Add a sight line module

This commit is contained in:
Catalin Constantin Mititiuc 2025-06-16 22:41:29 -07:00
parent 0407095ec3
commit 733c061587
2 changed files with 219 additions and 205 deletions

View File

@ -1,4 +1,5 @@
import FiringArc from './firingArc.js';
import SightLine from './sightLine.js';
const svgns = "http://www.w3.org/2000/svg";
@ -10,86 +11,6 @@ function radToDeg(radians) {
return radians * 180 / Math.PI;
}
function evenr_to_axial(x, y) {
return { q: x - (y + (y & 1)) / 2, r: y };
}
function axial_to_evenr(q, r) {
return { x: q + (r + (r & 1)) / 2, y: r };
}
function axial_distance(q1, r1, q2, r2) {
return (Math.abs(q1 - q2) + Math.abs(q1 + r1 - q2 - r2) + Math.abs(r1 - r2)) / 2;
}
function offset_distance(x1, y1, x2, y2) {
let { q: q1, r: r1 } = evenr_to_axial(x1, y1),
{ q: q2, r: r2 } = evenr_to_axial(x2, y2);
return axial_distance(q1, r1, q2, r2);
}
function cube_to_axial(q, r, s) {
return { q: q, r: r };
}
function axial_to_cube(q, r) {
return { q: q, r: r, s: -q - r };
}
function cube_round(q, r, s) {
rQ = Math.round(q);
rR = Math.round(r);
rS = Math.round(s);
let q_diff = Math.abs(rQ - q),
r_diff = Math.abs(rR - r),
s_diff = Math.abs(rS - s);
if (q_diff > r_diff && q_diff > s_diff) {
rQ = -rR - rS;
} else if (r_diff > s_diff) {
rR = -rQ - rS;
} else {
rS = -rQ - rR;
}
return { q: rQ, r: rR, s: rS };
}
function axial_round(q, r) {
let cube = axial_to_cube(q, r),
round = cube_round(cube.q, cube.r, cube.s),
axial = cube_to_axial(round.q, round.r, round.s);
return { q: axial.q, r: axial.r };
}
function lerp(a, b, t) {
return a + (b - a) * t;
}
function axial_lerp(q1, r1, q2, r2, t) {
return { q: lerp(q1, q2, t), r: lerp(r1, r2, t) };
}
function linedraw(x1, y1, x2, y2) {
let axial1 = evenr_to_axial(x1, y1),
axial2 = evenr_to_axial(x2, y2),
n = offset_distance(x1, y1, x2, y2),
results = [];
for (let i = 0; i <= n; i++) {
let lerp = axial_lerp(axial1.q, axial1.r, axial2.q, axial2.r, 1.0 / n * i),
round = axial_round(lerp.q, lerp.r),
{ x, y } = axial_to_evenr(round.q, round.r);
results.push([x, y]);
}
return results;
}
export default class Game {
info;
placing = [];
@ -102,8 +23,8 @@ export default class Game {
constructor(svg) {
this.svg = svg;
this.firingArc = new FiringArc(svg);
this.sightLine = new SightLine(svg);
this.setUpSightLine(this);
this.setUpCounter(this);
this.setUpCells();
}
@ -160,10 +81,6 @@ export default class Game {
return this.svg.querySelector('.board');
}
getActiveHexes() {
return this.svg.querySelectorAll('use[href="#hex"].active');
}
getCellPosition(cell) {
let pt = new DOMPoint(0, 0),
transform = getComputedStyle(cell).transform.match(/-?\d+\.?\d*/g),
@ -177,6 +94,13 @@ export default class Game {
return pt;
}
/**
* @param {(count: [number]) => void} fn
*/
set distanceCallback(fn) {
this.sightLine.distanceCallback = fn;
}
endMove() {
const selected = this.getSelected();
@ -250,9 +174,9 @@ export default class Game {
if (sl) {
if (sl.classList.contains('active')) {
this.SightLine.clear();
this.sightLine.clear();
} else {
this.SightLine.update(point);
this.sightLine.update(point, this.getCellPosition(point.parentElement));
}
}
}
@ -276,7 +200,7 @@ export default class Game {
sl.classList.toggle('active');
if (sl.classList.contains('active')) {
this.SightLine.clear();
this.sightLine.clear();
} else {
group.querySelector(`use[href="#hex"]`).classList.add('sight-line-target');
}
@ -294,7 +218,7 @@ export default class Game {
sourceCell = selected.parentElement;
if (isOnBoard && (!sl || sl.classList.contains('active')) && sourceCell != group) {
this.SightLine.draw(sourceCell, group);
this.sightLine.draw(sourceCell, group);
}
}
});
@ -303,7 +227,7 @@ export default class Game {
let sl = this.svg.querySelector('.sight-line.active');
if (sl && sl.classList.contains('active')) {
this.SightLine.clear();
this.sightLine.clear();
}
});
});
@ -351,9 +275,9 @@ export default class Game {
counter.setAttributeNS(null, 'y', 0);
if (!lockedSl) {
container.SightLine.clear();
container.sightLine.clear();
} else {
container.SightLine.update(this);
container.sightLine.update(this, container.getCellPosition(this.parentElement));
}
container.proneFlagCallback(!!this.parentElement.querySelector('[href="#counter-prone"]'));
@ -426,9 +350,9 @@ export default class Game {
let sl = container.svg.querySelector('.sight-line');
if (sl) {
container.SightLine.update(clone)
container.sightLine.update(clone, this.getCellPosition(clone.parentElement));
} else {
container.SightLine.draw(this.parentElement, clone.parentElement);
container.sightLine.draw(this.parentElement, clone.parentElement);
}
const proneCounter = this.parentElement.querySelector('[href="#counter-prone"]');
@ -491,7 +415,7 @@ export default class Game {
selected.classList.remove(selectedClass);
selected.removeAttribute('style');
container.SightLine.clear();
container.sightLine.clear();
container
.svg
@ -628,116 +552,6 @@ export default class Game {
this.getCounters().forEach(c => this.Counter.addEventListeners(c));
}
setUpSightLine(ptGrp) {
const grid = this.svg.querySelector('.board');
this.SightLine = new function() {
this.clear = function() {
let sl = grid.querySelector('line.sight-line');
let target = grid.querySelector(`use[href="#hex"].sight-line-target`);
if (sl) {
sl.remove();
}
if (target) {
target.classList.remove('sight-line-target');
}
this.clearHexes();
};
this.clearHexes = function() {
if (ptGrp.distanceCallback) {
ptGrp.distanceCallback();
}
ptGrp.getActiveHexes().forEach(el => el.classList.remove('active'));
};
this.draw = function (source, target) {
ptGrp.SightLine.clear();
let pt = new DOMPoint(0, 0),
transform = getComputedStyle(source).transform.match(/-?\d+\.?\d*/g),
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
transform = getComputedStyle(source.parentElement).transform.match(/-?\d+\.?\d*/g);
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
let slX1 = pt.x,
slY1 = pt.y;
pt = new DOMPoint(0, 0);
transform = getComputedStyle(target).transform.match(/-?\d+\.?\d*/g);
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
transform = getComputedStyle(target.parentElement).transform.match(/-?\d+\.?\d*/g);
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
let slX2 = pt.x,
slY2 = pt.y;
let sightLine = document.createElementNS(svgns, 'line');
sightLine.classList.add('sight-line');
sightLine.classList.add('active');
sightLine.setAttributeNS(null, 'x1', slX1);
sightLine.setAttributeNS(null, 'y1', slY1);
sightLine.setAttributeNS(null, 'x2', slX2);
sightLine.setAttributeNS(null, 'y2', slY2);
ptGrp.getBoard().appendChild(sightLine);
let coords = [
source.dataset.x,
source.parentElement.dataset.y,
target.dataset.x,
target.parentElement.dataset.y
].map(n => parseInt(n));
this.drawHexes(...coords);
};
this.update = function (cell) {
const sl = ptGrp.svg.querySelector('.sight-line'),
target = ptGrp.svg.querySelector('.sight-line-target').parentElement,
{ x, y } = ptGrp.getCellPosition(cell.parentElement),
x1 = cell.parentElement.dataset.x,
y1 = cell.parentElement.parentElement.dataset.y,
x2 = target.dataset.x,
y2 = target.parentElement.dataset.y;
sl.setAttributeNS(null, 'x1', x);
sl.setAttributeNS(null, 'y1', y);
this.drawHexes(...[x1, y1, x2, y2].map(n => parseInt(n)));
}
this.drawHexes = function (...coords) {
this.clearHexes()
if (ptGrp.distanceCallback) {
ptGrp.distanceCallback(offset_distance(...coords));
}
let lineCoords = linedraw(...coords);
let s = lineCoords
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', ');
ptGrp.svg.querySelectorAll(s).forEach(p => p.classList.add('active'));
};
}
}
setFiringArc(size) {
const counter = this.getSelected();
@ -753,6 +567,7 @@ export default class Game {
let counter = document.createElementNS(svgns, 'use');
counter.setAttributeNS(null, 'href', '#counter-grenade');
counter.addEventListener('click', () => counter.remove());
this.placing.push(counter);
}
}

199
src/modules/sightLine.js Normal file
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@ -0,0 +1,199 @@
const svgns = "http://www.w3.org/2000/svg";
function evenr_to_axial(x, y) {
return { q: x - (y + (y & 1)) / 2, r: y };
}
function axial_to_evenr(q, r) {
return { x: q + (r + (r & 1)) / 2, y: r };
}
function axial_distance(q1, r1, q2, r2) {
return (Math.abs(q1 - q2) + Math.abs(q1 + r1 - q2 - r2) + Math.abs(r1 - r2)) / 2;
}
function offset_distance(x1, y1, x2, y2) {
let { q: q1, r: r1 } = evenr_to_axial(x1, y1),
{ q: q2, r: r2 } = evenr_to_axial(x2, y2);
return axial_distance(q1, r1, q2, r2);
}
function cube_to_axial(q, r, s) {
return { q: q, r: r };
}
function axial_to_cube(q, r) {
return { q: q, r: r, s: -q - r };
}
function cube_round(q, r, s) {
rQ = Math.round(q);
rR = Math.round(r);
rS = Math.round(s);
let q_diff = Math.abs(rQ - q),
r_diff = Math.abs(rR - r),
s_diff = Math.abs(rS - s);
if (q_diff > r_diff && q_diff > s_diff) {
rQ = -rR - rS;
} else if (r_diff > s_diff) {
rR = -rQ - rS;
} else {
rS = -rQ - rR;
}
return { q: rQ, r: rR, s: rS };
}
function axial_round(q, r) {
let cube = axial_to_cube(q, r),
round = cube_round(cube.q, cube.r, cube.s),
axial = cube_to_axial(round.q, round.r, round.s);
return { q: axial.q, r: axial.r };
}
function lerp(a, b, t) {
return a + (b - a) * t;
}
function axial_lerp(q1, r1, q2, r2, t) {
return { q: lerp(q1, q2, t), r: lerp(r1, r2, t) };
}
function linedraw(x1, y1, x2, y2) {
let axial1 = evenr_to_axial(x1, y1),
axial2 = evenr_to_axial(x2, y2),
n = offset_distance(x1, y1, x2, y2),
results = [];
for (let i = 0; i <= n; i++) {
let lerp = axial_lerp(axial1.q, axial1.r, axial2.q, axial2.r, 1.0 / n * i),
round = axial_round(lerp.q, lerp.r),
{ x, y } = axial_to_evenr(round.q, round.r);
results.push([x, y]);
}
return results;
}
export default class SightLine {
constructor(svg) {
this.svg = svg;
}
getBoard() {
return this.svg.querySelector('.board');
}
getActiveHexes() {
return this.svg.querySelectorAll('use[href="#hex"].active');
}
clear() {
const board = this.getBoard(),
sl = board.querySelector('line.sight-line'),
target = board.querySelector(`use[href="#hex"].sight-line-target`);
if (sl) {
sl.remove();
}
if (target) {
target.classList.remove('sight-line-target');
}
this.clearHexes();
}
clearHexes() {
if (this.distanceCallback) {
this.distanceCallback();
}
this.getActiveHexes().forEach(el => el.classList.remove('active'));
}
draw(source, target) {
this.clear();
let pt = new DOMPoint(0, 0),
transform = getComputedStyle(source).transform.match(/-?\d+\.?\d*/g),
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
transform = getComputedStyle(source.parentElement).transform.match(/-?\d+\.?\d*/g);
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
let slX1 = pt.x,
slY1 = pt.y;
pt = new DOMPoint(0, 0);
transform = getComputedStyle(target).transform.match(/-?\d+\.?\d*/g);
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
transform = getComputedStyle(target.parentElement).transform.match(/-?\d+\.?\d*/g);
mtx = new DOMMatrix(transform);
pt = pt.matrixTransform(mtx);
let slX2 = pt.x,
slY2 = pt.y;
let sightLine = document.createElementNS(svgns, 'line');
sightLine.classList.add('sight-line');
sightLine.classList.add('active');
sightLine.setAttributeNS(null, 'x1', slX1);
sightLine.setAttributeNS(null, 'y1', slY1);
sightLine.setAttributeNS(null, 'x2', slX2);
sightLine.setAttributeNS(null, 'y2', slY2);
this.getBoard().appendChild(sightLine);
let coords = [
source.dataset.x,
source.parentElement.dataset.y,
target.dataset.x,
target.parentElement.dataset.y
].map(n => parseInt(n));
this.drawHexes(...coords);
}
update(cell, { x, y }) {
const sl = this.svg.querySelector('.sight-line'),
target = this.svg.querySelector('.sight-line-target').parentElement,
x1 = cell.parentElement.dataset.x,
y1 = cell.parentElement.parentElement.dataset.y,
x2 = target.dataset.x,
y2 = target.parentElement.dataset.y;
sl.setAttributeNS(null, 'x1', x);
sl.setAttributeNS(null, 'y1', y);
this.drawHexes(...[x1, y1, x2, y2].map(n => parseInt(n)));
}
drawHexes(...coords) {
this.clearHexes()
if (this.distanceCallback) {
this.distanceCallback(offset_distance(...coords));
}
let lineCoords = linedraw(...coords);
let s = lineCoords
.map(([x, y]) => `g[data-y="${y}"] g[data-x="${x}"] use[href="#hex"]`)
.join(', ');
this.svg.querySelectorAll(s).forEach(p => p.classList.add('active'));
}
}