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07ab30fdec
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Fix restoring zoom on page reload
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2024-06-14 16:49:36 -07:00 |
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6200e19de1
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Extract scenario-build function into separate module
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2024-06-12 16:30:50 -07:00 |
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333931c82c
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Fix load scenario transition fade out
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2024-06-11 18:52:19 -07:00 |
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0a2c97ee4b
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Remove some commented-out code
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2024-06-11 15:20:40 -07:00 |
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1b1a809178
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WIP: Fix pan-zoom for webkit
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2024-06-08 11:17:40 -07:00 |
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71f972142b
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Don't use custom built-in elements because they are not supported in webkit
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2024-06-04 16:19:58 -07:00 |
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163e3a9de5
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Fix/refactor tests
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2024-06-01 17:50:58 -07:00 |
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85f5abb4e2
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Fix storing scenario in local storage
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2024-05-30 18:06:46 -07:00 |
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56c8411920
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Make scenarios list in modal dynamic
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2024-05-30 17:14:52 -07:00 |
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981cc566f0
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WIP: put all svg refs in scenario file at build time
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2024-05-30 12:37:29 -07:00 |
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187faec2df
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Try to simplify trooper counter
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2024-05-29 18:02:18 -07:00 |
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abc8b02a9c
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WIP: select counter test
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2024-05-28 15:42:04 -07:00 |
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e8fbe161e4
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Import mapsheets.svg
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2024-05-28 14:45:20 -07:00 |
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a80728f16f
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WIP: mock selenium response
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2024-05-24 15:59:17 -07:00 |
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d729079cdf
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WIP: intercept request in test
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2024-05-23 12:06:01 -07:00 |
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d06277bad5
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Minor refactor
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2024-05-22 09:28:49 -07:00 |
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8667e7e6da
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Don't export unnecessary functions
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2024-05-22 09:26:32 -07:00 |
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556abf9bbf
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Use observable for showing hex distance count
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2024-05-22 09:20:54 -07:00 |
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98e4fd58d8
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Use observable for end move and prone flag
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2024-05-22 09:12:47 -07:00 |
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7395df376d
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Remove select callbacks and use observable instead
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2024-05-21 21:20:06 -07:00 |
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517c89b1cc
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Fix custom affiliation names
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2024-05-20 14:07:00 -07:00 |
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1818218abb
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WIP: record sheet layout
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2024-05-20 12:56:42 -07:00 |
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4d133b7181
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Add weapon icons to record sheet
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2024-05-20 09:07:16 -07:00 |
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c692bc9020
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Simplify loading scenarios
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2024-05-19 21:42:39 -07:00 |
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66887e3710
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Change attacker color from green to blue; change trace color
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2024-05-19 12:10:00 -07:00 |
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021b8d3a9a
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Apply styles and map script to manually loaded files
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2024-05-15 18:08:24 -07:00 |
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7021b49933
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Don't blow up if weapon element missing from trooper counters
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2024-05-15 11:23:21 -07:00 |
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734af1b580
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Fix preexisting prone counter not removing if unit end movement without moving
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2024-05-02 17:19:26 -07:00 |
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ddd32d47c5
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Generate weapon data dynamically from counters
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2024-05-02 16:58:00 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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b008407808
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Clear placing stack on unselect
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2024-04-30 21:35:31 -07:00 |
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a3bf726e40
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Allow placing a counter that doesn't already exist
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2024-04-30 21:22:00 -07:00 |
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fcb205ba0b
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Allow selecting off-board units
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2024-04-30 19:49:34 -07:00 |
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9304d937fc
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Fix cancel firing arc placement bug
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2024-04-30 17:31:38 -07:00 |
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d393934679
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Refactor index.js
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2024-04-30 16:58:12 -07:00 |
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9c67c4a4a5
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Refactor place function in soldier module
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2024-04-30 15:48:42 -07:00 |
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6811f68b36
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Fix end movement bug
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2024-04-30 14:58:19 -07:00 |
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09514b6c0c
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Refactor cell event listeners
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2024-04-30 14:12:46 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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a4888a3e09
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Clear sight line before drawing after unlocking
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2024-04-28 16:52:34 -07:00 |
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3e521e2f64
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Rename element class 'board' to 'gameboard'
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2024-04-28 16:46:25 -07:00 |
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2772333072
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Add all scenario maps
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2024-04-28 16:19:59 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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ce98e32565
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Rename some files
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2024-04-27 15:58:11 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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b88945ced6
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Remove 'reveal pattern' from counter module
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2024-04-27 12:34:07 -07:00 |
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25c74d9a8e
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Remove 'reveal pattern' from sight line module
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2024-04-27 12:24:51 -07:00 |
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77f9f8afa4
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Remove 'reveal pattern' from firing arc module
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2024-04-27 12:03:48 -07:00 |
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25a79c4be5
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Remove 'reveal pattern' from game, as it's not necessary
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2024-04-27 11:55:25 -07:00 |
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0c693a0383
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Move function into closure
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2024-04-27 10:27:54 -07:00 |
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