1', y);
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// el.setAttributeNS(null, 'x2', x);
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// el.setAttributeNS(null, 'y2', y);
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// };
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// this.setTarget = function (cell) {
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// const targetPos = Board.getCellPosition(cell);
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// el.setAttributeNS(null, 'x2', targetPos.x);
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// el.setAttributeNS(null, 'y2', targetPos.y);
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// let sourceCoords = {
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// x: parseInt(source.dataset.x),
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// y: parseInt(source.parentElement.dataset.y)
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// }
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// let targetCoords = {
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// x: parseInt(cell.dataset.x),
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// y: parseInt(cell.parentElement.dataset.y)
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// }
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// Grid.drawLine(sourceCoords, targetCoords);
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// // console.log('target cell', target, 'source cell', source);
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// };
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// this.drawHexes = function (...coords) {
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// // this.clearHexes()
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// // info.querySelector('#hex-count').textContent = offset_distance(...coords);
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// // info.style.display = 'block';
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// // let lineCoords = linedraw(...coords);
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// // lineCoords.shift();
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// // let s = lineCoords.map(([x, y]) => `use[href="#point"][data-x="${x}"][data-y="${y}"]`).join(', ');
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// // ptGrp.querySelectorAll(s).forEach(p => p.classList.add('active'));
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// };
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// };
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// const Board = new function () {
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// let board;
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// function getCells(svg) {
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// return svg.querySelectorAll('g[data-x]');
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// }
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// function getCounters(svg) {
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// return svg.querySelectorAll('use[href*="#t-"]');
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// }
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// this.setUp = function (svg) {
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// board = svg.querySelector('.board');
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// Grid.setUp(getCells(svg));
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// Counter.setUp(getCounters(svg));
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// SightLine.set(svg.querySelector('.sight-line'));
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// };
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// this.getCellPosition = function (cell) {
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// let pt = new DOMPoint(0, 0);
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// let transform = getComputedStyle(cell).transform.match(/-?\d+\.?\d*/g);
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// let mtx = new DOMMatrix(transform);
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// pt = pt.matrixTransform(mtx);
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// transform = getComputedStyle(cell.parentElement).transform.match(/-?\d+\.?\d*/g);
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// mtx = new DOMMatrix(transform);
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// pt = pt.matrixTransform(mtx);
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// return pt;
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// };
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// };
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class Game {
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class Game {
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constructor(svg) {
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constructor(svg) {
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this.svg = svg;
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this.svg = svg;
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@ -380,12 +181,135 @@ class Game {
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this.setUpCells();
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this.setUpCells();
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}
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}
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static HORZ_POINT_DISTANCE = 1.005;
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static VERT_POINT_DISTANCE = Math.sqrt(3) * Game.HORZ_POINT_DISTANCE / 2;
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static FIRING_ARC_SIZE = {
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'small': Math.atan(Game.HORZ_POINT_DISTANCE / (6 * Game.VERT_POINT_DISTANCE)),
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'medium': Math.atan((Game.HORZ_POINT_DISTANCE / 2) / Game.VERT_POINT_DISTANCE),
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'large': Math.atan((21 * Game.HORZ_POINT_DISTANCE) / (6 * Game.VERT_POINT_DISTANCE))
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};
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#positionFiringArc(e) {
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let activeFiringArc = this.querySelector('polygon.firing-arc.active');
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// TODO: handle exactly horizontal and vertical lines
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if (activeFiringArc) {
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let activeFiringArcOutline = this.querySelector(`#lines polygon[data-troop-number="${activeFiringArc.dataset.troopNumber}"][data-troop-allegiance="${activeFiringArc.dataset.troopAllegiance}"]`),
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board = this.querySelector('#image-maps'),
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{ width, height } = board.getBBox(),
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pt = new DOMPoint(e.clientX, e.clientY),
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{ x: pointerX, y: pointerY } = pt.matrixTransform(board.getScreenCTM().inverse()),
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[maxXpx, maxYpx] = [width, height],
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{ x: x1px, y: y1px } = activeFiringArc.points[0];
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let [x2px, y2px] = [
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pointerX / width * maxXpx,
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pointerY / height * maxYpx
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];
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let xDiff = x2px - x1px;
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let yDiff = y2px - y1px;
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let angle = calculateAngle(xDiff, yDiff);
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let arcAngle = Game.FIRING_ARC_SIZE[activeFiringArc.dataset.size];
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let distance = Math.sqrt((x2px - x1px) ** 2 + (y2px - y1px) ** 2);
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let yDelta = distance * Math.cos(angle) * Math.tan(arcAngle);
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let xDelta = distance * Math.sin(angle) * Math.tan(arcAngle);
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let [newY1, newX1] = [y2px + yDelta, x2px + xDelta];
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let [newY2, newX2] = [y2px - yDelta, x2px - xDelta];
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[newX1, newY1] = edgePoint(x1px, y1px, newX1, newY1, maxXpx, maxYpx);
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[newX2, newY2] = edgePoint(x1px, y1px, newX2, newY2, maxXpx, maxYpx);
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||||||
|
let oppositeEdgeConditions = [
|
||||||
|
newX1 == 0 && newX2 == maxXpx,
|
||||||
|
newX2 == 0 && newX1 == maxXpx,
|
||||||
|
newY1 == 0 && newY2 == maxYpx,
|
||||||
|
newY2 == 0 && newY1 == maxYpx
|
||||||
|
]
|
||||||
|
|
||||||
|
let orthogonalEdgeConditions = [
|
||||||
|
(newX1 == 0 || newX1 == maxXpx) && (newY2 == 0 || newY2 == maxYpx),
|
||||||
|
(newX2 == 0 || newX2 == maxXpx) && (newY1 == 0 || newY1 == maxYpx),
|
||||||
|
]
|
||||||
|
|
||||||
|
let points;
|
||||||
|
|
||||||
|
if (oppositeEdgeConditions.some(e => e)) {
|
||||||
|
let cornerPoints;
|
||||||
|
|
||||||
|
if (xDiff > 0 && yDiff > 0) {
|
||||||
|
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
||||||
|
cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]];
|
||||||
|
} else {
|
||||||
|
cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]];
|
||||||
|
}
|
||||||
|
} else if (xDiff > 0 && yDiff < 0) {
|
||||||
|
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
||||||
|
cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]];
|
||||||
|
} else {
|
||||||
|
cornerPoints = [[0, 0], [maxXpx, 0]];
|
||||||
|
}
|
||||||
|
|
||||||
|
} else if (xDiff < 0 && yDiff > 0) {
|
||||||
|
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
||||||
|
cornerPoints = [[0, maxYpx], [0, 0]];
|
||||||
|
} else {
|
||||||
|
cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]];
|
||||||
|
}
|
||||||
|
|
||||||
|
} else {
|
||||||
|
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
||||||
|
cornerPoints = [[0, maxYpx], [0, 0]];
|
||||||
|
} else {
|
||||||
|
cornerPoints = [[0, 0], [maxXpx, 0]];
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints[1]} ${cornerPoints[0]} ${newX2},${newY2}`;
|
||||||
|
} else if (orthogonalEdgeConditions.some(e => e)) {
|
||||||
|
let cornerPoints = [];
|
||||||
|
let cp1, cp2;
|
||||||
|
|
||||||
|
if (newX1 == 0 || newX1 == maxXpx) {
|
||||||
|
cp1 = [newX1, yDiff > 0 ? maxYpx : 0];
|
||||||
|
} else {
|
||||||
|
cp1 = [xDiff > 0 ? maxXpx : 0, newY1];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (newX2 == 0 || newX2 == maxXpx) {
|
||||||
|
cp2 = [newX2, yDiff > 0 ? maxYpx : 0];
|
||||||
|
} else {
|
||||||
|
cp2 = [xDiff > 0 ? maxXpx : 0, newY2];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (cp1[0] == cp2[0] && cp1[1] == cp2[1]) {
|
||||||
|
cornerPoints.push(cp1);
|
||||||
|
} else {
|
||||||
|
cornerPoints.push(cp1);
|
||||||
|
cornerPoints.push([xDiff > 0 ? maxXpx : 0, yDiff > 0 ? maxYpx : 0])
|
||||||
|
cornerPoints.push(cp2);
|
||||||
|
}
|
||||||
|
|
||||||
|
points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints.join(' ')} ${newX2},${newY2}`;
|
||||||
|
} else {
|
||||||
|
points = `${x1px},${y1px} ${newX1},${newY1} ${newX2},${newY2}`;
|
||||||
|
}
|
||||||
|
|
||||||
|
activeFiringArcOutline.setAttributeNS(null, 'points', points);
|
||||||
|
activeFiringArc.setAttributeNS(null, 'points', points);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
getCells() {
|
getCells() {
|
||||||
return svg.querySelectorAll('g[data-x]');
|
return this.svg.querySelectorAll('g[data-x]');
|
||||||
}
|
}
|
||||||
|
|
||||||
getCell(x, y) {
|
getCell(x, y) {
|
||||||
return svg.querySelector(`g[data-y="${y}"] g[data-x="${x}"]`);
|
return this.svg.querySelector(`g[data-y="${y}"] g[data-x="${x}"]`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getHex(cell) {
|
getHex(cell) {
|
||||||
@ -393,35 +317,35 @@ class Game {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getCounters() {
|
getCounters() {
|
||||||
return svg.querySelectorAll(`use[data-allegiance][data-number]:not(.clone)`);
|
return this.svg.querySelectorAll(`use[data-allegiance][data-number]:not(.clone)`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getCounter(al, n) {
|
getCounter(al, n) {
|
||||||
return svg.querySelector(`use[data-allegiance="${al}"][data-number="${n}"]:not(.clone)`);
|
return this.svg.querySelector(`use[data-allegiance="${al}"][data-number="${n}"]:not(.clone)`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getCounterAndClones(al, n) {
|
getCounterAndClones(al, n) {
|
||||||
return svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"]`);
|
return this.svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"]`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getClones(al, n) {
|
getClones(al, n) {
|
||||||
return svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"].clone`);
|
return this.svg.querySelectorAll(`use[data-allegiance="${al}"][data-number="${n}"].clone`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getSelected() {
|
getSelected() {
|
||||||
return svg.querySelector(`use[data-allegiance][data-number].selected`);
|
return this.svg.querySelector(`use[data-allegiance][data-number].selected`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getSightLine() {
|
getSightLine() {
|
||||||
return svg.querySelector('line.sight-line');
|
return this.svg.querySelector('line.sight-line');
|
||||||
}
|
}
|
||||||
|
|
||||||
getExistingArcs(al, n) {
|
getExistingArcs(al, n) {
|
||||||
return svg.querySelectorAll(`#firing-arcs polygon[data-troop-number="${n}"][data-troop-allegiance="${al}"]`);
|
return this.svg.querySelectorAll(`#firing-arcs polygon[data-troop-number="${n}"][data-troop-allegiance="${al}"]`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getUnclippedFiringArcs() {
|
getUnclippedFiringArcs() {
|
||||||
return svg.querySelectorAll('#firing-arcs polygon:not([clip-path])');
|
return this.svg.querySelectorAll('#firing-arcs polygon:not([clip-path])');
|
||||||
}
|
}
|
||||||
|
|
||||||
getGridIndex({ parentElement }) {
|
getGridIndex({ parentElement }) {
|
||||||
@ -429,11 +353,11 @@ class Game {
|
|||||||
}
|
}
|
||||||
|
|
||||||
getBoard() {
|
getBoard() {
|
||||||
return svg.querySelector('.board');
|
return this.svg.querySelector('.board');
|
||||||
}
|
}
|
||||||
|
|
||||||
getActiveHexes() {
|
getActiveHexes() {
|
||||||
return svg.querySelectorAll('use[href="#hex"].active');
|
return this.svg.querySelectorAll('use[href="#hex"].active');
|
||||||
}
|
}
|
||||||
|
|
||||||
getCellPosition(cell) {
|
getCellPosition(cell) {
|
||||||
@ -495,10 +419,10 @@ class Game {
|
|||||||
point.addEventListener('click', e => {
|
point.addEventListener('click', e => {
|
||||||
let selectedSoldier = document.querySelector('.soldier-record.selected');
|
let selectedSoldier = document.querySelector('.soldier-record.selected');
|
||||||
let existingOccupant =
|
let existingOccupant =
|
||||||
svg.querySelector(`.counter[data-x="${point.dataset.x}"][data-y="${point.dataset.y}"]`);
|
this.svg.querySelector(`.counter[data-x="${point.dataset.x}"][data-y="${point.dataset.y}"]`);
|
||||||
|
|
||||||
if (selectedSoldier && !existingOccupant) {
|
if (selectedSoldier && !existingOccupant) {
|
||||||
let sl = svg.querySelector('.sight-line');
|
let sl = this.svg.querySelector('.sight-line');
|
||||||
|
|
||||||
this.Counter.place(selectedSoldier, point);
|
this.Counter.place(selectedSoldier, point);
|
||||||
|
|
||||||
@ -507,7 +431,7 @@ class Game {
|
|||||||
this.SightLine.clear();
|
this.SightLine.clear();
|
||||||
} else {
|
} else {
|
||||||
let { x, y } = this.getCellPosition(point.parentElement),
|
let { x, y } = this.getCellPosition(point.parentElement),
|
||||||
target = svg.querySelector(`use[href="#hex"].sight-line-target`),
|
target = this.svg.querySelector(`use[href="#hex"].sight-line-target`),
|
||||||
{ x: x2, y: y2 } = this.getGridIndex(target),
|
{ x: x2, y: y2 } = this.getGridIndex(target),
|
||||||
{ x: x1, y: y1 } = this.getGridIndex(point);
|
{ x: x1, y: y1 } = this.getGridIndex(point);
|
||||||
|
|
||||||
@ -522,7 +446,7 @@ class Game {
|
|||||||
|
|
||||||
group.addEventListener('contextmenu', e => {
|
group.addEventListener('contextmenu', e => {
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
let sl = svg.querySelector('.sight-line');
|
let sl = this.svg.querySelector('.sight-line');
|
||||||
|
|
||||||
if (sl) {
|
if (sl) {
|
||||||
sl.classList.toggle('active');
|
sl.classList.toggle('active');
|
||||||
@ -545,7 +469,7 @@ class Game {
|
|||||||
if (selected) {
|
if (selected) {
|
||||||
let { troopNumber: tn, troopAllegiance: ta } = selected.dataset,
|
let { troopNumber: tn, troopAllegiance: ta } = selected.dataset,
|
||||||
counter = this.Counter.get(tn, ta),
|
counter = this.Counter.get(tn, ta),
|
||||||
sl = svg.querySelector('.sight-line');
|
sl = this.svg.querySelector('.sight-line');
|
||||||
|
|
||||||
if (counter && (!sl || sl.classList.contains('active'))) {
|
if (counter && (!sl || sl.classList.contains('active'))) {
|
||||||
let sourceCell = counter.parentElement;
|
let sourceCell = counter.parentElement;
|
||||||
@ -558,7 +482,7 @@ class Game {
|
|||||||
});
|
});
|
||||||
|
|
||||||
group.addEventListener('pointerout', e => {
|
group.addEventListener('pointerout', e => {
|
||||||
let sl = svg.querySelector('.sight-line.active');
|
let sl = this.svg.querySelector('.sight-line.active');
|
||||||
|
|
||||||
if (sl && sl.classList.contains('active')) {
|
if (sl && sl.classList.contains('active')) {
|
||||||
this.SightLine.clear();
|
this.SightLine.clear();
|
||||||
@ -586,7 +510,7 @@ class Game {
|
|||||||
.checked;
|
.checked;
|
||||||
|
|
||||||
if (isVisible) {
|
if (isVisible) {
|
||||||
svg.querySelector(`#${clipPathId}`).style.display = 'none';
|
svg.svg.querySelector(`#${clipPathId}`).style.display = 'none';
|
||||||
}
|
}
|
||||||
|
|
||||||
el.setAttributeNS(null, 'clip-path', `url(#${clipPathId})`);
|
el.setAttributeNS(null, 'clip-path', `url(#${clipPathId})`);
|
||||||
@ -658,14 +582,30 @@ class Game {
|
|||||||
points = trace.getAttribute('points').split(' ');
|
points = trace.getAttribute('points').split(' ');
|
||||||
|
|
||||||
if (`${pos.x},${pos.y}` == points.at(0)) {
|
if (`${pos.x},${pos.y}` == points.at(0)) {
|
||||||
let counter = container.getCounter(troopAllegiance, troopNumber);
|
const counter = container.getCounter(troopAllegiance, troopNumber),
|
||||||
|
lockedSl = container.svg.querySelector('.sight-line:not(.active)');
|
||||||
|
|
||||||
counter.setAttributeNS(null, 'x', 0);
|
counter.setAttributeNS(null, 'x', 0);
|
||||||
counter.setAttributeNS(null, 'y', 0);
|
counter.setAttributeNS(null, 'y', 0);
|
||||||
this.parentElement.appendChild(counter);
|
|
||||||
|
|
||||||
|
if (!lockedSl) {
|
||||||
|
container.SightLine.clear();
|
||||||
|
} else {
|
||||||
|
const target = container.svg.querySelector('.sight-line-target').parentElement,
|
||||||
|
x1 = this.parentElement.dataset.x,
|
||||||
|
y1 = this.parentElement.parentElement.dataset.y,
|
||||||
|
x2 = target.dataset.x,
|
||||||
|
y2 = target.parentElement.dataset.y;
|
||||||
|
|
||||||
|
lockedSl.setAttributeNS(null, 'x1', pos.x);
|
||||||
|
lockedSl.setAttributeNS(null, 'y1', pos.y);
|
||||||
|
|
||||||
|
container.SightLine.drawHexes(...[x1, y1, x2, y2].map(n => parseInt(n)));
|
||||||
|
}
|
||||||
|
|
||||||
|
this.parentElement.appendChild(counter);
|
||||||
container.Counter.removeClones(counter);
|
container.Counter.removeClones(counter);
|
||||||
trace.remove();
|
trace.remove();
|
||||||
container.SightLine.clear();
|
|
||||||
} else {
|
} else {
|
||||||
points = points.filter(p => p != `${pos.x},${pos.y}`).join(' ');
|
points = points.filter(p => p != `${pos.x},${pos.y}`).join(' ');
|
||||||
trace.setAttributeNS(null, 'points', points);
|
trace.setAttributeNS(null, 'points', points);
|
||||||
@ -677,7 +617,7 @@ class Game {
|
|||||||
|
|
||||||
pointerOver = function () {
|
pointerOver = function () {
|
||||||
let { troopNumber, troopAllegiance } = this.dataset;
|
let { troopNumber, troopAllegiance } = this.dataset;
|
||||||
cp = svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`);
|
cp = container.svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`);
|
||||||
|
|
||||||
if (cp) {
|
if (cp) {
|
||||||
cp.style.display = 'none';
|
cp.style.display = 'none';
|
||||||
@ -686,7 +626,7 @@ class Game {
|
|||||||
|
|
||||||
pointerOut = function () {
|
pointerOut = function () {
|
||||||
let { troopNumber, troopAllegiance } = this.dataset;
|
let { troopNumber, troopAllegiance } = this.dataset;
|
||||||
cp = svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`);
|
cp = container.svg.querySelector(`#clip-path-${troopAllegiance}-${troopNumber}`);
|
||||||
|
|
||||||
if (cp) {
|
if (cp) {
|
||||||
let isVisible =
|
let isVisible =
|
||||||
@ -752,8 +692,8 @@ class Game {
|
|||||||
trace = grid.querySelector(traceSelector(troopNumber, troopAllegiance));
|
trace = grid.querySelector(traceSelector(troopNumber, troopAllegiance));
|
||||||
|
|
||||||
if (!trace) {
|
if (!trace) {
|
||||||
Counter.remove(this);
|
container.Counter.remove(this);
|
||||||
svg.querySelectorAll(`#firing-arcs ${dataSelector(troopNumber, troopAllegiance)}`).forEach(el => el.remove());
|
container.svg.querySelectorAll(`#firing-arcs ${dataSelector(troopNumber, troopAllegiance)}`).forEach(el => el.remove());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
@ -882,7 +822,7 @@ class Game {
|
|||||||
this.hasProne = function (troopNumber, troopAllegiance) {
|
this.hasProne = function (troopNumber, troopAllegiance) {
|
||||||
let selector = `g#${troopAllegiance}-${troopNumber} use[href="#counter-prone"]`;
|
let selector = `g#${troopAllegiance}-${troopNumber} use[href="#counter-prone"]`;
|
||||||
|
|
||||||
return !!svg.querySelector(selector);
|
return !!container.svg.querySelector(selector);
|
||||||
};
|
};
|
||||||
|
|
||||||
this.addEventListeners = function (counter) {
|
this.addEventListeners = function (counter) {
|
||||||
@ -898,7 +838,7 @@ class Game {
|
|||||||
|
|
||||||
setUpSightLine(ptGrp) {
|
setUpSightLine(ptGrp) {
|
||||||
const svgns = "http://www.w3.org/2000/svg",
|
const svgns = "http://www.w3.org/2000/svg",
|
||||||
grid = svg.querySelector('.board');
|
grid = this.svg.querySelector('.board');
|
||||||
|
|
||||||
this.SightLine = new function() {
|
this.SightLine = new function() {
|
||||||
this.clear = function() {
|
this.clear = function() {
|
||||||
@ -986,13 +926,95 @@ class Game {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
setFiringArc(selectedSoldier, size) {
|
||||||
|
const { troopNumber, troopAllegiance } = selectedSoldier.dataset,
|
||||||
|
counter = this.Counter.get(troopNumber, troopAllegiance),
|
||||||
|
svgns = "http://www.w3.org/2000/svg";
|
||||||
|
|
||||||
|
let existingArcs = this.svg.querySelectorAll(
|
||||||
|
`#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`
|
||||||
|
);
|
||||||
|
|
||||||
|
existingArcs.forEach(el => el.remove());
|
||||||
|
|
||||||
|
if (counter) {
|
||||||
|
let arcLayer = this.svg.querySelector('#shapes');
|
||||||
|
let outlineLayer = this.svg.querySelector('#lines');
|
||||||
|
let arcContainer = this.svg.querySelector('#firing-arcs');
|
||||||
|
|
||||||
|
let { x, y } = this.getCellPosition(counter.parentElement);
|
||||||
|
|
||||||
|
let grid = this.svg.querySelector('.board');
|
||||||
|
const transform = getComputedStyle(grid).transform.match(/-?\d+\.?\d*/g);
|
||||||
|
const pt = new DOMPoint(x, y);
|
||||||
|
const mtx = new DOMMatrix(transform);
|
||||||
|
let tPt = pt.matrixTransform(mtx);
|
||||||
|
|
||||||
|
let pivotPoint = [tPt.x, tPt.y];
|
||||||
|
let firingArc = document.createElementNS(svgns, 'polygon');
|
||||||
|
let firingArcOutline = document.createElementNS(svgns, 'polygon');
|
||||||
|
|
||||||
|
firingArc.classList.add('firing-arc', 'active');
|
||||||
|
firingArc.dataset.troopNumber = troopNumber;
|
||||||
|
firingArc.dataset.troopAllegiance = troopAllegiance;
|
||||||
|
firingArc.dataset.size = size;
|
||||||
|
firingArc.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`);
|
||||||
|
|
||||||
|
firingArcOutline.dataset.troopNumber = troopNumber;
|
||||||
|
firingArcOutline.dataset.troopAllegiance = troopAllegiance;
|
||||||
|
firingArcOutline.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`);
|
||||||
|
|
||||||
|
let clipShape = document.createElementNS(svgns, 'circle');
|
||||||
|
clipShape.setAttributeNS(null, 'cx', tPt.x);
|
||||||
|
clipShape.setAttributeNS(null, 'cy', tPt.y);
|
||||||
|
clipShape.setAttributeNS(null, 'r', 100);
|
||||||
|
|
||||||
|
let clipPath = document.createElementNS(svgns, 'clipPath');
|
||||||
|
clipPath.setAttributeNS(null, 'id', `clip-path-${troopAllegiance}-${troopNumber}`);
|
||||||
|
clipPath.dataset.troopNumber = troopNumber;
|
||||||
|
clipPath.dataset.troopAllegiance = troopAllegiance;
|
||||||
|
clipPath.appendChild(clipShape);
|
||||||
|
|
||||||
|
arcContainer.appendChild(clipPath);
|
||||||
|
arcLayer.appendChild(firingArc);
|
||||||
|
outlineLayer.appendChild(firingArcOutline);
|
||||||
|
|
||||||
|
let firingArcPlacementListener = e => {
|
||||||
|
this.svg.querySelectorAll('.firing-arc.active').forEach(el => el.classList.remove('active'));
|
||||||
|
grid.removeAttribute('style');
|
||||||
|
this.svg.removeEventListener('mousemove', this.#positionFiringArc);
|
||||||
|
firingArc.removeEventListener('click', firingArcPlacementListener);
|
||||||
|
firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement);
|
||||||
|
};
|
||||||
|
|
||||||
|
let cancelFiringArcPlacement = e => {
|
||||||
|
e.preventDefault();
|
||||||
|
|
||||||
|
firingArc.removeEventListener('click', firingArcPlacementListener);
|
||||||
|
firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement);
|
||||||
|
|
||||||
|
let existingArcs = this.svg.querySelectorAll(
|
||||||
|
`#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`
|
||||||
|
);
|
||||||
|
|
||||||
|
existingArcs.forEach(el => el.remove());
|
||||||
|
|
||||||
|
grid.removeAttribute('style');
|
||||||
|
this.svg.removeEventListener('mousemove', this.#positionFiringArc);
|
||||||
|
};
|
||||||
|
|
||||||
|
grid.style.pointerEvents = 'none';
|
||||||
|
this.svg.addEventListener('mousemove', this.#positionFiringArc);
|
||||||
|
firingArc.addEventListener('click', firingArcPlacementListener);
|
||||||
|
firingArc.addEventListener('contextmenu', cancelFiringArcPlacement);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
window.addEventListener('load', () => {
|
window.addEventListener('load', () => {
|
||||||
const svg = document.querySelector('object').contentDocument.querySelector('svg');
|
const svg = document.querySelector('object').contentDocument.querySelector('svg'),
|
||||||
|
game = new Game(svg);
|
||||||
window.svg = svg;
|
|
||||||
window.G = new Game(svg);
|
|
||||||
|
|
||||||
const svgns = "http://www.w3.org/2000/svg",
|
const svgns = "http://www.w3.org/2000/svg",
|
||||||
ptGrp = svg.querySelector('#points'),
|
ptGrp = svg.querySelector('#points'),
|
||||||
@ -1000,128 +1022,6 @@ window.addEventListener('load', () => {
|
|||||||
|
|
||||||
PanZoom.start(svg);
|
PanZoom.start(svg);
|
||||||
|
|
||||||
const HORZ_POINT_DISTANCE = 1.005,
|
|
||||||
VERT_POINT_DISTANCE = Math.sqrt(3) * HORZ_POINT_DISTANCE / 2,
|
|
||||||
FIRING_ARC_SIZE = {
|
|
||||||
'small': Math.atan(HORZ_POINT_DISTANCE / (6 * VERT_POINT_DISTANCE)),
|
|
||||||
'medium': Math.atan((HORZ_POINT_DISTANCE / 2) / VERT_POINT_DISTANCE),
|
|
||||||
'large': Math.atan((21 * HORZ_POINT_DISTANCE) / (6 * VERT_POINT_DISTANCE))
|
|
||||||
};
|
|
||||||
|
|
||||||
function positionFiringArc(e) {
|
|
||||||
let activeFiringArc = svg.querySelector('polygon.firing-arc.active');
|
|
||||||
|
|
||||||
// TODO: handle exactly horizontal and vertical lines
|
|
||||||
|
|
||||||
if (activeFiringArc) {
|
|
||||||
let activeFiringArcOutline = svg.querySelector(`#lines polygon[data-troop-number="${activeFiringArc.dataset.troopNumber}"][data-troop-allegiance="${activeFiringArc.dataset.troopAllegiance}"]`);
|
|
||||||
board = svg.querySelector('#image-maps'),
|
|
||||||
{ width, height } = board.getBBox(),
|
|
||||||
pt = new DOMPoint(e.clientX, e.clientY),
|
|
||||||
{ x: pointerX, y: pointerY } = pt.matrixTransform(board.getScreenCTM().inverse()),
|
|
||||||
[maxXpx, maxYpx] = [width, height],
|
|
||||||
{ x: x1px, y: y1px } = activeFiringArc.points[0];
|
|
||||||
|
|
||||||
let [x2px, y2px] = [
|
|
||||||
pointerX / width * maxXpx,
|
|
||||||
pointerY / height * maxYpx
|
|
||||||
];
|
|
||||||
|
|
||||||
let xDiff = x2px - x1px;
|
|
||||||
let yDiff = y2px - y1px;
|
|
||||||
let angle = calculateAngle(xDiff, yDiff);
|
|
||||||
|
|
||||||
let arcAngle = FIRING_ARC_SIZE[activeFiringArc.dataset.size];
|
|
||||||
let distance = Math.sqrt((x2px - x1px) ** 2 + (y2px - y1px) ** 2);
|
|
||||||
let yDelta = distance * Math.cos(angle) * Math.tan(arcAngle);
|
|
||||||
let xDelta = distance * Math.sin(angle) * Math.tan(arcAngle);
|
|
||||||
|
|
||||||
let [newY1, newX1] = [y2px + yDelta, x2px + xDelta];
|
|
||||||
let [newY2, newX2] = [y2px - yDelta, x2px - xDelta];
|
|
||||||
|
|
||||||
[newX1, newY1] = edgePoint(x1px, y1px, newX1, newY1, maxXpx, maxYpx);
|
|
||||||
[newX2, newY2] = edgePoint(x1px, y1px, newX2, newY2, maxXpx, maxYpx);
|
|
||||||
|
|
||||||
let oppositeEdgeConditions = [
|
|
||||||
newX1 == 0 && newX2 == maxXpx,
|
|
||||||
newX2 == 0 && newX1 == maxXpx,
|
|
||||||
newY1 == 0 && newY2 == maxYpx,
|
|
||||||
newY2 == 0 && newY1 == maxYpx
|
|
||||||
]
|
|
||||||
|
|
||||||
let orthogonalEdgeConditions = [
|
|
||||||
(newX1 == 0 || newX1 == maxXpx) && (newY2 == 0 || newY2 == maxYpx),
|
|
||||||
(newX2 == 0 || newX2 == maxXpx) && (newY1 == 0 || newY1 == maxYpx),
|
|
||||||
]
|
|
||||||
|
|
||||||
let points;
|
|
||||||
|
|
||||||
if (oppositeEdgeConditions.some(e => e)) {
|
|
||||||
let cornerPoints;
|
|
||||||
|
|
||||||
if (xDiff > 0 && yDiff > 0) {
|
|
||||||
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
|
||||||
cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]];
|
|
||||||
} else {
|
|
||||||
cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]];
|
|
||||||
}
|
|
||||||
} else if (xDiff > 0 && yDiff < 0) {
|
|
||||||
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
|
||||||
cornerPoints = [[maxXpx, 0], [maxXpx, maxYpx]];
|
|
||||||
} else {
|
|
||||||
cornerPoints = [[0, 0], [maxXpx, 0]];
|
|
||||||
}
|
|
||||||
|
|
||||||
} else if (xDiff < 0 && yDiff > 0) {
|
|
||||||
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
|
||||||
cornerPoints = [[0, maxYpx], [0, 0]];
|
|
||||||
} else {
|
|
||||||
cornerPoints = [[maxXpx, maxYpx], [0, maxYpx]];
|
|
||||||
}
|
|
||||||
|
|
||||||
} else {
|
|
||||||
if ((newY1 == 0 && newY2 == maxYpx) || (newY1 == maxYpx && newY2 == 0)) {
|
|
||||||
cornerPoints = [[0, maxYpx], [0, 0]];
|
|
||||||
} else {
|
|
||||||
cornerPoints = [[0, 0], [maxXpx, 0]];
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints[1]} ${cornerPoints[0]} ${newX2},${newY2}`;
|
|
||||||
} else if (orthogonalEdgeConditions.some(e => e)) {
|
|
||||||
let cornerPoints = [];
|
|
||||||
let cp1, cp2;
|
|
||||||
|
|
||||||
if (newX1 == 0 || newX1 == maxXpx) {
|
|
||||||
cp1 = [newX1, yDiff > 0 ? maxYpx : 0];
|
|
||||||
} else {
|
|
||||||
cp1 = [xDiff > 0 ? maxXpx : 0, newY1];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (newX2 == 0 || newX2 == maxXpx) {
|
|
||||||
cp2 = [newX2, yDiff > 0 ? maxYpx : 0];
|
|
||||||
} else {
|
|
||||||
cp2 = [xDiff > 0 ? maxXpx : 0, newY2];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (cp1[0] == cp2[0] && cp1[1] == cp2[1]) {
|
|
||||||
cornerPoints.push(cp1);
|
|
||||||
} else {
|
|
||||||
cornerPoints.push(cp1);
|
|
||||||
cornerPoints.push([xDiff > 0 ? maxXpx : 0, yDiff > 0 ? maxYpx : 0])
|
|
||||||
cornerPoints.push(cp2);
|
|
||||||
}
|
|
||||||
|
|
||||||
points = `${x1px},${y1px} ${newX1},${newY1} ${cornerPoints.join(' ')} ${newX2},${newY2}`;
|
|
||||||
} else {
|
|
||||||
points = `${x1px},${y1px} ${newX1},${newY1} ${newX2},${newY2}`;
|
|
||||||
}
|
|
||||||
|
|
||||||
activeFiringArcOutline.setAttributeNS(null, 'points', points);
|
|
||||||
activeFiringArc.setAttributeNS(null, 'points', points);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
let info = document.getElementById('status');
|
let info = document.getElementById('status');
|
||||||
|
|
||||||
// Object.values(settingsPanel.querySelectorAll('fieldset')).forEach(fieldset => {
|
// Object.values(settingsPanel.querySelectorAll('fieldset')).forEach(fieldset => {
|
||||||
@ -1230,85 +1130,7 @@ window.addEventListener('load', () => {
|
|||||||
let selectedSoldier = document.querySelector('.soldier-record.selected');
|
let selectedSoldier = document.querySelector('.soldier-record.selected');
|
||||||
|
|
||||||
if (selectedSoldier) {
|
if (selectedSoldier) {
|
||||||
let { troopNumber, troopAllegiance } = selectedSoldier.dataset,
|
game.setFiringArc(selectedSoldier, el.dataset.size);
|
||||||
counter = Counter.get(troopNumber, troopAllegiance);
|
|
||||||
|
|
||||||
let existingArcs = svg.querySelectorAll(
|
|
||||||
`#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`
|
|
||||||
);
|
|
||||||
|
|
||||||
existingArcs.forEach(el => el.remove());
|
|
||||||
|
|
||||||
if (counter) {
|
|
||||||
let arcLayer = svg.querySelector('#shapes');
|
|
||||||
let outlineLayer = svg.querySelector('#lines');
|
|
||||||
let arcContainer = svg.querySelector('#firing-arcs');
|
|
||||||
|
|
||||||
let [x, y] = counter.parentElement.getAttribute('transform').match(/-?\d+\.?\d*/g);
|
|
||||||
|
|
||||||
const transform = getComputedStyle(grid).transform.match(/-?\d+\.?\d*/g);
|
|
||||||
const pt = new DOMPoint(x, y);
|
|
||||||
const mtx = new DOMMatrix(transform);
|
|
||||||
let tPt = pt.matrixTransform(mtx);
|
|
||||||
|
|
||||||
let pivotPoint = [tPt.x, tPt.y];
|
|
||||||
let firingArc = document.createElementNS(svgns, 'polygon');
|
|
||||||
let firingArcOutline = document.createElementNS(svgns, 'polygon');
|
|
||||||
|
|
||||||
firingArc.classList.add('firing-arc', 'active');
|
|
||||||
firingArc.dataset.troopNumber = troopNumber;
|
|
||||||
firingArc.dataset.troopAllegiance = troopAllegiance;
|
|
||||||
firingArc.dataset.size = e.target.dataset.size;
|
|
||||||
firingArc.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`);
|
|
||||||
|
|
||||||
firingArcOutline.dataset.troopNumber = troopNumber;
|
|
||||||
firingArcOutline.dataset.troopAllegiance = troopAllegiance;
|
|
||||||
firingArcOutline.setAttributeNS(null, 'points', `${pivotPoint} ${pivotPoint} ${pivotPoint}`);
|
|
||||||
|
|
||||||
let clipShape = document.createElementNS(svgns, 'circle');
|
|
||||||
clipShape.setAttributeNS(null, 'cx', tPt.x);
|
|
||||||
clipShape.setAttributeNS(null, 'cy', tPt.y);
|
|
||||||
clipShape.setAttributeNS(null, 'r', 100);
|
|
||||||
|
|
||||||
let clipPath = document.createElementNS(svgns, 'clipPath');
|
|
||||||
clipPath.setAttributeNS(null, 'id', `clip-path-${troopAllegiance}-${troopNumber}`);
|
|
||||||
clipPath.dataset.troopNumber = troopNumber;
|
|
||||||
clipPath.dataset.troopAllegiance = troopAllegiance;
|
|
||||||
clipPath.appendChild(clipShape);
|
|
||||||
|
|
||||||
arcContainer.appendChild(clipPath);
|
|
||||||
arcLayer.appendChild(firingArc);
|
|
||||||
outlineLayer.appendChild(firingArcOutline);
|
|
||||||
|
|
||||||
let firingArcPlacementListener = e => {
|
|
||||||
svg.querySelectorAll('.firing-arc.active').forEach(el => el.classList.remove('active'));
|
|
||||||
ptGrp.removeAttribute('style');
|
|
||||||
svg.removeEventListener('mousemove', positionFiringArc);
|
|
||||||
firingArc.removeEventListener('click', firingArcPlacementListener);
|
|
||||||
firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement);
|
|
||||||
};
|
|
||||||
|
|
||||||
let cancelFiringArcPlacement = e => {
|
|
||||||
e.preventDefault();
|
|
||||||
|
|
||||||
firingArc.removeEventListener('click', firingArcPlacementListener);
|
|
||||||
firingArc.removeEventListener('contextmenu', cancelFiringArcPlacement);
|
|
||||||
|
|
||||||
let existingArcs = svg.querySelectorAll(
|
|
||||||
`#firing-arcs [data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`
|
|
||||||
);
|
|
||||||
|
|
||||||
existingArcs.forEach(el => el.remove());
|
|
||||||
|
|
||||||
ptGrp.removeAttribute('style');
|
|
||||||
svg.removeEventListener('mousemove', positionFiringArc);
|
|
||||||
};
|
|
||||||
|
|
||||||
ptGrp.style.pointerEvents = 'none';
|
|
||||||
svg.addEventListener('mousemove', positionFiringArc);
|
|
||||||
firingArc.addEventListener('click', firingArcPlacementListener);
|
|
||||||
firingArc.addEventListener('contextmenu', cancelFiringArcPlacement);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}));
|
}));
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user