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2f1b5110fb
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Remove style that makes desk furniture stroke width different than other furniture
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2025-06-16 22:41:32 -07:00 |
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9508fcf78d
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Re-add hex text label styles
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2025-06-16 22:41:32 -07:00 |
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07506c4039
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Add building height labels
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2025-06-16 22:41:32 -07:00 |
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21b55a3ed2
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Move tree copse terrain feature from grid into buildings group
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2025-06-16 22:41:32 -07:00 |
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d93502a407
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Render roofs below current elevation level in different color
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2025-06-16 22:41:32 -07:00 |
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771ef40a26
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Fix counter text size for firefox
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2025-06-16 22:41:32 -07:00 |
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a17ff4c696
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WIP: counters
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2025-06-16 22:41:32 -07:00 |
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2e465b69af
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WIP: floating edge UI
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2025-06-16 22:41:32 -07:00 |
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2fa516950b
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WIP: split hexes and building structure into different layers
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2025-06-16 22:41:32 -07:00 |
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8d0d95678e
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Put grid cells above buildings
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2025-06-16 22:41:32 -07:00 |
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0bba4be83f
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Fix some door edges
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2025-06-16 22:41:32 -07:00 |
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32c21f9cd3
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Add checked select-elevation style
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2025-06-16 22:41:32 -07:00 |
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e7aebda9dc
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Fix elevation view styles
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2025-06-16 22:41:32 -07:00 |
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526cc26240
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Make building styles visible in blink/webkit engines
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2025-06-16 22:41:32 -07:00 |
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fdb3840564
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WIP: render radial coord hexes/maps
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2025-06-16 22:41:32 -07:00 |
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54448301b5
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Add furniture
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2025-06-16 22:41:32 -07:00 |
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d481957d50
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WIP: hide exits and windows when viewing basement levels
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2025-06-16 22:41:32 -07:00 |
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01588d7fe7
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Make the tree copse its own thing, and not a building
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2025-06-16 22:41:32 -07:00 |
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