Update scenario test fixture
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@ -25,7 +25,6 @@
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</style>
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</style>
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<defs>
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<defs>
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<polygon id="hex" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5"/>
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<polygon id="hex" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5"/>
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<circle id="counter-base" cx="0" cy="0" r="5"/>
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<line id="ast-line" x1="-1.2" y1="0" x2="1.2" y2="0"/>
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<line id="ast-line" x1="-1.2" y1="0" x2="1.2" y2="0"/>
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@ -45,13 +44,36 @@
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<use x="-8.66" style="transform-origin: -8.66px 0;" class="ccw-60-deg" href="#ast-line"/>
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<use x="-8.66" style="transform-origin: -8.66px 0;" class="ccw-60-deg" href="#ast-line"/>
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</pattern>
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</pattern>
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<g id="t-1" class="troop-counter-template"><use href="#counter-base"/><text>1</text></g>
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<circle id="counter-base" style="r: inherit;" cx="0" cy="0" r="5"/>
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<g id="t-2" class="troop-counter-template"><use href="#counter-base"/><text>2</text></g>
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<g id="t-3" class="troop-counter-template"><use href="#counter-base"/><text>3</text></g>
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<g style="r: inherit;" id="number-1">
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<g id="t-4" class="troop-counter-template"><use href="#counter-base"/><text>4</text></g>
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<use style="r: inherit;" href="#counter-base"/>
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<g id="t-5" class="troop-counter-template"><use href="#counter-base"/><text>5</text></g>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">1</text>
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<g id="t-6" class="troop-counter-template"><use href="#counter-base"/><text>6</text></g>
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</g>
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<g id="t-7" class="troop-counter-template"><use href="#counter-base"/><text>7</text></g>
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<g style="r: inherit;" id="number-2">
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<use style="r: inherit;" href="#counter-base"/>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">2</text>
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</g>
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<g style="r: inherit;" id="number-3">
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<use style="r: inherit;" href="#counter-base"/>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">3</text>
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</g>
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<g style="r: inherit;" id="number-4">
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<use style="r: inherit;" href="#counter-base"/>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">4</text>
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</g>
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<g style="r: inherit;" id="number-5">
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<use style="r: inherit;" href="#counter-base"/>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">5</text>
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</g>
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<g style="r: inherit;" id="number-6">
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<use style="r: inherit;" href="#counter-base"/>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">6</text>
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</g>
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<g style="r: inherit;" id="number-7">
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<use style="r: inherit;" href="#counter-base"/>
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<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">7</text>
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</g>
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<g id="semi-auto">
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<g id="semi-auto">
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<line x1="-2" y1="1" x2="2" y2="1"/>
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<line x1="-2" y1="1" x2="2" y2="1"/>
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@ -64,19 +86,22 @@
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<line x1="-2" y1="2" x2="2" y2="2"/>
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<line x1="-2" y1="2" x2="2" y2="2"/>
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</g>
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</g>
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<g id="rifle" class="weapon-symbol">
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<g id="rifle" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<use href="#semi-auto"/>
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<use href="#semi-auto"/>
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<line x1="0" y1="-5" x2="0" y2="5"/>
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<line x1="0" y1="-5" x2="0" y2="5"/>
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<polyline points="-2,-3.5 0,-5 2,-3.5"/>
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<polyline style="fill: none;" points="-2,-3.5 0,-5 2,-3.5"/>
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</g>
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</g>
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<g id="smg" class="weapon-symbol">
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<g id="smg" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<use href="#auto"/>
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<use href="#auto"/>
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<line x1="0" y1="-5" x2="0" y2="4.5"/>
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<line x1="0" y1="-5" x2="0" y2="4.5"/>
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<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
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<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
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</g>
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</g>
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<g id="blazer" class="weapon-symbol">
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<g id="blazer" style="r: inherit;" class="weapon-symbol">
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<use style="r: inherit;" href="#counter-base"/>
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<use href="#auto"/>
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<use href="#auto"/>
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<polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2.5 -3,3, 3,4 0,4.5 0,5"/>
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<polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2.5 -3,3, 3,4 0,4.5 0,5"/>
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<polyline points="-2,-3.5 0,-5 2,-3.5"/>
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<polyline points="-2,-3.5 0,-5 2,-3.5"/>
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@ -85,7 +110,6 @@
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<image id="counter-prone" href="counter_prone.jpg" width="10"/>
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<image id="counter-prone" href="counter_prone.jpg" width="10"/>
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<image id="counter-grenade" href="counter_grenade.jpg" width="10"/>
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<image id="counter-grenade" href="counter_grenade.jpg" width="10"/>
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</defs>
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</defs>
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<rect id="background"/>
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<rect id="background"/>
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<g class="gameboard">
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<g class="gameboard">
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@ -104,7 +128,11 @@
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<g data-y="1">
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<g data-y="1">
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<g data-x="0"><use href="#hex"/></g>
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<g data-x="0"><use href="#hex"/></g>
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<g data-x="1"><use href="#hex"/>
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<g data-x="1"><use href="#hex"/>
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<g class="counter" data-allegiance="attacker" data-number="1"><use href="#counter-base"/><use class="troop-number" href="#t-2"/><use class="squad-number" href="#t-1"/><use class="primary-weapon" href="#rifle"/></g>
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<g class="counter" data-allegiance="attacker" data-number="1">
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<use class="primary-weapon" href="#rifle"/>
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<use class="troop-number" href="#number-1"/>
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<use class="squad-number" href="#number-1"/>
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</g>
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</g>
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</g>
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<g data-x="2"><use href="#hex"/></g>
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<g data-x="2"><use href="#hex"/></g>
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</g>
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</g>
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Before Width: | Height: | Size: 4.3 KiB After Width: | Height: | Size: 5.3 KiB |
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