WIP: very rough armor
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@@ -5,6 +5,9 @@ span {
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}
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.physical-status-track {
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display: flex;
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justify-content: space-between;
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align-items: end;
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text-align: center;
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}
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@@ -57,3 +60,37 @@ p {
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.grenades input:checked + svg circle {
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fill: gray;
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}
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[slot="block-number"]:not(:last-of-type) {
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display: inline-block;
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width: 1.3em;
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}
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damage-block.armor span[slot="block-number"] {
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border: 1px solid black;
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padding: 2px;
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border-radius: 50%;
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position: relative;
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}
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.physical-status-track damage-block:nth-child(1 of .armor) span[slot="block-number"]:hover {
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border: 1px solid orangered;
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cursor: pointer;
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}
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.physical-status-track damage-block:nth-child(1 of .armor) span[slot="block-number"]:hover::before {
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content: '🡄'; /*<⇽⭠⮈🠈 🠜 🡄*/
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position: absolute;
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margin-left: -1.5em;
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}
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.physical-status-track damage-block:nth-last-child(1 of .armor) span[slot="block-number"]:hover {
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border: 1px solid orangered;
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cursor: pointer;
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}
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.physical-status-track damage-block:nth-last-child(1 of .armor) span[slot="block-number"]:hover::after {
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content: '🡆'; /* 🠊 🡆 */
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position: absolute;
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margin-left: 1em;
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}
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