|
b9aa686528
|
Capture pan-zoom pointer sooner
|
2025-06-16 22:41:33 -07:00 |
|
|
edb5af99c7
|
WIP: add multiple counters to troopers and cells
|
2025-06-16 22:41:33 -07:00 |
|
|
6f292102e4
|
WIP: counters
|
2025-06-16 22:41:33 -07:00 |
|
|
703b2d8929
|
Add troop number and squad number when creating counters
|
2025-06-16 22:41:32 -07:00 |
|
|
7e5557bd32
|
Create counters with assigned weapons
|
2025-06-16 22:41:32 -07:00 |
|
|
a17ff4c696
|
WIP: counters
|
2025-06-16 22:41:32 -07:00 |
|
|
2d3a8df1a8
|
Update deleteClone for cube coords
|
2025-06-16 22:41:32 -07:00 |
|
|
ad48a076e6
|
WIP: get sightline working after cube coords update
|
2025-06-16 22:41:32 -07:00 |
|
|
9f4ff16638
|
WIP: intercept request in test
|
2025-06-16 22:41:31 -07:00 |
|
|
5453b87db7
|
Use observable for end move and prone flag
|
2025-06-16 22:41:31 -07:00 |
|
|
baa1d34578
|
Change attacker color from green to blue; change trace color
|
2025-06-16 22:41:30 -07:00 |
|
|
78882ad311
|
Fix preexisting prone counter not removing if unit end movement without moving
|
2025-06-16 22:41:30 -07:00 |
|
|
868ea94010
|
Generate weapon data dynamically from counters
|
2025-06-16 22:41:30 -07:00 |
|
|
088a37d128
|
Allow placing a counter that doesn't already exist
|
2025-06-16 22:41:29 -07:00 |
|
|
e6b6217221
|
Refactor place function in soldier module
|
2025-06-16 22:41:29 -07:00 |
|
|
93d17fc711
|
Fix end movement bug
|
2025-06-16 22:41:29 -07:00 |
|
|
1299c2cdaf
|
Refactor cell event listeners
|
2025-06-16 22:41:29 -07:00 |
|
|
17fd1c813b
|
Create record sheet dynamically when map is loaded
|
2025-06-16 22:41:29 -07:00 |
|
|
0da0c51a45
|
Rename element class 'board' to 'gameboard'
|
2025-06-16 22:41:29 -07:00 |
|
|
3e513c5684
|
Rename some files
|
2025-06-16 22:41:29 -07:00 |
|