WIP: think I got zoom working?
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42428e3643
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@ -101,10 +101,6 @@
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</p>
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</template>
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<div>
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debug margin
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</div>
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<svg viewbox="-100 -100 3450 2400" xmlns="http://www.w3.org/2000/svg">
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<defs>
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<pattern id="inch-mark" x="0" y="0" width="2in" height="2in" patternUnits="userSpaceOnUse">
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@ -131,8 +127,7 @@
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<image id="img2" href="scans/map1.jpg" width="2284" height="1518" />
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<g id="firing-arcs"></g>
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<rect id="map" x="0" y="0" width="34in" height="23in" />
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<rect id="view-box" x="-100" y="-100" width="3450" height="2400" />
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<!-- <rect id="view-box" x1="-100" y1="-100" x2="3450" y2="2400" /> -->
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<!-- <rect id="debug-view-box" x="-100" y="-100" width="3450" height="2400" /> -->
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</svg>
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<div id="content">
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116
index.js
116
index.js
@ -368,27 +368,23 @@ document.querySelectorAll('.clear-firing-arcs').forEach(el =>
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)
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);
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// document.getElementById('debug-view-box').addEventListener('wheel', e => {
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svg.addEventListener('wheel', e => {
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e.preventDefault();
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// let el = document.querySelector('svg');
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let el = document.getElementById('view-box');
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let el = document.querySelector('svg');
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// let vb = document.getElementById('debug-view-box');
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let boundingRect = el.getBoundingClientRect();
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// let boundingRect = vb.getBoundingClientRect();
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let pointerX = e.clientX - boundingRect.left;
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let pointerY = e.clientY - boundingRect.top;
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// let { x, y, width, height } = el.viewBox.baseVal;
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let { x, y, width, height } = el;
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[x, y, width, height] = [x, y, width, height].map(el => el.baseVal.value);
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let { x, y, width, height } = el.viewBox.baseVal;
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// let [x, y, width, height] = [vb.x, vb.y, vb.width, vb.height].map(v => v.baseVal.value);
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console.log(
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'horz pointer ratio, vert pointer ratio',
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pointerX / boundingRect.width, pointerY / boundingRect.height
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);
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let widthDelta = width * 0.1;
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let heightDelta = height * 0.1;
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let widthDelta = width * 0.25;
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let heightDelta = height * 0.25;
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let xChange = pointerX / boundingRect.width * widthDelta;
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let widthChange = (1 - (pointerX / boundingRect.width)) * widthDelta;
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@ -396,26 +392,94 @@ svg.addEventListener('wheel', e => {
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let yChange = pointerY / boundingRect.height * heightDelta;
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let heightChange = (1 - (pointerY / boundingRect.height)) * heightDelta;
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console.log('widthDelta', 'heightDelta', widthDelta, heightDelta);
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console.log('x change', xChange);
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console.log('width change', widthChange);
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// console.log('viewbox new ratio', (width * 0.98) / (height * 0.98));
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// let vb = `${x} ${y} ${parseInt(width * 0.98)} ${parseInt(height * 0.98)}`;
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// el.setAttributeNS(null, 'viewBox', vb)
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let newX = e.deltaY < 0 ? x + xChange : x - xChange;
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let newWidth = e.deltaY < 0 ? width - xChange - widthChange : width + xChange + widthChange;
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let newY = e.deltaY < 0 ? y + yChange : y - yChange;
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let newHeight = e.deltaY < 0 ? height - yChange - heightChange : height + yChange + heightChange;
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el.setAttributeNS(null, 'x', newX < VIEWBOX_X ? VIEWBOX_X : newX);
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el.setAttributeNS(null, 'width', newWidth > VIEWBOX_WIDTH ? VIEWBOX_WIDTH : newWidth);
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console.log('VIEWBOX_X', 'VIEWBOX_Y', VIEWBOX_X, VIEWBOX_Y);
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console.log('VIEWBOX_WIDTH', 'VIEWBOX_HEIGHT', VIEWBOX_WIDTH, VIEWBOX_HEIGHT);
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// console.log('VIEWBOX_WIDTH - newX', VIEWBOX_WIDTH - newX);
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el.setAttributeNS(null, 'y', newY < VIEWBOX_Y ? VIEWBOX_Y : newY);
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el.setAttributeNS(null, 'height', newHeight > VIEWBOX_HEIGHT ? VIEWBOX_HEIGHT : newHeight);
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let myNewX, myNewY, myNewWidth, myNewHeight;
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myNewX = newX < VIEWBOX_X ? VIEWBOX_X : newX;
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myNewY = newY < VIEWBOX_Y ? VIEWBOX_Y : newY;
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myNewWidth = newWidth + newX > VIEWBOX_WIDTH ? VIEWBOX_WIDTH - newX : newWidth;
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// myNewHeight = newHeight > VIEWBOX_HEIGHT ? VIEWBOX_HEIGHT : newHeight;
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myNewHeight = newHeight;
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console.log('newWidth + newX', newWidth + newX)
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if (newWidth + newX > VIEWBOX_WIDTH + VIEWBOX_X && newX < VIEWBOX_X) {
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// console.log("left and right sides would both exceed margins")
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newWidth = VIEWBOX_WIDTH;
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newX = VIEWBOX_X;
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} else if (newWidth + newX > VIEWBOX_WIDTH + VIEWBOX_X) {
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// console.log("right side only would exceed margin")
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// console.log('newWidth + newX', newWidth + newX)
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// console.log('VIEWBOX_WIDTH - 100', VIEWBOX_WIDTH - 100)
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let diff = newWidth + newX - VIEWBOX_WIDTH - VIEWBOX_X;
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console.log('diff', diff);
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newX = newX - diff;
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}
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if (newHeight + newY > VIEWBOX_HEIGHT + VIEWBOX_Y && newY < VIEWBOX_Y) {
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newHeight = VIEWBOX_HEIGHT;
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newY = VIEWBOX_Y;
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} else if (newHeight + newY > VIEWBOX_HEIGHT + VIEWBOX_Y) {
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let diff = newHeight + newY - VIEWBOX_HEIGHT - VIEWBOX_Y;
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newY = newY - diff;
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}
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newX = newX < VIEWBOX_X ? VIEWBOX_X : newX;
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newY = newY < VIEWBOX_Y ? VIEWBOX_Y : newY;
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// console.log('newX', 'newY', newX, newY);
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// console.log('newWidth', 'newHeight', newWidth, newHeight);
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// console.log('myNewX', 'myNewY', myNewX, myNewY);
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// console.log('myNewWidth', 'myNewHeight', myNewWidth, myNewHeight);
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// console.log('newWidth + newX', newWidth + newX);
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// vb.setAttributeNS(null, 'x', newX);
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// vb.setAttributeNS(null, 'y', newY);
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// vb.setAttributeNS(null, 'width', newWidth);
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// vb.setAttributeNS(null, 'height', newHeight);
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// let newViewBox = [
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// newX < VIEWBOX_X ? VIEWBOX_X : newX,
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// newY < VIEWBOX_Y ? VIEWBOX_Y : newY,
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// newWidth + newX > VIEWBOX_WIDTH ? VIEWBOX_WIDTH - newX : newWidth,
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// newHeight > VIEWBOX_HEIGHT ? VIEWBOX_HEIGHT : newHeight
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// ]
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// newViewBoxX = newX < VIEWBOX_X ? VIEWBOX_X : newX;
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// newViewBoxY = newY < VIEWBOX_Y ? VIEWBOX_Y : newY;
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// newViewBoxWidth = newWidth + newX > VIEWBOX_WIDTH ? VIEWBOX_WIDTH - newX : newWidth;
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// newViewBoxHeight = newHeight + newY > VIEWBOX_HEIGHT ? VIEWBOX_HEIGHT - newY: newHeight;
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// if (newWidth + newX > VIEWBOX_WIDTH) {
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// newViewBoxWidth = VIEWBOX_WIDTH - newX;
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// let newWidthRatio = newWidth / newViewBoxWidth;
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// let widthRatio = VIEWBOX_WIDTH / VIEWBOX_HEIGHT;
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// newViewBoxHeight =
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// } else {
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// newViewBoxWidth = newWidth;
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// newViewBoxHeight = newHeight;
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// }
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el.setAttributeNS(null, 'viewBox', `${newX} ${newY} ${newWidth} ${newHeight}`);
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// let vb = [
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// newViewBoxX,
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// newViewBoxY,
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// newViewBoxWidth,
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// newViewBoxHeight,
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// ].join(' ');
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// el.setAttributeNS(null, 'viewBox', vb);
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}, { passive: false });
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13
style.css
13
style.css
@ -53,6 +53,9 @@ text.counter {
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rect#map {
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fill: black;
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opacity: 0;
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/* fill-opacity: 0;
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stroke: red;
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stroke-width: 4px; */
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}
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polygon.firing-arc {
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@ -116,8 +119,8 @@ image#img2 {
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}
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#record-sheet {
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/* display: flex; */
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display: none;
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display: flex;
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/* display: none; */
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}
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#record-sheet > div {
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@ -140,9 +143,9 @@ div.soldier-record.selected {
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background-color: lightgray;
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}
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rect#view-box {
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stroke: red;
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stroke-width: 20px;
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rect#debug-view-box {
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/* stroke: red;
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stroke-width: 20px; */
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fill: blue;
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fill-opacity: 0.2;
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}
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