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bd31e3e4a6
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Add ability to load a map file manually
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2024-05-15 12:55:40 -07:00 |
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26285e4be7
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Rename variables for clarity
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2024-05-15 11:22:47 -07:00 |
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f021368a66
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WIP: add fullscreen and download save abilities
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2024-05-04 10:25:22 -07:00 |
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e0019128a0
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Fix bad path set for object data prop
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2024-05-02 12:12:44 -07:00 |
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0e2ddffc82
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Change double quotes to single
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2024-05-02 11:53:08 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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9ac571cc24
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Organize index.js a bit better
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2024-05-02 10:14:35 -07:00 |
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6b32bde0bc
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Use an observer to create new object element when data attribute is changed
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2024-05-01 23:37:44 -07:00 |
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cb76c9c68a
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WIP: recreate object element when loading maps to avoid node warnings about dangling file handles
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2024-05-01 22:53:18 -07:00 |
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d393934679
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Refactor index.js
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2024-04-30 16:58:12 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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4ce55ea0cd
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Remove a console.log
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2024-04-28 16:40:44 -07:00 |
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cf190d8e7a
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Restore content visibility on page reload
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2024-04-28 16:19:32 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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ce98e32565
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Rename some files
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2024-04-27 15:58:11 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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25a79c4be5
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Remove 'reveal pattern' from game, as it's not necessary
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2024-04-27 11:55:25 -07:00 |
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bbd58ed2a0
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Remove calling record sheet object with 'new'
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2024-04-27 10:28:16 -07:00 |
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9aada19dbd
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Remove calling the gme module with 'new'
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2024-04-27 10:24:11 -07:00 |
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1833dfebf1
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WIP: firing arcs algo
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2024-04-25 17:21:46 -07:00 |
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7f0c19becd
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More functional refactor
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2024-04-24 19:35:42 -07:00 |
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62a745d59f
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Change troop-number and troop-allegiance references to just number and allegiance
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2024-04-24 15:50:59 -07:00 |
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bdeddc71eb
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Remove references to 'container' in counter.js; fix dblclick not working right
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2024-04-24 15:08:07 -07:00 |
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bbf65197db
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Extract panzoom logic into separate module
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2024-04-22 20:58:17 -07:00 |
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4dc47d6f04
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Add grenade counter
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2024-04-22 14:28:29 -07:00 |
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c23d9be954
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Fade the map in after it is done loading
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2024-04-22 12:09:50 -07:00 |
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b443b37a11
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Update storing pan & zoom changes to localStorage
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2024-04-22 11:43:31 -07:00 |
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143e3cdb45
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Add callbacks for updating the UI
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2024-04-17 13:05:47 -07:00 |
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4229c732bc
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Use JS for damage indicator changes instead of CSS
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2024-04-17 10:20:15 -07:00 |
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460027e965
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Move most game logic into its own file
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2024-04-16 19:41:27 -07:00 |
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4ffd8eb5c4
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WIP
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2024-04-16 15:47:47 -07:00 |
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811cf8999f
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WIP
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2024-04-16 13:29:16 -07:00 |
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0aef8a6401
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WIP
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2024-04-14 13:12:21 -07:00 |
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Catalin Mititiuc
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97cc1f012a
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Import pan/zoom functions from external module
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2024-04-14 10:14:25 -07:00 |
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Catalin Mititiuc
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143d61e49b
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Position hexes with CSS; move map styles into separate file
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2024-04-11 17:17:03 -07:00 |
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Catalin Mititiuc
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b192fc0790
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Import map svg in an object; add a dev server
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2024-04-11 13:15:41 -07:00 |
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