WIP: hide exits and windows when viewing basement levels
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parent
dd9e937094
commit
792e4f1eb2
@ -29,13 +29,18 @@ use[href="#hex"] {
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display: inline;
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display: inline;
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fill: none;
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fill: none;
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fill-opacity: 1;
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fill-opacity: 1;
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stroke: #ff9900;
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stroke: white;
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stroke-width: 2.5;
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stroke-width: 2.25;
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stroke-linecap: square;
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stroke-linecap: square;
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stroke-dasharray: none;
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stroke-dasharray: none;
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stroke-opacity: 1;
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stroke-opacity: 1;
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}
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}
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.building .door-edges, .building .windows {
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stroke: #ff9900;
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stroke-width: 2.25;
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}
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.building .floor,
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.building .floor,
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.terrain .floor {
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.terrain .floor {
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opacity: 1;
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opacity: 1;
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@ -138,12 +143,17 @@ use[href="#hex"] {
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display: none;
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display: none;
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}
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}
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[data-view-elevation="-1"] .building > * {
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[data-view-elevation="-1"] .building > *,
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[data-view-elevation="-1"] .building > .structure > * {
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display: none;
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display: none;
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}
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}
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[data-view-elevation="-1"] .building > .elevation-basement,
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[data-view-elevation="-1"] .building > .elevation-basement,
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[data-view-elevation="-1"] .building > .elevation-basement ~ .structure {
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[data-view-elevation="-1"] .building > .elevation-basement ~ .structure,
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[data-view-elevation="-1"] .building > .elevation-basement ~ .structure [class*="wall"],
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[data-view-elevation="-1"] .building > .elevation-basement ~ .structure .floor,
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[data-view-elevation="-1"] .building > .elevation-basement ~ .structure .doors:not(.exits),
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[data-view-elevation="-1"] .building > .elevation-basement ~ .structure .door-edges:not(.exits) {
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display: inline;
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display: inline;
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}
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}
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@ -7,8 +7,8 @@
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<body>
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<body>
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<!-- <svg viewBox="-150 -130 300 260" xmlns="http://www.w3.org/2000/svg"> -->
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<!-- <svg viewBox="-150 -130 300 260" xmlns="http://www.w3.org/2000/svg"> -->
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<!-- <svg viewBox="-300 -250 600 500" xmlns="http://www.w3.org/2000/svg"> -->
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<svg viewBox="-300 -250 600 500" xmlns="http://www.w3.org/2000/svg">
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<svg viewBox="-900 -600 1800 1200" xmlns="http://www.w3.org/2000/svg">
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<!-- <svg viewBox="-900 -600 1800 1200" xmlns="http://www.w3.org/2000/svg"> -->
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<defs>
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<defs>
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<polygon id="hex" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5" />
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<polygon id="hex" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5" />
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<line id="ast-line" stroke="#000000" stroke-width="0.3" x1="-1.2" y1="0" x2="1.2" y2="0" />
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<line id="ast-line" stroke="#000000" stroke-width="0.3" x1="-1.2" y1="0" x2="1.2" y2="0" />
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@ -35,13 +35,19 @@
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<g id="building2" class="building">
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<g id="building2" class="building">
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<path id="building2-floor" class="floor"
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<path id="building2-floor" class="floor"
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d="m 38.786985,67.5 17.32,-30 v -45 l -17.32,-30 v -30 h -77.94 v 30 l -17.32,30 v 45 l 17.32,30 z" />
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d="m 38.97,67.500001 17.32,-30 V -7.5 L 38.97,-37.500001 v -30 h -77.94 v 30 L -56.29,-7.5 v 45.000001 l 17.32,30 z" />
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<path id="building2-outer-wall" class="outer-wall"
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<path id="building2-outer-wall" class="outer-wall"
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d="m -21.833015,67.5 v -60 m 17.3200004,-75 v 30 M 17.136985,15 4.146985,7.5 m 51.96,30 -12.99,-7.5 m -38.97,-67.5 v 45 h -60.62 m 17.32,-45 h 77.94 m -69.28,105 h 69.28 l 17.32,-30 v -45 l -17.32,-30 v -30 h -77.94 v 30 l -17.32,30 v 45 l 17.32,30 z" />
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d="M -21.65,67.500001 V 7.5000022 M -4.3299999,-67.500001 v 30 M 17.32,15.000001 4.3300001,7.5000022 M 56.29,37.500001 l -12.99,-7.5 M 4.3300001,-37.500001 V 7.5000022 H -56.29 M -38.97,-37.500001 H 38.97 M -30.31,67.500001 h 69.28 l 17.32,-30 V -7.5 L 38.97,-37.500001 v -30 h -77.94 v 30 L -56.29,-7.5 v 45.000001 l 17.32,30 z" />
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<path id="building2-inner-wall" class="inner-wall"
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<path id="building2-inner-wall" class="inner-wall"
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d="m -21.833015,67.5 v -60 m 17.3200004,-75 v 30 M 17.136985,15 4.146985,7.5 m 51.96,30 -12.99,-7.5 m -38.97,-67.5 v 45 h -60.62 m 17.32,-45 h 77.94 m -69.28,105 h 69.28 l 17.32,-30 v -45 l -17.32,-30 v -30 h -77.94 v 30 l -17.32,30 v 45 l 17.32,30 z" />
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d="M -21.65,67.500001 V 7.5000022 M -4.3299999,-67.500001 v 30 M 17.32,15.000001 4.3300001,7.5000022 M 56.29,37.500001 l -12.99,-7.5 M 4.3300001,-37.500001 V 7.5000022 H -56.29 M -38.97,-37.500001 H 38.97 M -30.31,67.500001 h 69.28 l 17.32,-30 V -7.5 L 38.97,-37.500001 v -30 h -77.94 v 30 L -56.29,-7.5 v 45.000001 l 17.32,30 z" />
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<path id="building2-windows" class="windows"
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d="M 56.29001,21.521741 56.29,8.4782622 M -46.534138,54.397991 -53.05588,43.102011 M 53.05585,-13.102013 46.53411,-24.397989 m 6e-5,78.79591 6.52172,-11.29599" />
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<path id="building2-exit-edges" class="exits door-edges" d="M 8.6600001,-67.500001 H 25.98 M 0,67.500001 H 17.32" />
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<path id="building2-exits" class="exits doors" d="m 12.99,-67.500001 h 8.66 M 4.3300001,67.500001 H 12.99" />
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<path id="building2-door-edges" class="door-edges"
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d="M -17.32,7.5000022 H 1.1999999e-7 M -43.3,7.5000022 h 17.32 m 0,-45.0000032 h 17.3200001 m 25.9799999,0 h 17.32" />
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<path id="building2-doors" class="doors"
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<path id="building2-doors" class="doors"
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d="m 3.698745,-67.5 h 9.55648 m 7.76351,30 h 9.55648 M -4.9612546,67.5 H 4.595225 m -18.71725,-60 h 9.5564804 m -35.0357204,0 h 9.55648 m 33.74353,-75 h 9.55648 m -35.53648,30 h 9.55648 m 7.7635204,105 H 4.595225 m -18.71725,-60 h 9.5564804 m -35.0357204,0 h 9.55648" />
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d="m -12.989997,7.5000022 h 8.6600001 m -34.6400001,0 h 8.66 m 8.66,-45.0000032 h 8.66 m 34.639997,0 h 8.66" />
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</g>
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</g>
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<g id="building3" class="building">
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<g id="building3" class="building">
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@ -634,14 +634,14 @@ function findScalar(arr) {
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let sheets = [];
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let sheets = [];
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// sheets = [[mapsheet1]];
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// sheets = [[mapsheet1]];
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// sheets = [[mapsheet3]];
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sheets = [[mapsheet3]];
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// sheets = [[mapsheet2], [mapsheet3]];
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// sheets = [[mapsheet2], [mapsheet3]];
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// sheets = [[mapsheet2], [mapsheet1], [mapsheet3]];
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// sheets = [[mapsheet2], [mapsheet1], [mapsheet3]];
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sheets = [
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// sheets = [
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[mapsheet2, mapsheet1],
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// [mapsheet2, mapsheet1],
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[mapsheet3, mapsheet4]
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// [mapsheet3, mapsheet4]
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];
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// ];
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findScalar(findMult(sheets)).forEach(([vscalar, row]) => {
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findScalar(findMult(sheets)).forEach(([vscalar, row]) => {
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const vertMapVect = function(coords) {
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const vertMapVect = function(coords) {
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