Update scenario test fixture

This commit is contained in:
Catalin Constantin Mititiuc 2025-06-16 22:41:31 -07:00
parent 4075fd97f9
commit df809ab174

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@ -25,7 +25,6 @@
</style> </style>
<defs> <defs>
<polygon id="hex" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5"/> <polygon id="hex" points="0,10 8.66,5 8.66,-5 0,-10 -8.66,-5 -8.66,5"/>
<circle id="counter-base" cx="0" cy="0" r="5"/>
<line id="ast-line" x1="-1.2" y1="0" x2="1.2" y2="0"/> <line id="ast-line" x1="-1.2" y1="0" x2="1.2" y2="0"/>
@ -45,13 +44,36 @@
<use x="-8.66" style="transform-origin: -8.66px 0;" class="ccw-60-deg" href="#ast-line"/> <use x="-8.66" style="transform-origin: -8.66px 0;" class="ccw-60-deg" href="#ast-line"/>
</pattern> </pattern>
<g id="t-1" class="troop-counter-template"><use href="#counter-base"/><text>1</text></g> <circle id="counter-base" style="r: inherit;" cx="0" cy="0" r="5"/>
<g id="t-2" class="troop-counter-template"><use href="#counter-base"/><text>2</text></g>
<g id="t-3" class="troop-counter-template"><use href="#counter-base"/><text>3</text></g> <g style="r: inherit;" id="number-1">
<g id="t-4" class="troop-counter-template"><use href="#counter-base"/><text>4</text></g> <use style="r: inherit;" href="#counter-base"/>
<g id="t-5" class="troop-counter-template"><use href="#counter-base"/><text>5</text></g> <text style="fill: var(--text-fill); transform: translateY(var(--translateY))">1</text>
<g id="t-6" class="troop-counter-template"><use href="#counter-base"/><text>6</text></g> </g>
<g id="t-7" class="troop-counter-template"><use href="#counter-base"/><text>7</text></g> <g style="r: inherit;" id="number-2">
<use style="r: inherit;" href="#counter-base"/>
<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">2</text>
</g>
<g style="r: inherit;" id="number-3">
<use style="r: inherit;" href="#counter-base"/>
<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">3</text>
</g>
<g style="r: inherit;" id="number-4">
<use style="r: inherit;" href="#counter-base"/>
<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">4</text>
</g>
<g style="r: inherit;" id="number-5">
<use style="r: inherit;" href="#counter-base"/>
<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">5</text>
</g>
<g style="r: inherit;" id="number-6">
<use style="r: inherit;" href="#counter-base"/>
<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">6</text>
</g>
<g style="r: inherit;" id="number-7">
<use style="r: inherit;" href="#counter-base"/>
<text style="fill: var(--text-fill); transform: translateY(var(--translateY))">7</text>
</g>
<g id="semi-auto"> <g id="semi-auto">
<line x1="-2" y1="1" x2="2" y2="1"/> <line x1="-2" y1="1" x2="2" y2="1"/>
@ -64,19 +86,22 @@
<line x1="-2" y1="2" x2="2" y2="2"/> <line x1="-2" y1="2" x2="2" y2="2"/>
</g> </g>
<g id="rifle" class="weapon-symbol"> <g id="rifle" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<use href="#semi-auto"/> <use href="#semi-auto"/>
<line x1="0" y1="-5" x2="0" y2="5"/> <line x1="0" y1="-5" x2="0" y2="5"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/> <polyline style="fill: none;" points="-2,-3.5 0,-5 2,-3.5"/>
</g> </g>
<g id="smg" class="weapon-symbol"> <g id="smg" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<use href="#auto"/> <use href="#auto"/>
<line x1="0" y1="-5" x2="0" y2="4.5"/> <line x1="0" y1="-5" x2="0" y2="4.5"/>
<line x1="-2" y1="4.5" x2="2" y2="4.5"/> <line x1="-2" y1="4.5" x2="2" y2="4.5"/>
</g> </g>
<g id="blazer" class="weapon-symbol"> <g id="blazer" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<use href="#auto"/> <use href="#auto"/>
<polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2.5 -3,3, 3,4 0,4.5 0,5"/> <polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2.5 -3,3, 3,4 0,4.5 0,5"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/> <polyline points="-2,-3.5 0,-5 2,-3.5"/>
@ -85,7 +110,6 @@
<image id="counter-prone" href="counter_prone.jpg" width="10"/> <image id="counter-prone" href="counter_prone.jpg" width="10"/>
<image id="counter-grenade" href="counter_grenade.jpg" width="10"/> <image id="counter-grenade" href="counter_grenade.jpg" width="10"/>
</defs> </defs>
<rect id="background"/> <rect id="background"/>
<g class="gameboard"> <g class="gameboard">
@ -104,7 +128,11 @@
<g data-y="1"> <g data-y="1">
<g data-x="0"><use href="#hex"/></g> <g data-x="0"><use href="#hex"/></g>
<g data-x="1"><use href="#hex"/> <g data-x="1"><use href="#hex"/>
<g class="counter" data-allegiance="attacker" data-number="1"><use href="#counter-base"/><use class="troop-number" href="#t-2"/><use class="squad-number" href="#t-1"/><use class="primary-weapon" href="#rifle"/></g> <g class="counter" data-allegiance="attacker" data-number="1">
<use class="primary-weapon" href="#rifle"/>
<use class="troop-number" href="#number-1"/>
<use class="squad-number" href="#number-1"/>
</g>
</g> </g>
<g data-x="2"><use href="#hex"/></g> <g data-x="2"><use href="#hex"/></g>
</g> </g>

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