Add dice
This commit is contained in:
44
src/index.js
44
src/index.js
@@ -13,6 +13,16 @@ const mapPlaceholder = document.querySelector('.map-placeholder'),
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fileName = localStorage.getItem('map') || 'scenario-side_show',
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map = `assets/images/${fileName}.svg`,
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fileInputEl = document.querySelector('input[type="file"]'),
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dice = document.querySelectorAll('.die'),
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d6 = {
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1: 'one',
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2: 'two',
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3: 'three',
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4: 'four',
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5: 'five',
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6: 'six'
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},
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toggleContentVis = (function () {
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document.querySelectorAll('#content > div').forEach(div => {
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@@ -26,7 +36,7 @@ const mapPlaceholder = document.querySelector('.map-placeholder'),
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localStorage.setItem('content-visibility', this.checked);
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}).bind(contentVisToggleEl);
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let mapResourceEl = document.querySelector('object');
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let mapResourceEl = document.querySelector('object');
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function loadScenario(data) {
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const current = document.querySelector('object');
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@@ -61,6 +71,19 @@ function clearMoveEndedIndicators(records) {
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records.forEach(el => el.classList.remove('movement-ended'));
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}
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// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/random#getting_a_random_integer_between_two_values_inclusive
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function getRandomIntInclusive(min, max) {
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const minCeiled = Math.ceil(min);
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const maxFloored = Math.floor(max);
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return Math.floor(Math.random() * (maxFloored - minCeiled + 1) + minCeiled); // The maximum is inclusive and the minimum is inclusive
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}
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// ⚀ ⚁ ⚂ ⚃ ⚄ ⚅
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function roll(die) {
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const numsAsWords = Object.values(die);
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return numsAsWords[getRandomIntInclusive(0, numsAsWords.length - 1)];
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}
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function load() {
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const svg = this.contentDocument.querySelector('svg'),
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startLocs = svg.querySelector('.start-locations')
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@@ -185,3 +208,22 @@ document.querySelector('input[type="file"]').addEventListener('change', e => {
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const [file] = fileInputEl.files;
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loadScenario(URL.createObjectURL(file))
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});
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dice.forEach(el => {
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el.classList.add(roll(d6));
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el.addEventListener('animationend', e => {
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if (e.animationName === 'roll-out') {
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el.classList.remove('roll-out');
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el.classList.replace(el.classList.item(1), roll(d6));
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el.classList.add('roll-in');
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}
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});
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});
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document.querySelector('#roll-dice').addEventListener('click', () => {
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dice.forEach(el => {
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el.classList.remove('roll-in');
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el.classList.add('roll-out');
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});
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});
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