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4be3df2bdd
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Fix distance calculation
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2024-07-25 17:21:31 -07:00 |
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00581b900f
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Capture pan-zoom pointer sooner
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2024-07-25 14:45:29 -07:00 |
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f503f974f3
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Clean up some counters code
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2024-07-25 12:42:10 -07:00 |
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f1d67663da
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WIP: add multiple counters to troopers and cells
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2024-07-25 12:25:44 -07:00 |
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5fc598cdd1
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WIP: counters
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2024-07-23 15:05:58 -07:00 |
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9d44de5f11
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WIP: arrange elements in a circle
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2024-07-17 19:03:27 -07:00 |
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e2f6fbe291
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WIP: add fallen mech and vehicle templates
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2024-07-16 18:57:47 -07:00 |
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3f24534eb7
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WIP: Turn/torso-twist mech template on keypress
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2024-07-16 14:05:11 -07:00 |
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dfbc2590b1
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Clean up mech template
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2024-07-15 19:30:06 -07:00 |
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b4fee4fde9
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WIP: add mech template counter
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2024-07-15 18:04:39 -07:00 |
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5763dccbde
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WIP: Render buildings already in gameboard when scenario is loaded
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2024-07-15 14:58:53 -07:00 |
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9b85d20fec
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Make record sheet allegiance name text smaller to fit
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2024-07-15 11:03:56 -07:00 |
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ccb1cb2c75
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Allow generic maps to be still generated
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2024-07-10 22:41:28 -07:00 |
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1711863334
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Clone template instead of modifying original
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2024-07-10 19:29:38 -07:00 |
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b3f902f012
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Build scenarios from scenario files
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2024-07-10 17:35:18 -07:00 |
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bb403234f7
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Fix deselecting when counter is not on the board
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2024-07-02 17:33:16 -07:00 |
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5f17d5d786
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Add troop number and squad number when creating counters
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2024-07-02 17:18:45 -07:00 |
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3c0e59f68e
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Create counters with assigned weapons
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2024-07-02 15:52:38 -07:00 |
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71724cc979
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WIP: counters
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2024-07-02 15:27:27 -07:00 |
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ce6cd0be50
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WIP: split hexes and building structure into different layers
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2024-07-01 16:30:15 -07:00 |
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80985eb58a
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Update updateSightLine for cube coords
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2024-06-28 15:18:34 -07:00 |
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83457c5218
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Update deleteClone for cube coords
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2024-06-28 15:10:28 -07:00 |
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ade861767b
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WIP: get sightline working after cube coords update
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2024-06-28 11:01:33 -07:00 |
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578b42fbcf
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Fix vectorAdd calculation; draw grid hexes after buildings
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2024-06-28 09:22:10 -07:00 |
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016ad2e8f6
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Fix elevation view styles
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2024-06-27 15:03:35 -07:00 |
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c148f4a4f3
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WIP: render radial coord hexes/maps
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2024-06-27 12:48:06 -07:00 |
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07ab30fdec
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Fix restoring zoom on page reload
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2024-06-14 16:49:36 -07:00 |
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6200e19de1
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Extract scenario-build function into separate module
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2024-06-12 16:30:50 -07:00 |
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333931c82c
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Fix load scenario transition fade out
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2024-06-11 18:52:19 -07:00 |
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0a2c97ee4b
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Remove some commented-out code
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2024-06-11 15:20:40 -07:00 |
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1b1a809178
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WIP: Fix pan-zoom for webkit
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2024-06-08 11:17:40 -07:00 |
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71f972142b
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Don't use custom built-in elements because they are not supported in webkit
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2024-06-04 16:19:58 -07:00 |
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163e3a9de5
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Fix/refactor tests
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2024-06-01 17:50:58 -07:00 |
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85f5abb4e2
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Fix storing scenario in local storage
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2024-05-30 18:06:46 -07:00 |
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56c8411920
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Make scenarios list in modal dynamic
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2024-05-30 17:14:52 -07:00 |
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981cc566f0
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WIP: put all svg refs in scenario file at build time
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2024-05-30 12:37:29 -07:00 |
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187faec2df
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Try to simplify trooper counter
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2024-05-29 18:02:18 -07:00 |
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abc8b02a9c
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WIP: select counter test
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2024-05-28 15:42:04 -07:00 |
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e8fbe161e4
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Import mapsheets.svg
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2024-05-28 14:45:20 -07:00 |
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a80728f16f
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WIP: mock selenium response
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2024-05-24 15:59:17 -07:00 |
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d729079cdf
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WIP: intercept request in test
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2024-05-23 12:06:01 -07:00 |
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d06277bad5
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Minor refactor
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2024-05-22 09:28:49 -07:00 |
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8667e7e6da
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Don't export unnecessary functions
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2024-05-22 09:26:32 -07:00 |
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556abf9bbf
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Use observable for showing hex distance count
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2024-05-22 09:20:54 -07:00 |
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98e4fd58d8
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Use observable for end move and prone flag
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2024-05-22 09:12:47 -07:00 |
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7395df376d
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Remove select callbacks and use observable instead
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2024-05-21 21:20:06 -07:00 |
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517c89b1cc
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Fix custom affiliation names
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2024-05-20 14:07:00 -07:00 |
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1818218abb
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WIP: record sheet layout
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2024-05-20 12:56:42 -07:00 |
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4d133b7181
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Add weapon icons to record sheet
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2024-05-20 09:07:16 -07:00 |
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c692bc9020
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Simplify loading scenarios
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2024-05-19 21:42:39 -07:00 |
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