Odd or even hex grid

This commit is contained in:
Catalin Constantin Mititiuc 2024-06-17 12:38:18 -07:00
parent 6b6dbba9f1
commit daf0628bd1

View File

@ -3,10 +3,26 @@ if (window.IS_DEV) {
source.addEventListener('change', () => location.reload()); source.addEventListener('change', () => location.reload());
} }
const xmlns = 'http://www.w3.org/2000/svg';
const svg = document.querySelector('svg');
const hex = {
inradius: 8.66,
circumradius: 10,
}
const horzSpacing = hex.inradius;
const vertSpacing = hex.circumradius * 3 / 2;
function toKey(q, r, s) { function toKey(q, r, s) {
return `${[q, r, s]}`; return `${[q, r, s]}`;
} }
function sameSigns(a, b) {
return a > -1 && b > -1 || a < 0 && b < 0;
}
function getNeighbors(coords) { function getNeighbors(coords) {
const [q, r, s] = coords.split(',').map(n => +n); const [q, r, s] = coords.split(',').map(n => +n);
@ -45,19 +61,21 @@ function generateRadialCoords(l, { q, r, s }, radius) {
return list; return list;
} }
function sameSigns(a, b) { function generateRadialCoordsRect({ rows, columns, odd = false } = {}, { q = 0, r = 0, s = 0 } = {}) {
return a > -1 && b > -1 || a < 0 && b < 0;
}
function generateRadialCoordsRect({ rows, columns }, { q = 0, r = 0, s = 0 } = {}) {
const list = new Set(); const list = new Set();
for (let col = 0; col < columns; col++) { for (let col = 0; col < columns; col++) {
for (let rw = 0; rw < rows; rw++) { for (let row = 0; row < rows; row++) {
const alternate = rw % 2; const alternating = row % 2;
const dq = -(alternate + rw) / 2 + alternate - col; const dr = row;
const dr = rw;
const ds = -(rw + alternate) / 2 + col; let dq = -(alternating + row) / 2 + alternating - col;
let ds = -(row + alternating) / 2 + col;
if (odd) {
dq = dq - alternating;
ds = ds + alternating;
}
list.add(toKey(q + dq, r + dr, s + ds)); list.add(toKey(q + dq, r + dr, s + ds));
} }
@ -66,23 +84,7 @@ function generateRadialCoordsRect({ rows, columns }, { q = 0, r = 0, s = 0 } = {
return list; return list;
} }
const hex = { function drawHexes(el, list) {
inradius: 8.66,
circumradius: 10,
}
const horzSpacing = hex.inradius;
const vertSpacing = hex.circumradius * 3 / 2;
// let list = generateRadialCoords(new Map(), { q: 2, r: 0, s: -2 }, 1);
// list = generateRadialCoords(list, { q: -2, r: 0, s: 2 }, 1);
// list = generateRadialCoords(list, { q: 0, r: 0, s: 0 }, 0);
const list = generateRadialCoordsRect({ rows: 4, columns: 5 }, { q: 7, r: -4, s: -3 });
const svg = document.querySelector('svg');
const xmlns = 'http://www.w3.org/2000/svg';
// const map = new Map();
list.forEach(key => { list.forEach(key => {
const [q, r, s] = key.split(',').map(n => +n); const [q, r, s] = key.split(',').map(n => +n);
@ -120,6 +122,18 @@ list.forEach(key => {
sText.setAttributeNS(null, 'y', + 5); sText.setAttributeNS(null, 'y', + 5);
[use, qText, rText, sText].forEach(el => g.appendChild(el)); [use, qText, rText, sText].forEach(el => g.appendChild(el));
svg.appendChild(g); el.appendChild(g);
// map.set(key, g); // map.set(key, g);
}); });
}
const grid = generateRadialCoordsRect({ rows: 10, columns: 14 }, { q: 9, r: -5, s: -4 });
const building1 = generateRadialCoordsRect({ rows: 4, columns: 3 }, { q: 6, r: -3, s: -3 });
const building2 = generateRadialCoordsRect({ rows: 4, columns: 3, odd: true }, { q: 0, r: -4, s: 4 });
const building3 = generateRadialCoords(new Map(), { q: -1, r: 2, s: -1 }, 1);
building1.forEach(coords => grid.delete(coords));
building2.forEach(coords => grid.delete(coords));
building3.forEach(coords => grid.delete(coords));
drawHexes(svg, grid);