20 Commits

Author SHA1 Message Date
b9aa686528 Capture pan-zoom pointer sooner 2025-06-16 22:41:33 -07:00
edb5af99c7 WIP: add multiple counters to troopers and cells 2025-06-16 22:41:33 -07:00
6f292102e4 WIP: counters 2025-06-16 22:41:33 -07:00
703b2d8929 Add troop number and squad number when creating counters 2025-06-16 22:41:32 -07:00
7e5557bd32 Create counters with assigned weapons 2025-06-16 22:41:32 -07:00
a17ff4c696 WIP: counters 2025-06-16 22:41:32 -07:00
2d3a8df1a8 Update deleteClone for cube coords 2025-06-16 22:41:32 -07:00
ad48a076e6 WIP: get sightline working after cube coords update 2025-06-16 22:41:32 -07:00
9f4ff16638 WIP: intercept request in test 2025-06-16 22:41:31 -07:00
5453b87db7 Use observable for end move and prone flag 2025-06-16 22:41:31 -07:00
baa1d34578 Change attacker color from green to blue; change trace color 2025-06-16 22:41:30 -07:00
78882ad311 Fix preexisting prone counter not removing if unit end movement without moving 2025-06-16 22:41:30 -07:00
868ea94010 Generate weapon data dynamically from counters 2025-06-16 22:41:30 -07:00
088a37d128 Allow placing a counter that doesn't already exist 2025-06-16 22:41:29 -07:00
e6b6217221 Refactor place function in soldier module 2025-06-16 22:41:29 -07:00
93d17fc711 Fix end movement bug 2025-06-16 22:41:29 -07:00
1299c2cdaf Refactor cell event listeners 2025-06-16 22:41:29 -07:00
17fd1c813b Create record sheet dynamically when map is loaded 2025-06-16 22:41:29 -07:00
0da0c51a45 Rename element class 'board' to 'gameboard' 2025-06-16 22:41:29 -07:00
3e513c5684 Rename some files 2025-06-16 22:41:29 -07:00