WIP: very rough armor
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@@ -105,7 +105,7 @@
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</g>
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</g>
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<g id="gl" style="r: inherit;" class="weapon-symbol">
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<g id="smggl" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<g style="stroke: white; stroke-width: 0.5px; fill: none;">
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<use href="#auto"/>
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@@ -115,6 +115,16 @@
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</g>
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</g>
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<g id="riflegl" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<g style="stroke: white; stroke-width: 0.5px; fill: none;">
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<use href="#semi-auto" />
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<circle cy="-2.25" r="1"/>
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<line x1="0" y1="-5" x2="0" y2="5"/>
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<polyline points="-2,-3.5 0,-5 2,-3.5"/>
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</g>
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</g>
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<g id="mech-template" style="pointer-events: none;">
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<clipPath id="mech-template-clip-path" r="36.5">
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<use href="#dead-zone"/>
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 13 KiB |
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