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9c75a71241
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Clean up scenario files
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2024-05-19 10:18:43 -07:00 |
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2f7efc76e0
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Make scenario files; consolidate mapsheets into one file
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2024-05-19 10:05:17 -07:00 |
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549ad8699f
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Finish furniture, recenter maps
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2024-05-18 20:52:36 -07:00 |
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3b641620ab
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Add furniture
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2024-05-18 16:26:59 -07:00 |
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f7606768b4
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Tree grove and map 4 building
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2024-05-17 22:04:09 -07:00 |
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a6f3e2f0e0
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Make map dot pattern
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2024-05-17 16:23:20 -07:00 |
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b89222872a
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Building layouts complete
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2024-05-17 12:26:29 -07:00 |
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9d4f58472d
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WIP: Buildings
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2024-05-16 23:11:05 -07:00 |
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021b8d3a9a
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Apply styles and map script to manually loaded files
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2024-05-15 18:08:24 -07:00 |
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bd31e3e4a6
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Add ability to load a map file manually
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2024-05-15 12:55:40 -07:00 |
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98f8464aeb
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WIP: remove symlink
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2024-05-15 11:25:52 -07:00 |
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fe9a18a14e
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Add some high-element maps to test performance
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2024-05-15 11:24:28 -07:00 |
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7021b49933
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Don't blow up if weapon element missing from trooper counters
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2024-05-15 11:23:21 -07:00 |
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26285e4be7
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Rename variables for clarity
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2024-05-15 11:22:47 -07:00 |
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f021368a66
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WIP: add fullscreen and download save abilities
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2024-05-04 10:25:22 -07:00 |
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3049acbe15
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Remove unnecessary doctype tag from svg files
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2024-05-02 22:09:39 -07:00 |
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734af1b580
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Fix preexisting prone counter not removing if unit end movement without moving
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2024-05-02 17:19:26 -07:00 |
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ddd32d47c5
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Generate weapon data dynamically from counters
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2024-05-02 16:58:00 -07:00 |
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e0019128a0
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Fix bad path set for object data prop
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2024-05-02 12:12:44 -07:00 |
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0e2ddffc82
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Change double quotes to single
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2024-05-02 11:53:08 -07:00 |
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686b05350d
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Update README
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2024-05-02 11:43:00 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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9ac571cc24
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Organize index.js a bit better
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2024-05-02 10:14:35 -07:00 |
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d2c218f72d
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Use NODE_ENV to test for test environment; improve scripts
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2024-05-02 10:05:50 -07:00 |
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e639bedadc
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Clean up test
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2024-05-02 08:54:59 -07:00 |
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6b32bde0bc
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Use an observer to create new object element when data attribute is changed
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2024-05-01 23:37:44 -07:00 |
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cb76c9c68a
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WIP: recreate object element when loading maps to avoid node warnings about dangling file handles
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2024-05-01 22:53:18 -07:00 |
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b008407808
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Clear placing stack on unselect
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2024-04-30 21:35:31 -07:00 |
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a3bf726e40
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Allow placing a counter that doesn't already exist
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2024-04-30 21:22:00 -07:00 |
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1eda0dafd5
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Fix test; add some scripts
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2024-04-30 20:34:39 -07:00 |
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fcb205ba0b
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Allow selecting off-board units
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2024-04-30 19:49:34 -07:00 |
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9304d937fc
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Fix cancel firing arc placement bug
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2024-04-30 17:31:38 -07:00 |
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d393934679
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Refactor index.js
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2024-04-30 16:58:12 -07:00 |
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9c67c4a4a5
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Refactor place function in soldier module
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2024-04-30 15:48:42 -07:00 |
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6811f68b36
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Fix end movement bug
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2024-04-30 14:58:19 -07:00 |
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bbd29206cd
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Try using HTML markup in an SVG file
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2024-04-30 14:13:22 -07:00 |
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09514b6c0c
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Refactor cell event listeners
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2024-04-30 14:12:46 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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a4888a3e09
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Clear sight line before drawing after unlocking
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2024-04-28 16:52:34 -07:00 |
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3e521e2f64
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Rename element class 'board' to 'gameboard'
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2024-04-28 16:46:25 -07:00 |
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4ce55ea0cd
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Remove a console.log
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2024-04-28 16:40:44 -07:00 |
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c597f0dd76
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Add cut-off right-most column to map3
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2024-04-28 16:37:47 -07:00 |
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2f36d4b76c
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Fix map-container not using full viewport height when map is small
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2024-04-28 16:37:05 -07:00 |
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2772333072
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Add all scenario maps
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2024-04-28 16:19:59 -07:00 |
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cf190d8e7a
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Restore content visibility on page reload
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2024-04-28 16:19:32 -07:00 |
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1d5d5a2cda
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Add a map.js
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2024-04-28 16:18:34 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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ce98e32565
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Rename some files
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2024-04-27 15:58:11 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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b88945ced6
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Remove 'reveal pattern' from counter module
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2024-04-27 12:34:07 -07:00 |
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