Add title property to UI elements
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@ -219,52 +219,59 @@
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<div>
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<div>
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Turn:
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Turn:
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<span id="turn-count" data-update="0">
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<span id="turn-count" data-update="0">
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<span name="count">0</span>
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<span name="count" title="Turns count">0</span>
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<span class="inning-top">◓</span>
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<span class="inning-top" title="1st inning">◓</span>
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<span class="inning-bottom">◒</span>
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<span class="inning-bottom" title="2nd inning">◒</span>
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</span>
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</span>
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<button id="show-dialog" type="button">Scenario</button>
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<button id="show-dialog" type="button" title="Select a scenario">Scenario</button>
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<button id="download-save" type="button">Save</button>
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<button id="download-save" type="button" disabled>Save</button>
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<button id="upload-save" type="button">Load</button>
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<button id="upload-save" type="button" disabled>Load</button>
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<button id="fullscreen" type="button">
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<button id="fullscreen" type="button" title="Fullscreen">
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<img src="assets/images/icon_full_screen.png" height="12" />
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<img src="assets/images/icon_full_screen.png" height="12" />
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</button>
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</button>
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<span style="white-space: nowrap;">
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<span style="white-space: nowrap;">
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<button type="button" class="set-firing-arc" data-size="small">
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<button type="button" class="set-firing-arc" data-size="small"
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title="Set a small firing arc (2 MP) for selected unit">
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<img src="assets/images/firing_arc_small.png" height="12" /> 2 MP
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<img src="assets/images/firing_arc_small.png" height="12" /> 2 MP
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</button>
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</button>
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<button type="button" class="set-firing-arc" data-size="medium">
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<button type="button" class="set-firing-arc" data-size="medium"
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title="Set a medium firing arc (4 MP) for selected unit">
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<img src="assets/images/firing_arc_medium.png" height="12" /> 4 MP
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<img src="assets/images/firing_arc_medium.png" height="12" /> 4 MP
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</button>
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</button>
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<button type="button" class="set-firing-arc" data-size="large">
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<button type="button" class="set-firing-arc" data-size="large"
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title="Set a large firing arc (6 MP) for selected unit">
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<img src="assets/images/firing_arc_large.png" height="12" /> 6 MP
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<img src="assets/images/firing_arc_large.png" height="12" /> 6 MP
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</button>
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</button>
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<button type="button" class="set-mech-template">Mech</button>
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<button type="button" class="set-mech-template" title="Place a mech
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<button type="button" class="attacker">
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template counter (A/D keys to rotate, Q/E to torso-twist)">Mech</button>
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<button type="button" class="attacker" title="Place an attacker's
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counter">
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<img src="assets/images/counter_attacker.svg" height="12" />
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<img src="assets/images/counter_attacker.svg" height="12" />
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</button>
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</button>
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<button type="button" class="defender">
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<button type="button" class="defender" title="Place a defender's
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counter">
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<img src="assets/images/counter_defender.svg" height="12" />
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<img src="assets/images/counter_defender.svg" height="12" />
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</button>
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</button>
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</span>
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</span>
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<div class="counters-list">
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<div class="counters-list">
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<button type="button" class="grenade">
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<button type="button" class="grenade" title="Place a grenade counter">
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<img src="assets/images/icon_grenade.png" height="12" />
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<img src="assets/images/icon_grenade.png" height="12" />
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</button>
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</button>
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<button type="button" class="prone">
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<button type="button" class="prone" title="Place a prone counter">
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<img src="assets/images/icon_prone.png" height="12" />
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<img src="assets/images/icon_prone.png" height="12" />
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</button>
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</button>
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<button type="button" class="basement">
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<button type="button" class="basement" title="Place a basement level
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counter">
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<img src="assets/images/icon_basement.png" height="12" />
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<img src="assets/images/icon_basement.png" height="12" />
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</button>
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</button>
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<button type="button" class="1st-floor">
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<button type="button" class="1st-floor" title="Place a level 1 counter">
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<img src="assets/images/icon_1st_floor.png" height="12" />
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<img src="assets/images/icon_1st_floor.png" height="12" />
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</button>
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</button>
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<button type="button" class="2nd-floor">
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<button type="button" class="2nd-floor" title="Place a level 2 counter">
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<img src="assets/images/icon_2nd_floor.png" height="12" />
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<img src="assets/images/icon_2nd_floor.png" height="12" />
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</button>
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</button>
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<button type="button" class="3rd-floor">
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<button type="button" class="3rd-floor" title="Place a level 3 counter">
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<img src="assets/images/icon_3rd_floor.png" height="12" />
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<img src="assets/images/icon_3rd_floor.png" height="12" />
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</button>
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</button>
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</div>
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</div>
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@ -275,20 +282,26 @@
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<!-- <img class="logo" src="logo-davion.png" /> -->
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<!-- <img class="logo" src="logo-davion.png" /> -->
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<div class="records-header">
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<div class="records-header">
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<div><strong class="name">Attacker</strong></div>
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<div><strong class="name">Attacker</strong></div>
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<div><button type="button" class="end-move" data-allegiance="attacker">
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<div><button type="button" class="end-move"
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data-allegiance="attacker" title="Mark/Unmark attacker's selected
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unit's turn as 'taken' and auto-select the next available unit">
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End Movement
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End Movement
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</button></div>
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</button></div>
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<div><button type="button" class="end-turn" data-allegiance="defender">
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<div><button type="button" class="end-turn"
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data-allegiance="defender" title="End attacker's turn and
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auto-select defender's first available unit">
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End Turn
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End Turn
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</button></div>
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</button></div>
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<div><button type="button" class="view-squad" value="previous"><</button></div>
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<div><button type="button" class="view-squad" value="previous"
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<div class="squad-number">
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title="View previous squad"><</button></div>
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<div class="squad-number" title="Current squad">
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<svg viewBox="-5 -5 10 10" xmlns="http://www.w3.org/2000/svg">
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<svg viewBox="-5 -5 10 10" xmlns="http://www.w3.org/2000/svg">
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<circle id="counter-base" r="5" cx="0" cy="0"></circle>
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<circle id="counter-base" r="5" cx="0" cy="0"></circle>
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<text>1</text>
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<text>1</text>
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</svg>
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</svg>
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</div>
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</div>
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<div><button type="button" class="view-squad" value="next">></button></div>
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<div><button type="button" class="view-squad" value="next"
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title="View next squad">></button></div>
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<!-- 1st Squad, 3rd Platoon, Bravo Company, 2nd Battalion<br>
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<!-- 1st Squad, 3rd Platoon, Bravo Company, 2nd Battalion<br>
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17th Kestral Mechanized Infantry -->
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17th Kestral Mechanized Infantry -->
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</div>
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</div>
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@ -298,22 +311,28 @@
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<!-- <img class="logo" src="logo-liao.png" /> -->
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<!-- <img class="logo" src="logo-liao.png" /> -->
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<div class="records-header">
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<div class="records-header">
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<div><strong class="name">Defender</strong></div>
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<div><strong class="name">Defender</strong></div>
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<div><button type="button" class="end-move" data-allegiance="defender">
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<div><button type="button" class="end-move" data-allegiance="defender"
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title="Mark/Unmark defender's selected
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unit's turn as 'taken' and auto-select the next available unit">
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End Movement
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End Movement
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</button></div>
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</button></div>
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<div><button type="button" class="end-turn" data-allegiance="attacker">
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<div><button type="button" class="end-turn"
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data-allegiance="attacker" title="End defender's turn and
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auto-select attacker's first available unit">
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End Turn
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End Turn
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</button></div>
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</button></div>
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<div><button type="button" class="view-squad" value="previous"><</button></div>
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<div><button type="button" class="view-squad" value="previous"
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title="View previous squad"><</button></div>
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<div>
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<div>
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<div class="squad-number">
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<div class="squad-number" title="Current squad">
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<svg viewBox="-5 -5 10 10" xmlns="http://www.w3.org/2000/svg">
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<svg viewBox="-5 -5 10 10" xmlns="http://www.w3.org/2000/svg">
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<circle id="counter-base" r="5" cx="0" cy="0"></circle>
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<circle id="counter-base" r="5" cx="0" cy="0"></circle>
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<text>1</text>
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<text>1</text>
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</svg>
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</svg>
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</div>
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</div>
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</div>
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</div>
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<div><button type="button" class="view-squad" value="next">></button></div>
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<div><button type="button" class="view-squad" value="next"
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title="View next squad">></button></div>
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<!-- 2nd Squad, 1st Platoon, 3rd Company, 2nd Battalion<br>
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<!-- 2nd Squad, 1st Platoon, 3rd Company, 2nd Battalion<br>
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Aldebaran Home Guard -->
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Aldebaran Home Guard -->
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</div>
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</div>
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