|
7183511dbf
|
Remove prone toggle
|
2024-07-28 12:24:24 -07:00 |
|
|
d2e80b341c
|
Place trooper counter under other counters
|
2024-07-28 12:05:42 -07:00 |
|
|
165ae72ef2
|
Handle clicks in grid-top cell
|
2024-07-28 11:52:22 -07:00 |
|
|
4a4efb894f
|
Good-for-now fix to counter positions for webkit
|
2024-07-27 14:10:06 -07:00 |
|
|
d3975d3fc5
|
Fix counters radial dispersal when in grid-top
|
2024-07-26 15:43:53 -07:00 |
|
|
aadc01376d
|
WIP: solution to bringing active element to top?
|
2024-07-26 15:11:24 -07:00 |
|
|
f1d67663da
|
WIP: add multiple counters to troopers and cells
|
2024-07-25 12:25:44 -07:00 |
|
|
37b05156c6
|
Edit some counters
|
2024-07-23 20:20:00 -07:00 |
|
|
5fc598cdd1
|
WIP: counters
|
2024-07-23 15:05:58 -07:00 |
|
|
9d44de5f11
|
WIP: arrange elements in a circle
|
2024-07-17 19:03:27 -07:00 |
|
|
e2f6fbe291
|
WIP: add fallen mech and vehicle templates
|
2024-07-16 18:57:47 -07:00 |
|
|
5483d4603b
|
Add counter sheet template images
|
2024-07-16 18:57:14 -07:00 |
|
|
1925e7cf85
|
Inkscape changes
|
2024-07-16 18:56:35 -07:00 |
|
|
3f24534eb7
|
WIP: Turn/torso-twist mech template on keypress
|
2024-07-16 14:05:11 -07:00 |
|
|
5ea152f4f6
|
Add text for mech template
|
2024-07-15 20:29:15 -07:00 |
|
|
0a46d95bce
|
Inkscape changes
|
2024-07-15 20:27:28 -07:00 |
|
|
dfbc2590b1
|
Clean up mech template
|
2024-07-15 19:30:06 -07:00 |
|
|
f33f13c040
|
Inkscape changes
|
2024-07-15 19:29:24 -07:00 |
|
|
b4fee4fde9
|
WIP: add mech template counter
|
2024-07-15 18:04:39 -07:00 |
|
|
a06d8b0325
|
Add temp mech template
|
2024-07-15 15:17:35 -07:00 |
|
|
5763dccbde
|
WIP: Render buildings already in gameboard when scenario is loaded
|
2024-07-15 14:58:53 -07:00 |
|
|
9b85d20fec
|
Make record sheet allegiance name text smaller to fit
|
2024-07-15 11:03:56 -07:00 |
|
|
a70c2617d5
|
Remove hard-coded map data
|
2024-07-13 11:47:07 -07:00 |
|
|
c0fe040738
|
Add special transform for building 4, mapsheet 1
|
2024-07-13 11:44:13 -07:00 |
|
|
5465a0741a
|
Build scenarios from data in SVG files
|
2024-07-12 18:27:18 -07:00 |
|
|
bb05eba60c
|
Remove style that makes desk furniture stroke width different than other furniture
|
2024-07-11 11:29:01 -07:00 |
|
|
ba31dcd751
|
Re-add hex text label styles
|
2024-07-10 23:02:39 -07:00 |
|
|
ccb1cb2c75
|
Allow generic maps to be still generated
|
2024-07-10 22:41:28 -07:00 |
|
|
9c200873d6
|
Highlight elevation level on mouse hover
|
2024-07-10 21:08:05 -07:00 |
|
|
0368c8e962
|
Clean up scenarios; move some styles into .css files
|
2024-07-10 19:45:42 -07:00 |
|
|
b3f902f012
|
Build scenarios from scenario files
|
2024-07-10 17:35:18 -07:00 |
|
|
4cf7aaab80
|
View squad records
|
2024-07-08 18:13:37 -07:00 |
|
|
d244c16e10
|
Inkscape changes
|
2024-07-03 11:36:03 -07:00 |
|
|
d5a8c133f1
|
Change furniture color
|
2024-07-03 11:29:31 -07:00 |
|
|
3bce4a6ed6
|
Add building height labels
|
2024-07-03 11:10:46 -07:00 |
|
|
ae21d408d1
|
Change elevation level selector selected color
|
2024-07-03 10:04:58 -07:00 |
|
|
99d60421e3
|
Move tree copse terrain feature from grid into buildings group
|
2024-07-03 09:41:56 -07:00 |
|
|
cff0cc6dd6
|
Make stairs visible on roof levels
|
2024-07-03 09:26:48 -07:00 |
|
|
c4047b56d7
|
Render roofs below current elevation level in different color
|
2024-07-02 20:57:41 -07:00 |
|
|
6907f65085
|
Fix counter text size for firefox
|
2024-07-02 17:44:03 -07:00 |
|
|
5f17d5d786
|
Add troop number and squad number when creating counters
|
2024-07-02 17:18:45 -07:00 |
|
|
71724cc979
|
WIP: counters
|
2024-07-02 15:27:27 -07:00 |
|
|
624991870d
|
Allow selecting elevation level with up/down buttons
|
2024-07-02 14:04:27 -07:00 |
|
|
23673cec8e
|
WIP: edge UI style
|
2024-07-02 12:14:19 -07:00 |
|
|
9f7be5d9c7
|
WIP: floating edge UI
|
2024-07-01 21:51:45 -07:00 |
|
|
ce6cd0be50
|
WIP: split hexes and building structure into different layers
|
2024-07-01 16:30:15 -07:00 |
|
|
e199c0d75a
|
Inkscape changes
|
2024-07-01 16:29:21 -07:00 |
|
|
f270c13fb3
|
Remove temporary style
|
2024-06-28 10:58:55 -07:00 |
|
|
578b42fbcf
|
Fix vectorAdd calculation; draw grid hexes after buildings
|
2024-06-28 09:22:10 -07:00 |
|
|
7364c01efe
|
Put grid cells above buildings
|
2024-06-27 19:52:12 -07:00 |
|