Add all weapon counters

This commit is contained in:
Catalin Constantin Mititiuc 2024-08-10 20:02:59 -07:00
parent 402e76ee6e
commit e02bafefff

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@ -125,6 +125,168 @@
</g>
</g>
<g id="pistol" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#semi-auto" />
<line x1="0" y1="-5" x2="0" y2="5"/>
</g>
</g>
<g id="laserpistol" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#semi-auto"/>
<use href="#laser"/>
</g>
</g>
<g id="laserrifle" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#semi-auto"/>
<use href="#laser"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/>
</g>
</g>
<g id="gyrojetrifle" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="-2" y1="-1" x2="-2" y2="3"/>
<line x1="2" y1="-1" x2="2" y2="3"/>
<line x1="0" y1="-5" x2="0" y2="5"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/>
</g>
</g>
<g id="autopistol" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#auto" />
<line x1="0" y1="-5" x2="0" y2="5"/>
</g>
</g>
<g id="law" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="0" y1="-4.75" x2="0" y2="3"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/>
<polyline points="-2,-2.5 0,-4 2,-2.5"/>
<polyline points="-2,4.5 0,3 2,4.5"/>
</g>
</g>
<g id="hsrm" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="0" y1="-4.75" x2="0" y2="5"/>
<use href="#auto" />
<path d="M -2,4.75 V -2.5 C -2,-5.5 2,-5.5 2,-2.5 V 4.75"/>
</g>
</g>
<g id="gl" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#semi-auto" />
<circle cy="-2.25" r="1"/>
<line x1="0" y1="-5" x2="0" y2="5"/>
</g>
</g>
<g id="autogl" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#auto" />
<circle cy="-2.25" r="1"/>
<line x1="0" y1="-5" x2="0" y2="5"/>
</g>
</g>
<g id="lrrifle" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="-2" y1="1" x2="2" y2="1"/>
<line x1="-2" y1="-1" x2="-2" y2="3"/>
<line x1="2" y1="-1" x2="2" y2="3"/>
<line x1="0" y1="-5" x2="0" y2="5"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/>
</g>
</g>
<g id="satchelcharge" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<rect x="-1" y="-3.25" width="2" height="2" />
<line x1="0" y1="-5" x2="0" y2="5"/>
</g>
</g>
<g id="flamer" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<path d="M -1,5 V -3.5 c 0,-1.5 2,-1.5 2,0"/>
</g>
</g>
<g id="hflamer" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="-2" y1="1" x2="2" y2="1"/>
<path d="M -1,5 V -3.5 c 0,-1.5 2,-1.5 2,0"/>
</g>
</g>
<g id="inferno" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="-2" y1="0.5" x2="2" y2="0.5"/>
<path d="M -1,5 V -2.5 c 0,-1.5 2,-1.5 2,0"/>
<path d="M -2,4.75 V -2.5 C -2,-5.5 2,-5.5 2,-2.5 V 4.75"/>
</g>
</g>
<g id="mmg" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#semi-auto" />
<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
<line x1="0" y1="-4.5" x2="0" y2="4.5"/>
<polyline points="-2,-3.25 0,-4.75 2,-3.25"/>
</g>
</g>
<g id="hmg" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<use href="#auto" />
<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
<line x1="0" y1="-4.5" x2="0" y2="4.5"/>
<polyline points="-2,-3.25 0,-4.75 2,-3.25"/>
</g>
</g>
<g id="splaser" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<line x1="-2" y1="4.5" x2="2" y2="4.5"/>
<line x1="-2" y1="1" x2="2" y2="1"/>
<polyline points="0,-5 0,-3 -3,-2.5 3,-1.5 0,-1 0,2.5 0,4.5"/>
<polyline points="-2,-3.5 0,-5 2,-3.5"/>
</g>
</g>
<g id="mpppc" style="r: inherit;" class="weapon-symbol">
<use style="r: inherit;" href="#counter-base"/>
<g style="stroke: white; stroke-width: 0.5px; fill: none;">
<polyline points="-2,-3.5 0,-5 2,-3.5"/>
<path d="M -3,-2 h 2 m 2,0 h 2 m -1, -1 v 2"/>
<line x1="0" y1="-5" x2="0" y2="5"/>
</g>
</g>
<g id="mech-template" style="pointer-events: none;">
<clipPath id="mech-template-clip-path" r="36.5">
<use href="#dead-zone"/>

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