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e3de50ceef
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WIP: smoothe squad view
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2025-06-16 22:41:33 -07:00 |
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fa483cc76f
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Add weapon counters for new weapons
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2025-06-16 22:41:33 -07:00 |
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31061628ad
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Add weapons for scenario 2
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2025-06-16 22:41:33 -07:00 |
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4cefa1fd32
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Fix building2 corner
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2025-06-16 22:41:33 -07:00 |
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53d6c6742a
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Ok, hover and firing arc doesn't get stuck at all
Not sure about counters
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2025-06-16 22:41:33 -07:00 |
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2b88b9fa8c
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Clean up
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2025-06-16 22:41:33 -07:00 |
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31a0ea2b47
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Some cleanup
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2025-06-16 22:41:33 -07:00 |
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8c2d8054a1
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I feel like I might have it?
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2025-06-16 22:41:33 -07:00 |
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cefd44f67a
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I feel like I'm close
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2025-06-16 22:41:33 -07:00 |
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0d5f4f5311
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WIP: pointer events test
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2025-06-16 22:41:33 -07:00 |
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f48928a3d4
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Add some team color counters
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2025-06-16 22:41:33 -07:00 |
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337da46305
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Remove prone toggle
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2025-06-16 22:41:33 -07:00 |
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05e74bc33e
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Handle clicks in grid-top cell
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2025-06-16 22:41:33 -07:00 |
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edb5af99c7
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WIP: add multiple counters to troopers and cells
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2025-06-16 22:41:33 -07:00 |
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afd0ff2f6a
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Edit some counters
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2025-06-16 22:41:33 -07:00 |
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6f292102e4
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WIP: counters
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2025-06-16 22:41:33 -07:00 |
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dfda05dc3a
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WIP: add fallen mech and vehicle templates
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2025-06-16 22:41:32 -07:00 |
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8cad50c249
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Add counter sheet template images
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2025-06-16 22:41:32 -07:00 |
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060d66172e
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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3887c64ff9
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WIP: Turn/torso-twist mech template on keypress
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2025-06-16 22:41:32 -07:00 |
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cd102274a8
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Add text for mech template
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2025-06-16 22:41:32 -07:00 |
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d698ef0db4
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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52f80acf3c
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Clean up mech template
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2025-06-16 22:41:32 -07:00 |
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98c9c8048a
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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59da49f8c9
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WIP: add mech template counter
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2025-06-16 22:41:32 -07:00 |
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391a9d752c
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Add temp mech template
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2025-06-16 22:41:32 -07:00 |
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b98512b6f0
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WIP: Render buildings already in gameboard when scenario is loaded
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2025-06-16 22:41:32 -07:00 |
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10a1eb409e
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Remove hard-coded map data
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2025-06-16 22:41:32 -07:00 |
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04dc3d9a58
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Add special transform for building 4, mapsheet 1
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2025-06-16 22:41:32 -07:00 |
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2e5d35e8ad
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Build scenarios from data in SVG files
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2025-06-16 22:41:32 -07:00 |
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3adf47f6a0
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Allow generic maps to be still generated
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2025-06-16 22:41:32 -07:00 |
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c81af0c995
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Clean up scenarios; move some styles into .css files
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2025-06-16 22:41:32 -07:00 |
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ccd1d5eabc
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Build scenarios from scenario files
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2025-06-16 22:41:32 -07:00 |
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28fbffa3ae
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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07506c4039
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Add building height labels
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2025-06-16 22:41:32 -07:00 |
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13e0c5f084
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Make stairs visible on roof levels
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2025-06-16 22:41:32 -07:00 |
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d93502a407
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Render roofs below current elevation level in different color
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2025-06-16 22:41:32 -07:00 |
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a17ff4c696
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WIP: counters
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2025-06-16 22:41:32 -07:00 |
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2fa516950b
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WIP: split hexes and building structure into different layers
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2025-06-16 22:41:32 -07:00 |
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1696d9edc0
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Inkscape changes
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2025-06-16 22:41:32 -07:00 |
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31cd389b46
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Fix vectorAdd calculation; draw grid hexes after buildings
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2025-06-16 22:41:32 -07:00 |
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99b399b90e
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Add stairs to map4 building8
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2025-06-16 22:41:32 -07:00 |
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0bba4be83f
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Fix some door edges
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2025-06-16 22:41:32 -07:00 |
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e7aebda9dc
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Fix elevation view styles
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2025-06-16 22:41:32 -07:00 |
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fdb3840564
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WIP: render radial coord hexes/maps
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2025-06-16 22:41:32 -07:00 |
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8dd62a5459
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Save inkscape svg file
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2025-06-16 22:41:32 -07:00 |
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2d29c6715c
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Remove layer
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2025-06-16 22:41:31 -07:00 |
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aba4c91747
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Fix classes
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2025-06-16 22:41:31 -07:00 |
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deb8942692
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View all 4 maps
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2025-06-16 22:41:31 -07:00 |
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b83058b353
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Convert map4 css transforms to attributes
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2025-06-16 22:41:31 -07:00 |
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