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8d22cac6dc
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Add turn counter and inning indicator
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2025-06-16 22:41:28 -07:00 |
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bf3b4be441
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Make counter's firing arc visible on mouseover
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2025-06-16 22:41:28 -07:00 |
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bebdf3c7d6
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Add styling to sight line target hex
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2025-06-16 22:41:28 -07:00 |
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9f34506a34
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Avoid hiding firing arc if visibility is toggled when changing unit selection
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2025-06-16 22:41:28 -07:00 |
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126b9748b9
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Sight line logic; I think it works but this conditional is gnarly
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2025-06-16 22:41:28 -07:00 |
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36bbe584be
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WIP: sight line
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2025-06-16 22:41:28 -07:00 |
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9e7069ef13
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Fix firing arc position
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2025-06-16 22:41:28 -07:00 |
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8b66c4c304
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Select soldier by clicking on their counter; allow locking on another counter vs the hex
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2025-06-16 22:41:28 -07:00 |
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a67bff184b
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WIP: fix sight line
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2025-06-16 22:41:28 -07:00 |
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da6916c0e6
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WIP: put everything on the same hex in a group together; get rid of x and y coordinates on counters completely
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2025-06-16 22:41:28 -07:00 |
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82e55333bb
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Fix ending turn not selecting active counter
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2025-06-16 22:41:28 -07:00 |
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6a0ab60dc2
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Fix using duplicate ids for counters and clip paths
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2025-06-16 22:41:28 -07:00 |
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18bb0b885a
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Fix 'pan event being cancelled by the browser' bug
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2025-06-16 22:41:28 -07:00 |
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363b551068
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Add prone counters
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2025-06-16 22:41:28 -07:00 |
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2da40de2fc
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Toggle allegiance firing arc visibility
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2025-06-16 22:41:28 -07:00 |
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17e6a7812f
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Fix unselecting selected record
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2025-06-16 22:41:28 -07:00 |
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5fa5320713
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Clear sightline when counter moves back along move trace
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2025-06-16 22:41:28 -07:00 |
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d34072b03a
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Use right mouse button for setting sight line
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2025-06-16 22:41:28 -07:00 |
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91b5e53e9d
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WIP: more refactor
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2025-06-16 22:41:28 -07:00 |
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242445c907
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WIP: refactor
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2025-06-16 22:41:28 -07:00 |
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c7abbe9ded
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Movement history
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2025-06-16 22:41:28 -07:00 |
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925b5f08ca
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Overlaying firing arcs don't just keep getting darker and darker
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2025-06-16 22:41:28 -07:00 |
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178be98ed7
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End turn
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2025-06-16 22:41:28 -07:00 |
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5276532e70
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WIP: end movement, turn buttons
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2025-06-16 22:41:28 -07:00 |
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89251d0235
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Make sight-line stationary on click
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2025-06-16 22:41:28 -07:00 |
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a15e327229
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WIP: sight line, distance
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2025-06-16 22:41:28 -07:00 |
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d438469e33
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WIP: sight line and hex count
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2025-06-16 22:41:28 -07:00 |
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819fef2e67
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WIP: line draw, localstorage settings
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2025-06-16 22:41:28 -07:00 |
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4bcfa0a897
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Use matrix transform to calculate counter coordinates
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2025-06-16 22:41:28 -07:00 |
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5704b2a5b8
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Add adjustment debug panel
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2025-06-16 22:41:28 -07:00 |
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a23f942f8d
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Capture pointer when panning svg
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2025-06-16 22:41:28 -07:00 |
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e16aa83800
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Pan the map when clicked and dragged
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2025-06-16 22:41:28 -07:00 |
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aeccb04d3c
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Increase map to 2 map sheets; fix some layout/styles
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2025-06-16 22:41:28 -07:00 |
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2e3ae844ba
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WIP: think I got zoom working?
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2025-06-16 22:41:28 -07:00 |
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bc24a3b94d
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WIP: zoom
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2025-06-16 22:41:28 -07:00 |
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c22140ff22
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Only remove clicked counter if counter's soldier is currently selected
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2025-06-16 22:41:28 -07:00 |
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df2be3d36a
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Add line of sight
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2025-06-16 22:41:28 -07:00 |
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6349c58123
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Clean up some styles
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2025-06-16 22:41:28 -07:00 |
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4e9eb8cdca
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Add 'Clear Firing Arcs' buttons
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2025-06-16 22:41:28 -07:00 |
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a2d7e22c23
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Add physical status track to soldier records
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2025-06-16 22:41:28 -07:00 |
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64cbc94bdc
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WIP: template work
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2025-06-16 22:41:28 -07:00 |
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24456b95d4
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WIP: 3-state css?
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2025-06-16 22:41:28 -07:00 |
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015bf03921
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Fix corner finding algo for firing arc cone coverage
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2025-06-16 22:41:28 -07:00 |
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d5ae4253c8
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Refactor large function
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2025-06-16 22:41:28 -07:00 |
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7a10870d55
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Add some symmetry to edge point calculation function
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2025-06-16 22:41:28 -07:00 |
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f372f47e3a
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Some cleanup
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2025-06-16 22:41:28 -07:00 |
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65962f6266
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Fill firing arcs to map edge
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2025-06-16 22:41:28 -07:00 |
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1a0872916d
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Some cleanup
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2025-06-16 22:41:28 -07:00 |
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ec218f8940
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WIP: draw firing arc cone lines to map edge
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2025-06-16 22:41:28 -07:00 |
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46717cd9a0
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WIP: firing arcs: fix cone angle calculation
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2025-06-16 22:41:28 -07:00 |
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