58 Commits

Author SHA1 Message Date
479cde7b91 Make record sheet allegiance name text smaller to fit 2025-06-16 22:41:32 -07:00
2e5d35e8ad Build scenarios from data in SVG files 2025-06-16 22:41:32 -07:00
2f1b5110fb Remove style that makes desk furniture stroke width different than other furniture 2025-06-16 22:41:32 -07:00
9508fcf78d Re-add hex text label styles 2025-06-16 22:41:32 -07:00
e1ae5a095b Highlight elevation level on mouse hover 2025-06-16 22:41:32 -07:00
c81af0c995 Clean up scenarios; move some styles into .css files 2025-06-16 22:41:32 -07:00
22614dd27f View squad records 2025-06-16 22:41:32 -07:00
d263b1226f Change furniture color 2025-06-16 22:41:32 -07:00
07506c4039 Add building height labels 2025-06-16 22:41:32 -07:00
640a763fd7 Change elevation level selector selected color 2025-06-16 22:41:32 -07:00
21b55a3ed2 Move tree copse terrain feature from grid into buildings group 2025-06-16 22:41:32 -07:00
13e0c5f084 Make stairs visible on roof levels 2025-06-16 22:41:32 -07:00
d93502a407 Render roofs below current elevation level in different color 2025-06-16 22:41:32 -07:00
771ef40a26 Fix counter text size for firefox 2025-06-16 22:41:32 -07:00
703b2d8929 Add troop number and squad number when creating counters 2025-06-16 22:41:32 -07:00
a17ff4c696 WIP: counters 2025-06-16 22:41:32 -07:00
d02bd161b6 Allow selecting elevation level with up/down buttons 2025-06-16 22:41:32 -07:00
fdf59d5c0d WIP: edge UI style 2025-06-16 22:41:32 -07:00
2e465b69af WIP: floating edge UI 2025-06-16 22:41:32 -07:00
2fa516950b WIP: split hexes and building structure into different layers 2025-06-16 22:41:32 -07:00
f77c01b51e Remove temporary style 2025-06-16 22:41:32 -07:00
31cd389b46 Fix vectorAdd calculation; draw grid hexes after buildings 2025-06-16 22:41:32 -07:00
8d0d95678e Put grid cells above buildings 2025-06-16 22:41:32 -07:00
0bba4be83f Fix some door edges 2025-06-16 22:41:32 -07:00
32c21f9cd3 Add checked select-elevation style 2025-06-16 22:41:32 -07:00
e7aebda9dc Fix elevation view styles 2025-06-16 22:41:32 -07:00
526cc26240 Make building styles visible in blink/webkit engines 2025-06-16 22:41:32 -07:00
fdb3840564 WIP: render radial coord hexes/maps 2025-06-16 22:41:32 -07:00
54448301b5 Add furniture 2025-06-16 22:41:32 -07:00
d481957d50 WIP: hide exits and windows when viewing basement levels 2025-06-16 22:41:32 -07:00
01588d7fe7 Make the tree copse its own thing, and not a building 2025-06-16 22:41:32 -07:00
f534a22c2e Extract scenario-build function into separate module 2025-06-16 22:41:31 -07:00
7b5fd7590b WIP: Fix pan-zoom for webkit 2025-06-16 22:41:31 -07:00
3de614c8ee Don't use custom built-in elements because they are not supported in webkit 2025-06-16 22:41:31 -07:00
0e12e3079b Remove mapsheets.svg inline styles 2025-06-16 22:41:31 -07:00
4075fd97f9 Try to simplify trooper counter 2025-06-16 22:41:31 -07:00
de1b9e2689 WIP: mock selenium response 2025-06-16 22:41:31 -07:00
cebf4ca548 Add dice 2025-06-16 22:41:31 -07:00
99029c6c93 Delete some unused styles 2025-06-16 22:41:31 -07:00
224aa06db5 Make record sheet weapon icons bigger 2025-06-16 22:41:31 -07:00
a528a96736 Record sheet layout 2025-06-16 22:41:31 -07:00
c0a6440b48 WIP: record sheet layout 2025-06-16 22:41:30 -07:00
142d472e06 Add weapon icons to record sheet 2025-06-16 22:41:30 -07:00
33c43c3914 Change furniture and tree/bush colors 2025-06-16 22:41:30 -07:00
baa1d34578 Change attacker color from green to blue; change trace color 2025-06-16 22:41:30 -07:00
e16e76664c Add elevation label to buildings on mapsheets 2025-06-16 22:41:30 -07:00
7e4fe779de Make scenario files; consolidate mapsheets into one file 2025-06-16 22:41:30 -07:00
5b34fd672b Finish furniture, recenter maps 2025-06-16 22:41:30 -07:00
a4e9d6e39c Add furniture 2025-06-16 22:41:30 -07:00
5836432013 Tree grove and map 4 building 2025-06-16 22:41:30 -07:00