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e2f6fbe291
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WIP: add fallen mech and vehicle templates
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2024-07-16 18:57:47 -07:00 |
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5483d4603b
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Add counter sheet template images
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2024-07-16 18:57:14 -07:00 |
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1925e7cf85
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Inkscape changes
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2024-07-16 18:56:35 -07:00 |
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3f24534eb7
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WIP: Turn/torso-twist mech template on keypress
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2024-07-16 14:05:11 -07:00 |
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5ea152f4f6
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Add text for mech template
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2024-07-15 20:29:15 -07:00 |
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0a46d95bce
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Inkscape changes
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2024-07-15 20:27:28 -07:00 |
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dfbc2590b1
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Clean up mech template
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2024-07-15 19:30:06 -07:00 |
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f33f13c040
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Inkscape changes
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2024-07-15 19:29:24 -07:00 |
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b4fee4fde9
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WIP: add mech template counter
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2024-07-15 18:04:39 -07:00 |
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a06d8b0325
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Add temp mech template
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2024-07-15 15:17:35 -07:00 |
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5763dccbde
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WIP: Render buildings already in gameboard when scenario is loaded
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2024-07-15 14:58:53 -07:00 |
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9b85d20fec
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Make record sheet allegiance name text smaller to fit
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2024-07-15 11:03:56 -07:00 |
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a70c2617d5
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Remove hard-coded map data
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2024-07-13 11:47:07 -07:00 |
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c0fe040738
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Add special transform for building 4, mapsheet 1
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2024-07-13 11:44:13 -07:00 |
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5465a0741a
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Build scenarios from data in SVG files
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2024-07-12 18:27:18 -07:00 |
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bb05eba60c
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Remove style that makes desk furniture stroke width different than other furniture
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2024-07-11 11:29:01 -07:00 |
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ba31dcd751
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Re-add hex text label styles
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2024-07-10 23:02:39 -07:00 |
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ccb1cb2c75
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Allow generic maps to be still generated
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2024-07-10 22:41:28 -07:00 |
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9c200873d6
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Highlight elevation level on mouse hover
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2024-07-10 21:08:05 -07:00 |
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0368c8e962
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Clean up scenarios; move some styles into .css files
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2024-07-10 19:45:42 -07:00 |
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b3f902f012
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Build scenarios from scenario files
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2024-07-10 17:35:18 -07:00 |
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4cf7aaab80
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View squad records
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2024-07-08 18:13:37 -07:00 |
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d244c16e10
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Inkscape changes
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2024-07-03 11:36:03 -07:00 |
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d5a8c133f1
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Change furniture color
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2024-07-03 11:29:31 -07:00 |
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3bce4a6ed6
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Add building height labels
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2024-07-03 11:10:46 -07:00 |
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ae21d408d1
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Change elevation level selector selected color
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2024-07-03 10:04:58 -07:00 |
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99d60421e3
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Move tree copse terrain feature from grid into buildings group
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2024-07-03 09:41:56 -07:00 |
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cff0cc6dd6
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Make stairs visible on roof levels
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2024-07-03 09:26:48 -07:00 |
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c4047b56d7
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Render roofs below current elevation level in different color
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2024-07-02 20:57:41 -07:00 |
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6907f65085
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Fix counter text size for firefox
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2024-07-02 17:44:03 -07:00 |
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5f17d5d786
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Add troop number and squad number when creating counters
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2024-07-02 17:18:45 -07:00 |
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71724cc979
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WIP: counters
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2024-07-02 15:27:27 -07:00 |
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624991870d
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Allow selecting elevation level with up/down buttons
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2024-07-02 14:04:27 -07:00 |
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23673cec8e
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WIP: edge UI style
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2024-07-02 12:14:19 -07:00 |
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9f7be5d9c7
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WIP: floating edge UI
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2024-07-01 21:51:45 -07:00 |
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ce6cd0be50
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WIP: split hexes and building structure into different layers
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2024-07-01 16:30:15 -07:00 |
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e199c0d75a
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Inkscape changes
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2024-07-01 16:29:21 -07:00 |
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f270c13fb3
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Remove temporary style
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2024-06-28 10:58:55 -07:00 |
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578b42fbcf
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Fix vectorAdd calculation; draw grid hexes after buildings
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2024-06-28 09:22:10 -07:00 |
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7364c01efe
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Put grid cells above buildings
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2024-06-27 19:52:12 -07:00 |
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295f0ae192
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Add stairs to map4 building8
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2024-06-27 19:51:18 -07:00 |
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c2b2e05fd9
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Fix some door edges
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2024-06-27 15:49:19 -07:00 |
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a3804bb1d4
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Add checked select-elevation style
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2024-06-27 15:07:24 -07:00 |
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016ad2e8f6
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Fix elevation view styles
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2024-06-27 15:03:35 -07:00 |
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4986357f34
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Make building styles visible in blink/webkit engines
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2024-06-27 14:36:16 -07:00 |
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c148f4a4f3
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WIP: render radial coord hexes/maps
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2024-06-27 12:48:06 -07:00 |
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9c0645b481
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Save inkscape svg file
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2024-06-27 10:41:44 -07:00 |
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22ce3905b2
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Add furniture
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2024-06-26 22:50:01 -07:00 |
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e87915454c
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Add doors, windows and exits to all buildings
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2024-06-25 15:37:43 -07:00 |
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792e4f1eb2
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WIP: hide exits and windows when viewing basement levels
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2024-06-25 10:59:06 -07:00 |
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