Refactor place function in soldier module
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@ -25,6 +25,56 @@ function getClones(svg, counter) {
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return svg.querySelectorAll(`.counter.clone${dataSelector(counter)}`);
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}
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function addMoveToHistory(selected) {
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const clone = selected.cloneNode(true);
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clone.classList.remove(selectedClass);
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clone.classList.add('clone');
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selected.parentElement.appendChild(clone);
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return clone;
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}
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function updatePlacement(cell, selected, clone) {
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const prevCoords = [
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clone.parentElement.dataset.x,
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clone.parentElement.parentElement.dataset.y
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]
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selected.dataset.previous = prevCoords;
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cell.appendChild(selected);
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selected.childNodes.forEach(n => {
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if (n.classList.contains('removed')) {
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n.remove();
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} else if ('preexisting' in n.dataset) {
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delete n.dataset.preexisting;
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}
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});
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}
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function createTrace(previous, current, selected) {
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const trace = document.createElementNS(svgns, 'polyline');
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trace.dataset.number = selected.dataset.number;
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trace.dataset.allegiance = selected.dataset.allegiance;
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trace.classList.add('move-trace');
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trace.setAttributeNS(null, 'points', `${previous.x},${previous.y} ${current.x},${current.y}`);
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return trace;
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}
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export function handleTrace(svg, selected, clone, current) {
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let trace = getTrace(svg, selected);
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if (!trace) {
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trace = createTrace(getCellPosition(clone.parentElement), current, selected);
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svg.querySelector('.gameboard').prepend(trace);
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} else {
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const points = `${trace.getAttribute('points')} ${current.x},${current.y}`;
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trace.setAttributeNS(null, 'points', points);
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}
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}
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export function getAllCounters(container) {
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return container.querySelectorAll('g.counter[data-allegiance][data-number]');
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}
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@ -39,48 +89,9 @@ export function getTrace(svg, counter) {
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export function place(svg, selected, cell) {
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if (svg.querySelector('.grid').contains(selected)) {
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let trace = svg.querySelector(traceSelector(selected));
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let prevCoords = [
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selected.parentElement.dataset.x,
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selected.parentElement.parentElement.dataset.y
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]
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let clone = selected.cloneNode(true);
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clone.classList.remove(selectedClass);
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clone.classList.add('clone');
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selected.dataset.previous = prevCoords;
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selected.parentElement.appendChild(clone);
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cell.appendChild(selected);
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selected.childNodes.forEach(n => {
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if (n.classList.contains('removed')) {
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n.remove();
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} else if ('preexisting' in n.dataset) {
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delete n.dataset.preexisting;
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}
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});
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let previous = getCellPosition(clone.parentElement),
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current = getCellPosition(selected.parentElement),
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points;
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if (!trace) {
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trace = document.createElementNS(svgns, 'polyline');
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points = `${previous.x},${previous.y} ${current.x},${current.y}`;
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trace.dataset.number = selected.dataset.number;
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trace.dataset.allegiance = selected.dataset.allegiance;
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trace.classList.add('move-trace');
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svg.querySelector('.gameboard').prepend(trace);
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} else {
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points = `${trace.getAttribute('points')} ${current.x},${current.y}`;
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}
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trace.setAttributeNS(null, 'points', points);
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const clone = addMoveToHistory(selected);
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updatePlacement(cell, selected, clone)
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handleTrace(svg, selected, clone, getCellPosition(cell));
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} else {
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selected.removeAttribute('data-x');
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cell.appendChild(selected);
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