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1132ab4c53
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Fix counters radial dispersal when in grid-top
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2025-06-16 22:41:33 -07:00 |
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b8fc681e53
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WIP: solution to bringing active element to top?
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2025-06-16 22:41:33 -07:00 |
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edb5af99c7
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WIP: add multiple counters to troopers and cells
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2025-06-16 22:41:33 -07:00 |
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6f292102e4
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WIP: counters
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2025-06-16 22:41:33 -07:00 |
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de74246a9c
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WIP: arrange elements in a circle
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2025-06-16 22:41:33 -07:00 |
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479cde7b91
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Make record sheet allegiance name text smaller to fit
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2025-06-16 22:41:32 -07:00 |
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2e5d35e8ad
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Build scenarios from data in SVG files
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2025-06-16 22:41:32 -07:00 |
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2f1b5110fb
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Remove style that makes desk furniture stroke width different than other furniture
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2025-06-16 22:41:32 -07:00 |
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9508fcf78d
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Re-add hex text label styles
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2025-06-16 22:41:32 -07:00 |
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e1ae5a095b
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Highlight elevation level on mouse hover
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2025-06-16 22:41:32 -07:00 |
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c81af0c995
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Clean up scenarios; move some styles into .css files
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2025-06-16 22:41:32 -07:00 |
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22614dd27f
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View squad records
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2025-06-16 22:41:32 -07:00 |
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d263b1226f
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Change furniture color
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2025-06-16 22:41:32 -07:00 |
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07506c4039
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Add building height labels
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2025-06-16 22:41:32 -07:00 |
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640a763fd7
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Change elevation level selector selected color
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2025-06-16 22:41:32 -07:00 |
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21b55a3ed2
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Move tree copse terrain feature from grid into buildings group
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2025-06-16 22:41:32 -07:00 |
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13e0c5f084
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Make stairs visible on roof levels
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2025-06-16 22:41:32 -07:00 |
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d93502a407
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Render roofs below current elevation level in different color
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2025-06-16 22:41:32 -07:00 |
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771ef40a26
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Fix counter text size for firefox
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2025-06-16 22:41:32 -07:00 |
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703b2d8929
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Add troop number and squad number when creating counters
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2025-06-16 22:41:32 -07:00 |
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a17ff4c696
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WIP: counters
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2025-06-16 22:41:32 -07:00 |
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d02bd161b6
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Allow selecting elevation level with up/down buttons
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2025-06-16 22:41:32 -07:00 |
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fdf59d5c0d
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WIP: edge UI style
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2025-06-16 22:41:32 -07:00 |
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2e465b69af
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WIP: floating edge UI
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2025-06-16 22:41:32 -07:00 |
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2fa516950b
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WIP: split hexes and building structure into different layers
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2025-06-16 22:41:32 -07:00 |
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f77c01b51e
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Remove temporary style
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2025-06-16 22:41:32 -07:00 |
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31cd389b46
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Fix vectorAdd calculation; draw grid hexes after buildings
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2025-06-16 22:41:32 -07:00 |
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8d0d95678e
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Put grid cells above buildings
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2025-06-16 22:41:32 -07:00 |
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0bba4be83f
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Fix some door edges
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2025-06-16 22:41:32 -07:00 |
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32c21f9cd3
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Add checked select-elevation style
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2025-06-16 22:41:32 -07:00 |
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e7aebda9dc
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Fix elevation view styles
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2025-06-16 22:41:32 -07:00 |
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526cc26240
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Make building styles visible in blink/webkit engines
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2025-06-16 22:41:32 -07:00 |
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fdb3840564
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WIP: render radial coord hexes/maps
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2025-06-16 22:41:32 -07:00 |
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54448301b5
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Add furniture
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2025-06-16 22:41:32 -07:00 |
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d481957d50
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WIP: hide exits and windows when viewing basement levels
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2025-06-16 22:41:32 -07:00 |
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01588d7fe7
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Make the tree copse its own thing, and not a building
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2025-06-16 22:41:32 -07:00 |
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f534a22c2e
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Extract scenario-build function into separate module
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2025-06-16 22:41:31 -07:00 |
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7b5fd7590b
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WIP: Fix pan-zoom for webkit
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2025-06-16 22:41:31 -07:00 |
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3de614c8ee
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Don't use custom built-in elements because they are not supported in webkit
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2025-06-16 22:41:31 -07:00 |
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0e12e3079b
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Remove mapsheets.svg inline styles
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2025-06-16 22:41:31 -07:00 |
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4075fd97f9
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Try to simplify trooper counter
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2025-06-16 22:41:31 -07:00 |
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de1b9e2689
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WIP: mock selenium response
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2025-06-16 22:41:31 -07:00 |
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cebf4ca548
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Add dice
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2025-06-16 22:41:31 -07:00 |
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99029c6c93
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Delete some unused styles
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2025-06-16 22:41:31 -07:00 |
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224aa06db5
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Make record sheet weapon icons bigger
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2025-06-16 22:41:31 -07:00 |
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a528a96736
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Record sheet layout
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2025-06-16 22:41:31 -07:00 |
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c0a6440b48
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WIP: record sheet layout
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2025-06-16 22:41:30 -07:00 |
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142d472e06
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Add weapon icons to record sheet
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2025-06-16 22:41:30 -07:00 |
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33c43c3914
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Change furniture and tree/bush colors
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2025-06-16 22:41:30 -07:00 |
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baa1d34578
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Change attacker color from green to blue; change trace color
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2025-06-16 22:41:30 -07:00 |
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