111 Commits

Author SHA1 Message Date
4be3df2bdd Fix distance calculation 2024-07-25 17:21:31 -07:00
00581b900f Capture pan-zoom pointer sooner 2024-07-25 14:45:29 -07:00
f503f974f3 Clean up some counters code 2024-07-25 12:42:10 -07:00
f1d67663da WIP: add multiple counters to troopers and cells 2024-07-25 12:25:44 -07:00
5fc598cdd1 WIP: counters 2024-07-23 15:05:58 -07:00
9d44de5f11 WIP: arrange elements in a circle 2024-07-17 19:03:27 -07:00
e2f6fbe291 WIP: add fallen mech and vehicle templates 2024-07-16 18:57:47 -07:00
3f24534eb7 WIP: Turn/torso-twist mech template on keypress 2024-07-16 14:05:11 -07:00
dfbc2590b1 Clean up mech template 2024-07-15 19:30:06 -07:00
b4fee4fde9 WIP: add mech template counter 2024-07-15 18:04:39 -07:00
5763dccbde WIP: Render buildings already in gameboard when scenario is loaded 2024-07-15 14:58:53 -07:00
9b85d20fec Make record sheet allegiance name text smaller to fit 2024-07-15 11:03:56 -07:00
ccb1cb2c75 Allow generic maps to be still generated 2024-07-10 22:41:28 -07:00
1711863334 Clone template instead of modifying original 2024-07-10 19:29:38 -07:00
b3f902f012 Build scenarios from scenario files 2024-07-10 17:35:18 -07:00
bb403234f7 Fix deselecting when counter is not on the board 2024-07-02 17:33:16 -07:00
5f17d5d786 Add troop number and squad number when creating counters 2024-07-02 17:18:45 -07:00
3c0e59f68e Create counters with assigned weapons 2024-07-02 15:52:38 -07:00
71724cc979 WIP: counters 2024-07-02 15:27:27 -07:00
ce6cd0be50 WIP: split hexes and building structure into different layers 2024-07-01 16:30:15 -07:00
80985eb58a Update updateSightLine for cube coords 2024-06-28 15:18:34 -07:00
83457c5218 Update deleteClone for cube coords 2024-06-28 15:10:28 -07:00
ade861767b WIP: get sightline working after cube coords update 2024-06-28 11:01:33 -07:00
578b42fbcf Fix vectorAdd calculation; draw grid hexes after buildings 2024-06-28 09:22:10 -07:00
016ad2e8f6 Fix elevation view styles 2024-06-27 15:03:35 -07:00
c148f4a4f3 WIP: render radial coord hexes/maps 2024-06-27 12:48:06 -07:00
07ab30fdec Fix restoring zoom on page reload 2024-06-14 16:49:36 -07:00
6200e19de1 Extract scenario-build function into separate module 2024-06-12 16:30:50 -07:00
333931c82c Fix load scenario transition fade out 2024-06-11 18:52:19 -07:00
0a2c97ee4b Remove some commented-out code 2024-06-11 15:20:40 -07:00
1b1a809178 WIP: Fix pan-zoom for webkit 2024-06-08 11:17:40 -07:00
71f972142b Don't use custom built-in elements because they are not supported in webkit 2024-06-04 16:19:58 -07:00
163e3a9de5 Fix/refactor tests 2024-06-01 17:50:58 -07:00
85f5abb4e2 Fix storing scenario in local storage 2024-05-30 18:06:46 -07:00
56c8411920 Make scenarios list in modal dynamic 2024-05-30 17:14:52 -07:00
981cc566f0 WIP: put all svg refs in scenario file at build time 2024-05-30 12:37:29 -07:00
187faec2df Try to simplify trooper counter 2024-05-29 18:02:18 -07:00
abc8b02a9c WIP: select counter test 2024-05-28 15:42:04 -07:00
e8fbe161e4 Import mapsheets.svg 2024-05-28 14:45:20 -07:00
a80728f16f WIP: mock selenium response 2024-05-24 15:59:17 -07:00
d729079cdf WIP: intercept request in test 2024-05-23 12:06:01 -07:00
d06277bad5 Minor refactor 2024-05-22 09:28:49 -07:00
8667e7e6da Don't export unnecessary functions 2024-05-22 09:26:32 -07:00
556abf9bbf Use observable for showing hex distance count 2024-05-22 09:20:54 -07:00
98e4fd58d8 Use observable for end move and prone flag 2024-05-22 09:12:47 -07:00
7395df376d Remove select callbacks and use observable instead 2024-05-21 21:20:06 -07:00
517c89b1cc Fix custom affiliation names 2024-05-20 14:07:00 -07:00
1818218abb WIP: record sheet layout 2024-05-20 12:56:42 -07:00
4d133b7181 Add weapon icons to record sheet 2024-05-20 09:07:16 -07:00
c692bc9020 Simplify loading scenarios 2024-05-19 21:42:39 -07:00