Fix toggle content vis

This commit is contained in:
Catalin Constantin Mititiuc 2024-06-11 18:03:00 -07:00
parent 0a2c97ee4b
commit f079181a2c
2 changed files with 27 additions and 125 deletions

View File

@ -7,7 +7,7 @@
<g class="start-locations" data-attacker-name="liao" data-defender-name="davion">
<g data-edge="north" style="--i: -2">
<g data-x="13">
<g class="counter selected" data-allegiance="attacker" data-number="1">
<g class="counter" data-allegiance="attacker" data-number="1">
<use class="primary-weapon" href="counters.svg#blazer"/>
<use class="troop-number" href="counters.svg#number-1"/>
<use class="squad-number" href="counters.svg#number-1"/>

Before

Width:  |  Height:  |  Size: 5.0 KiB

After

Width:  |  Height:  |  Size: 5.0 KiB

View File

@ -26,6 +26,8 @@ const mapPlaceholder = document.querySelector('.map-placeholder'),
},
toggleContentVis = (function () {
document.querySelector('#content').style.minWidth = this.checked ? '' : 0;
document.querySelectorAll('#content > div').forEach(div => {
if (this.checked) {
div.style.display = div.id == 'record-sheet' ? 'flex' : 'block';
@ -39,52 +41,33 @@ const mapPlaceholder = document.querySelector('.map-placeholder'),
let mapResourceEl = document.querySelector('object');
async function requestScenario(url) {
return new Promise((res, rej) => {
async function requestResource(url) {
return new Promise((resolve, reject) => {
const request = new XMLHttpRequest();
request.open('GET', url, true);
request.responseType = 'document';
request.onload = function() {
if (request.status === 200) {
res(request.response);
resolve(request.response);
} else {
rej(Error('Image didn\'t load successfully; error code:' + request.statusText));
reject(Error('Image didn\'t load successfully; error code:' + request.statusText));
}
};
request.onerror = function() {
rej(Error('There was a network error.'));
reject(Error('There was a network error.'));
};
request.send();
});
}
const scenarioRequest = requestScenario(map);
function loadScenario(data) {
// const current = document.querySelector('object');
// const next = document.createElement('object');
// next.setAttribute('type', 'image/svg+xml');
// next.style.opacity = 0;
// next.addEventListener('load', load);
// mapPlaceholder.style.opacity = 1;
// next.data = data;
// mapPlaceholder.after(next);
// current.remove();
buildScenario(requestScenario(data));
}
const scenarioRequest = requestResource(map);
async function buildScenario(req) {
console.log('req', req);
console.log('fresh template', scenarioTemplate.querySelector('svg'));
const svg = scenarioTemplate.querySelector('svg').cloneNode(true);
// console.log('document', document.querySelector('object').contentDocument);
document.querySelector('object').contentDocument.querySelector('svg').remove();
document.querySelector('object').contentDocument.append(svg);
@ -93,9 +76,6 @@ async function buildScenario(req) {
const scenario = await req;
const startLocs = scenario.querySelector('.start-locations');
console.log(scenario);
const gb = svg.querySelector('.gameboard');
const grid = svg.querySelector('.grid');
@ -113,7 +93,7 @@ async function buildScenario(req) {
}, {});
await Promise.all(
Object.keys(refs).map(filename => requestScenario(`assets/images/${filename}`))
Object.keys(refs).map(filename => requestResource(`assets/images/${filename}`))
).then(result => {
const defs = svg.querySelector('defs');
@ -127,11 +107,17 @@ async function buildScenario(req) {
});
const refsQuery = [...refs[filename]].join(', ');
external.querySelectorAll(refsQuery).forEach(node => defs.append(svg.ownerDocument.importNode(node, true)));
external.querySelectorAll(refsQuery).forEach(node =>
defs.append(svg.ownerDocument.importNode(node, true))
);
});
});
scenario.querySelectorAll('use.mapsheet').forEach(el => gb.querySelector('#background').after(svg.ownerDocument.importNode(el, true)));
scenario.querySelectorAll('use.mapsheet').forEach(el =>
gb.querySelector('#background').after(svg.ownerDocument.importNode(el, true))
);
if (startLocs) grid.before(svg.ownerDocument.importNode(startLocs, true));
const scenarioGrid = scenario.querySelector('.grid');
@ -143,7 +129,6 @@ async function buildScenario(req) {
async function loadScript() {
return new Promise((resolve, reject) => {
const scriptEl = document.createElementNS("http://www.w3.org/2000/svg", 'script');
// const scriptEl = svg.ownerDocument.importNode(scenario.querySelector('script'));
scriptEl.onload = () => {
console.log('map.js loaded');
@ -168,18 +153,12 @@ async function buildScenario(req) {
await loadScript();
// this.style.opacity = 1;
// mapPlaceholder.style.opacity = 0;
mapResourceEl.style.opacity = 1;
mapPlaceholder.style.opacity = 0;
panzoom.start(svg);
gameboard.start(svg);
recordSheet.start(startLocs, gameboard.getUnits());
const mapContainer = document.querySelector('#map-container');
const mapContainerRect = mapContainer.getBoundingClientRect();
console.log('mapContainer', mapContainer);
console.log('mapContainerRect', mapContainerRect);
}
function updateTurnCounter() {
@ -230,88 +209,10 @@ async function load() {
;
scenarioTemplate = this.contentDocument.cloneNode(svg);
buildScenario(scenarioRequest);
// const scenario = await scenarioRequest;
// const gb = svg.querySelector('.gameboard');
// const grid = svg.querySelector('.grid');
// const externalResourceEls = Array.from(scenario.querySelectorAll('use[href*=".svg"'));
// const refs = externalResourceEls.reduce((acc, el) => {
// const href = el.getAttributeNS(null, 'href');
// const [filename] = href.match(/.+\.svg/);
// const fragmentIdentifier = href.split('.svg').pop();
// (acc[filename] ??= new Set()).add(fragmentIdentifier);
// el.setAttributeNS(null, 'href', fragmentIdentifier);
// return acc;
// }, {});
// await Promise.all(
// Object.keys(refs).map(filename => requestScenario(`assets/images/${filename}`))
// ).then(result => {
// const defs = svg.querySelector('defs');
// Object.keys(refs).forEach((filename, index) => {
// const external = result[index];
// refs[filename].forEach(fragmentIdentifier => {
// external
// .querySelectorAll(`${fragmentIdentifier} use`)
// .forEach(el => refs[filename].add(el.getAttributeNS(null, 'href')));
// });
// const refsQuery = [...refs[filename]].join(', ');
// external.querySelectorAll(refsQuery).forEach(node => defs.append(node));
// });
// });
// scenario.querySelectorAll('use.mapsheet').forEach(el => gb.prepend(el));
// grid.before(scenario.querySelector('.start-locations'));
// async function loadScript() {
// return new Promise((resolve, reject) => {
// const scriptEl = document.createElementNS("http://www.w3.org/2000/svg", 'script');
// // const scriptEl = svg.ownerDocument.importNode(scenario.querySelector('script'));
// scriptEl.onload = () => {
// console.log('map.js loaded');
// resolve();
// };
// scriptEl.onerror = () => {
// reject(Error('Script failed to load.'));
// };
// scriptEl.dataset.rows = scenario.querySelector('script').dataset.rows;
// scriptEl.dataset.cols = scenario.querySelector('script').dataset.cols;
// scriptEl.setAttributeNS(null, 'href', '../../map.js');
// svg.append(scriptEl);
// });
// }
// await loadScript();
await buildScenario(scenarioRequest);
this.style.opacity = 1;
mapPlaceholder.style.opacity = 0;
// URL.revokeObjectURL(this.data);
// const linkEl = document.createElement('link');
// linkEl.setAttribute('xmlns', 'http://www.w3.org/1999/xhtml');
// linkEl.setAttribute('rel', 'stylesheet');
// linkEl.setAttribute('href', '../../assets/css/map.css');
// linkEl.setAttribute('type', 'text/css');
// linkEl.onload = function (e) {
// console.log('map.css loaded');
// };
// svg.prepend(linkEl);
// panzoom.start(svg);
// gameboard.start(svg);
// recordSheet.start(startLocs, gameboard.getUnits());
}
document.querySelectorAll('.end-turn').forEach(el =>
@ -387,8 +288,6 @@ document.querySelector('input[type="file"]').addEventListener('change', e => {
};
reader.readAsText(file);
// loadScenario(URL.createObjectURL(file));
});
document.querySelector('#roll-dice').addEventListener('click', () => {
@ -407,13 +306,16 @@ mapSelectDialog
.selectCurrentOptionOnPageLoad()
.showOnClick()
.updateValueOnSelection()
.changeMapOnConfirm(loadScenario);
.changeMapOnConfirm(data => {
mapPlaceholder.style.opacity = 1;
mapResourceEl.style.opacity = 0;
buildScenario(requestResource(data));
});
mapResourceEl.addEventListener('load', load);
// mapResourceEl.data = map;
// mapResourceEl = null;
dice.forEach(el => {
el.classList.add(roll(d6));