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d06277bad5
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Minor refactor
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2024-05-22 09:28:49 -07:00 |
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8667e7e6da
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Don't export unnecessary functions
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2024-05-22 09:26:32 -07:00 |
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556abf9bbf
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Use observable for showing hex distance count
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2024-05-22 09:20:54 -07:00 |
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98e4fd58d8
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Use observable for end move and prone flag
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2024-05-22 09:12:47 -07:00 |
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7395df376d
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Remove select callbacks and use observable instead
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2024-05-21 21:20:06 -07:00 |
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517c89b1cc
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Fix custom affiliation names
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2024-05-20 14:07:00 -07:00 |
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1818218abb
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WIP: record sheet layout
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2024-05-20 12:56:42 -07:00 |
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4d133b7181
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Add weapon icons to record sheet
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2024-05-20 09:07:16 -07:00 |
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c692bc9020
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Simplify loading scenarios
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2024-05-19 21:42:39 -07:00 |
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66887e3710
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Change attacker color from green to blue; change trace color
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2024-05-19 12:10:00 -07:00 |
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021b8d3a9a
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Apply styles and map script to manually loaded files
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2024-05-15 18:08:24 -07:00 |
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7021b49933
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Don't blow up if weapon element missing from trooper counters
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2024-05-15 11:23:21 -07:00 |
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734af1b580
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Fix preexisting prone counter not removing if unit end movement without moving
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2024-05-02 17:19:26 -07:00 |
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ddd32d47c5
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Generate weapon data dynamically from counters
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2024-05-02 16:58:00 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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b008407808
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Clear placing stack on unselect
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2024-04-30 21:35:31 -07:00 |
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a3bf726e40
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Allow placing a counter that doesn't already exist
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2024-04-30 21:22:00 -07:00 |
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fcb205ba0b
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Allow selecting off-board units
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2024-04-30 19:49:34 -07:00 |
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9304d937fc
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Fix cancel firing arc placement bug
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2024-04-30 17:31:38 -07:00 |
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d393934679
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Refactor index.js
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2024-04-30 16:58:12 -07:00 |
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9c67c4a4a5
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Refactor place function in soldier module
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2024-04-30 15:48:42 -07:00 |
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6811f68b36
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Fix end movement bug
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2024-04-30 14:58:19 -07:00 |
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09514b6c0c
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Refactor cell event listeners
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2024-04-30 14:12:46 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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a4888a3e09
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Clear sight line before drawing after unlocking
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2024-04-28 16:52:34 -07:00 |
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3e521e2f64
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Rename element class 'board' to 'gameboard'
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2024-04-28 16:46:25 -07:00 |
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2772333072
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Add all scenario maps
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2024-04-28 16:19:59 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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ce98e32565
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Rename some files
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2024-04-27 15:58:11 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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b88945ced6
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Remove 'reveal pattern' from counter module
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2024-04-27 12:34:07 -07:00 |
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25c74d9a8e
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Remove 'reveal pattern' from sight line module
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2024-04-27 12:24:51 -07:00 |
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77f9f8afa4
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Remove 'reveal pattern' from firing arc module
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2024-04-27 12:03:48 -07:00 |
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25a79c4be5
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Remove 'reveal pattern' from game, as it's not necessary
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2024-04-27 11:55:25 -07:00 |
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0c693a0383
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Move function into closure
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2024-04-27 10:27:54 -07:00 |
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9aada19dbd
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Remove calling the gme module with 'new'
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2024-04-27 10:24:11 -07:00 |
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ef885b91c2
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Remove calling the counter module with 'new'
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2024-04-27 09:06:57 -07:00 |
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d73b534f68
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Minor refactor
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2024-04-27 08:18:47 -07:00 |
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d911ba9bca
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Refactor sight line module to extract svg queries into game module
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2024-04-26 23:55:01 -07:00 |
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bcd34e76db
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Remove calling firing arc module with 'new'
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2024-04-26 21:50:22 -07:00 |
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ea3341323a
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Remove calling sight line module with 'new'
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2024-04-26 21:04:08 -07:00 |
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00323b63eb
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Make sight line module a function instead of a class
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2024-04-26 18:19:35 -07:00 |
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f07d120b4b
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Refactor sight line module to remove almost all querying for elements
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2024-04-26 16:08:40 -07:00 |
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a5e1ebcd47
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Refactor firing arc module, 'set' function
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2024-04-26 14:08:05 -07:00 |
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9d02591fac
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More refactor of firing arc module
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2024-04-26 12:14:24 -07:00 |
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93ef00d180
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More refactor of firing arcs module
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2024-04-26 10:37:36 -07:00 |
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b4898daa2f
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Remove svg queries from firing arc position function
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2024-04-25 22:02:10 -07:00 |
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917058f024
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WIP: simplify/clarify firing arc algo
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2024-04-25 20:06:51 -07:00 |
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1833dfebf1
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WIP: firing arcs algo
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2024-04-25 17:21:46 -07:00 |
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7f0c19becd
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More functional refactor
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2024-04-24 19:35:42 -07:00 |
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