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e0019128a0
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Fix bad path set for object data prop
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2024-05-02 12:12:44 -07:00 |
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0e2ddffc82
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Change double quotes to single
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2024-05-02 11:53:08 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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9ac571cc24
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Organize index.js a bit better
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2024-05-02 10:14:35 -07:00 |
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6b32bde0bc
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Use an observer to create new object element when data attribute is changed
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2024-05-01 23:37:44 -07:00 |
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cb76c9c68a
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WIP: recreate object element when loading maps to avoid node warnings about dangling file handles
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2024-05-01 22:53:18 -07:00 |
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b008407808
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Clear placing stack on unselect
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2024-04-30 21:35:31 -07:00 |
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a3bf726e40
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Allow placing a counter that doesn't already exist
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2024-04-30 21:22:00 -07:00 |
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fcb205ba0b
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Allow selecting off-board units
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2024-04-30 19:49:34 -07:00 |
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9304d937fc
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Fix cancel firing arc placement bug
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2024-04-30 17:31:38 -07:00 |
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d393934679
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Refactor index.js
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2024-04-30 16:58:12 -07:00 |
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9c67c4a4a5
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Refactor place function in soldier module
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2024-04-30 15:48:42 -07:00 |
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6811f68b36
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Fix end movement bug
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2024-04-30 14:58:19 -07:00 |
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09514b6c0c
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Refactor cell event listeners
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2024-04-30 14:12:46 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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a4888a3e09
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Clear sight line before drawing after unlocking
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2024-04-28 16:52:34 -07:00 |
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3e521e2f64
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Rename element class 'board' to 'gameboard'
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2024-04-28 16:46:25 -07:00 |
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4ce55ea0cd
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Remove a console.log
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2024-04-28 16:40:44 -07:00 |
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2772333072
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Add all scenario maps
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2024-04-28 16:19:59 -07:00 |
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cf190d8e7a
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Restore content visibility on page reload
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2024-04-28 16:19:32 -07:00 |
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1d5d5a2cda
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Add a map.js
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2024-04-28 16:18:34 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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ce98e32565
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Rename some files
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2024-04-27 15:58:11 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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b88945ced6
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Remove 'reveal pattern' from counter module
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2024-04-27 12:34:07 -07:00 |
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25c74d9a8e
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Remove 'reveal pattern' from sight line module
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2024-04-27 12:24:51 -07:00 |
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77f9f8afa4
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Remove 'reveal pattern' from firing arc module
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2024-04-27 12:03:48 -07:00 |
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25a79c4be5
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Remove 'reveal pattern' from game, as it's not necessary
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2024-04-27 11:55:25 -07:00 |
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bbd58ed2a0
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Remove calling record sheet object with 'new'
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2024-04-27 10:28:16 -07:00 |
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0c693a0383
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Move function into closure
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2024-04-27 10:27:54 -07:00 |
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9aada19dbd
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Remove calling the gme module with 'new'
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2024-04-27 10:24:11 -07:00 |
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ef885b91c2
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Remove calling the counter module with 'new'
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2024-04-27 09:06:57 -07:00 |
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d73b534f68
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Minor refactor
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2024-04-27 08:18:47 -07:00 |
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d911ba9bca
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Refactor sight line module to extract svg queries into game module
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2024-04-26 23:55:01 -07:00 |
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bcd34e76db
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Remove calling firing arc module with 'new'
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2024-04-26 21:50:22 -07:00 |
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ea3341323a
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Remove calling sight line module with 'new'
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2024-04-26 21:04:08 -07:00 |
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00323b63eb
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Make sight line module a function instead of a class
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2024-04-26 18:19:35 -07:00 |
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f07d120b4b
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Refactor sight line module to remove almost all querying for elements
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2024-04-26 16:08:40 -07:00 |
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a5e1ebcd47
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Refactor firing arc module, 'set' function
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2024-04-26 14:08:05 -07:00 |
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9d02591fac
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More refactor of firing arc module
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2024-04-26 12:14:24 -07:00 |
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93ef00d180
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More refactor of firing arcs module
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2024-04-26 10:37:36 -07:00 |
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b4898daa2f
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Remove svg queries from firing arc position function
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2024-04-25 22:02:10 -07:00 |
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917058f024
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WIP: simplify/clarify firing arc algo
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2024-04-25 20:06:51 -07:00 |
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1833dfebf1
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WIP: firing arcs algo
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2024-04-25 17:21:46 -07:00 |
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7f0c19becd
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More functional refactor
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2024-04-24 19:35:42 -07:00 |
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e7f7bf1f31
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Add two more sight line query functions
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2024-04-24 16:43:14 -07:00 |
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accff86ae1
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Move more firing arc logic to its module
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2024-04-24 16:18:49 -07:00 |
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62a745d59f
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Change troop-number and troop-allegiance references to just number and allegiance
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2024-04-24 15:50:59 -07:00 |
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bdeddc71eb
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Remove references to 'container' in counter.js; fix dblclick not working right
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2024-04-24 15:08:07 -07:00 |
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525ab34237
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Remove selected counter when double-clicked
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2024-04-24 13:58:45 -07:00 |
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