114 Commits

Author SHA1 Message Date
51974436ff WIP: dynamically add references to scenario svg 2024-05-30 10:44:22 -07:00
187faec2df Try to simplify trooper counter 2024-05-29 18:02:18 -07:00
e8fbe161e4 Import mapsheets.svg 2024-05-28 14:45:20 -07:00
a80728f16f WIP: mock selenium response 2024-05-24 15:59:17 -07:00
d01e0aa92b Add dice 2024-05-21 12:30:45 -07:00
787711eaa2 Delete some unused styles 2024-05-20 13:56:54 -07:00
07d8c6dc71 Make record sheet weapon icons bigger 2024-05-20 13:54:56 -07:00
5aec8dabe5 Record sheet layout 2024-05-20 13:43:55 -07:00
1818218abb WIP: record sheet layout 2024-05-20 12:56:42 -07:00
4d133b7181 Add weapon icons to record sheet 2024-05-20 09:07:16 -07:00
ff7e88457c Change furniture and tree/bush colors 2024-05-19 12:17:27 -07:00
66887e3710 Change attacker color from green to blue; change trace color 2024-05-19 12:10:00 -07:00
56cb96c0f8 Add elevation label to buildings on mapsheets 2024-05-19 11:52:30 -07:00
cdf1557c94 Rename furniture dresser to cabinet 2024-05-19 11:18:11 -07:00
9c75a71241 Clean up scenario files 2024-05-19 10:18:43 -07:00
2f7efc76e0 Make scenario files; consolidate mapsheets into one file 2024-05-19 10:05:17 -07:00
549ad8699f Finish furniture, recenter maps 2024-05-18 20:52:36 -07:00
3b641620ab Add furniture 2024-05-18 16:26:59 -07:00
f7606768b4 Tree grove and map 4 building 2024-05-17 22:04:09 -07:00
a6f3e2f0e0 Make map dot pattern 2024-05-17 16:23:20 -07:00
b89222872a Building layouts complete 2024-05-17 12:26:29 -07:00
9d4f58472d WIP: Buildings 2024-05-16 23:11:05 -07:00
021b8d3a9a Apply styles and map script to manually loaded files 2024-05-15 18:08:24 -07:00
bd31e3e4a6 Add ability to load a map file manually 2024-05-15 12:55:40 -07:00
fe9a18a14e Add some high-element maps to test performance 2024-05-15 11:24:28 -07:00
f021368a66 WIP: add fullscreen and download save abilities 2024-05-04 10:25:22 -07:00
3049acbe15 Remove unnecessary doctype tag from svg files 2024-05-02 22:09:39 -07:00
ddd32d47c5 Generate weapon data dynamically from counters 2024-05-02 16:58:00 -07:00
e0019128a0 Fix bad path set for object data prop 2024-05-02 12:12:44 -07:00
a69623b0ab Organize public directory contents into assets folders 2024-05-02 11:04:09 -07:00
6b32bde0bc Use an observer to create new object element when data attribute is changed 2024-05-01 23:37:44 -07:00
bbd29206cd Try using HTML markup in an SVG file 2024-04-30 14:13:22 -07:00
82d3a4b415 Create record sheet dynamically when map is loaded 2024-04-30 10:17:45 -07:00
3e521e2f64 Rename element class 'board' to 'gameboard' 2024-04-28 16:46:25 -07:00
c597f0dd76 Add cut-off right-most column to map3 2024-04-28 16:37:47 -07:00
2f36d4b76c Fix map-container not using full viewport height when map is small 2024-04-28 16:37:05 -07:00
2772333072 Add all scenario maps 2024-04-28 16:19:59 -07:00
0c1f7e2fde Add ability to change maps 2024-04-27 18:30:03 -07:00
75a0c37ea5 Some cleanup 2024-04-27 13:10:43 -07:00
f07d120b4b Refactor sight line module to remove almost all querying for elements 2024-04-26 16:08:40 -07:00
a5e1ebcd47 Refactor firing arc module, 'set' function 2024-04-26 14:08:05 -07:00
93ef00d180 More refactor of firing arcs module 2024-04-26 10:37:36 -07:00
917058f024 WIP: simplify/clarify firing arc algo 2024-04-25 20:06:51 -07:00
1833dfebf1 WIP: firing arcs algo 2024-04-25 17:21:46 -07:00
62a745d59f Change troop-number and troop-allegiance references to just number and allegiance 2024-04-24 15:50:59 -07:00
525ab34237 Remove selected counter when double-clicked 2024-04-24 13:58:45 -07:00
f3a5999142 Retain preexisting counters in move history 2024-04-24 13:14:32 -07:00
b73217c5c4 Make trooper counters groups 2024-04-24 12:21:35 -07:00
9e375ef373 Remove scrollbars from svg 2024-04-22 20:44:07 -07:00
2cf47e56fe Add missing row 2024-04-22 14:41:39 -07:00