142 Commits

Author SHA1 Message Date
ce6cd0be50 WIP: split hexes and building structure into different layers 2024-07-01 16:30:15 -07:00
80985eb58a Update updateSightLine for cube coords 2024-06-28 15:18:34 -07:00
83457c5218 Update deleteClone for cube coords 2024-06-28 15:10:28 -07:00
ade861767b WIP: get sightline working after cube coords update 2024-06-28 11:01:33 -07:00
578b42fbcf Fix vectorAdd calculation; draw grid hexes after buildings 2024-06-28 09:22:10 -07:00
016ad2e8f6 Fix elevation view styles 2024-06-27 15:03:35 -07:00
c148f4a4f3 WIP: render radial coord hexes/maps 2024-06-27 12:48:06 -07:00
07ab30fdec Fix restoring zoom on page reload 2024-06-14 16:49:36 -07:00
6200e19de1 Extract scenario-build function into separate module 2024-06-12 16:30:50 -07:00
333931c82c Fix load scenario transition fade out 2024-06-11 18:52:19 -07:00
0a2c97ee4b Remove some commented-out code 2024-06-11 15:20:40 -07:00
1b1a809178 WIP: Fix pan-zoom for webkit 2024-06-08 11:17:40 -07:00
71f972142b Don't use custom built-in elements because they are not supported in webkit 2024-06-04 16:19:58 -07:00
163e3a9de5 Fix/refactor tests 2024-06-01 17:50:58 -07:00
85f5abb4e2 Fix storing scenario in local storage 2024-05-30 18:06:46 -07:00
56c8411920 Make scenarios list in modal dynamic 2024-05-30 17:14:52 -07:00
981cc566f0 WIP: put all svg refs in scenario file at build time 2024-05-30 12:37:29 -07:00
187faec2df Try to simplify trooper counter 2024-05-29 18:02:18 -07:00
abc8b02a9c WIP: select counter test 2024-05-28 15:42:04 -07:00
e8fbe161e4 Import mapsheets.svg 2024-05-28 14:45:20 -07:00
a80728f16f WIP: mock selenium response 2024-05-24 15:59:17 -07:00
d729079cdf WIP: intercept request in test 2024-05-23 12:06:01 -07:00
d06277bad5 Minor refactor 2024-05-22 09:28:49 -07:00
8667e7e6da Don't export unnecessary functions 2024-05-22 09:26:32 -07:00
556abf9bbf Use observable for showing hex distance count 2024-05-22 09:20:54 -07:00
98e4fd58d8 Use observable for end move and prone flag 2024-05-22 09:12:47 -07:00
7395df376d Remove select callbacks and use observable instead 2024-05-21 21:20:06 -07:00
517c89b1cc Fix custom affiliation names 2024-05-20 14:07:00 -07:00
1818218abb WIP: record sheet layout 2024-05-20 12:56:42 -07:00
4d133b7181 Add weapon icons to record sheet 2024-05-20 09:07:16 -07:00
c692bc9020 Simplify loading scenarios 2024-05-19 21:42:39 -07:00
66887e3710 Change attacker color from green to blue; change trace color 2024-05-19 12:10:00 -07:00
021b8d3a9a Apply styles and map script to manually loaded files 2024-05-15 18:08:24 -07:00
7021b49933 Don't blow up if weapon element missing from trooper counters 2024-05-15 11:23:21 -07:00
734af1b580 Fix preexisting prone counter not removing if unit end movement without moving 2024-05-02 17:19:26 -07:00
ddd32d47c5 Generate weapon data dynamically from counters 2024-05-02 16:58:00 -07:00
a69623b0ab Organize public directory contents into assets folders 2024-05-02 11:04:09 -07:00
b008407808 Clear placing stack on unselect 2024-04-30 21:35:31 -07:00
a3bf726e40 Allow placing a counter that doesn't already exist 2024-04-30 21:22:00 -07:00
fcb205ba0b Allow selecting off-board units 2024-04-30 19:49:34 -07:00
9304d937fc Fix cancel firing arc placement bug 2024-04-30 17:31:38 -07:00
d393934679 Refactor index.js 2024-04-30 16:58:12 -07:00
9c67c4a4a5 Refactor place function in soldier module 2024-04-30 15:48:42 -07:00
6811f68b36 Fix end movement bug 2024-04-30 14:58:19 -07:00
09514b6c0c Refactor cell event listeners 2024-04-30 14:12:46 -07:00
82d3a4b415 Create record sheet dynamically when map is loaded 2024-04-30 10:17:45 -07:00
a4888a3e09 Clear sight line before drawing after unlocking 2024-04-28 16:52:34 -07:00
3e521e2f64 Rename element class 'board' to 'gameboard' 2024-04-28 16:46:25 -07:00
2772333072 Add all scenario maps 2024-04-28 16:19:59 -07:00
0c1f7e2fde Add ability to change maps 2024-04-27 18:30:03 -07:00