290 Commits

Author SHA1 Message Date
2f7efc76e0 Make scenario files; consolidate mapsheets into one file 2024-05-19 10:05:17 -07:00
549ad8699f Finish furniture, recenter maps 2024-05-18 20:52:36 -07:00
3b641620ab Add furniture 2024-05-18 16:26:59 -07:00
f7606768b4 Tree grove and map 4 building 2024-05-17 22:04:09 -07:00
a6f3e2f0e0 Make map dot pattern 2024-05-17 16:23:20 -07:00
b89222872a Building layouts complete 2024-05-17 12:26:29 -07:00
9d4f58472d WIP: Buildings 2024-05-16 23:11:05 -07:00
021b8d3a9a Apply styles and map script to manually loaded files 2024-05-15 18:08:24 -07:00
bd31e3e4a6 Add ability to load a map file manually 2024-05-15 12:55:40 -07:00
98f8464aeb WIP: remove symlink 2024-05-15 11:25:52 -07:00
fe9a18a14e Add some high-element maps to test performance 2024-05-15 11:24:28 -07:00
7021b49933 Don't blow up if weapon element missing from trooper counters 2024-05-15 11:23:21 -07:00
26285e4be7 Rename variables for clarity 2024-05-15 11:22:47 -07:00
f021368a66 WIP: add fullscreen and download save abilities 2024-05-04 10:25:22 -07:00
3049acbe15 Remove unnecessary doctype tag from svg files 2024-05-02 22:09:39 -07:00
734af1b580 Fix preexisting prone counter not removing if unit end movement without moving 2024-05-02 17:19:26 -07:00
ddd32d47c5 Generate weapon data dynamically from counters 2024-05-02 16:58:00 -07:00
e0019128a0 Fix bad path set for object data prop 2024-05-02 12:12:44 -07:00
0e2ddffc82 Change double quotes to single 2024-05-02 11:53:08 -07:00
686b05350d Update README 2024-05-02 11:43:00 -07:00
a69623b0ab Organize public directory contents into assets folders 2024-05-02 11:04:09 -07:00
9ac571cc24 Organize index.js a bit better 2024-05-02 10:14:35 -07:00
d2c218f72d Use NODE_ENV to test for test environment; improve scripts 2024-05-02 10:05:50 -07:00
e639bedadc Clean up test 2024-05-02 08:54:59 -07:00
6b32bde0bc Use an observer to create new object element when data attribute is changed 2024-05-01 23:37:44 -07:00
cb76c9c68a WIP: recreate object element when loading maps to avoid node warnings about dangling file handles 2024-05-01 22:53:18 -07:00
b008407808 Clear placing stack on unselect 2024-04-30 21:35:31 -07:00
a3bf726e40 Allow placing a counter that doesn't already exist 2024-04-30 21:22:00 -07:00
1eda0dafd5 Fix test; add some scripts 2024-04-30 20:34:39 -07:00
fcb205ba0b Allow selecting off-board units 2024-04-30 19:49:34 -07:00
9304d937fc Fix cancel firing arc placement bug 2024-04-30 17:31:38 -07:00
d393934679 Refactor index.js 2024-04-30 16:58:12 -07:00
9c67c4a4a5 Refactor place function in soldier module 2024-04-30 15:48:42 -07:00
6811f68b36 Fix end movement bug 2024-04-30 14:58:19 -07:00
bbd29206cd Try using HTML markup in an SVG file 2024-04-30 14:13:22 -07:00
09514b6c0c Refactor cell event listeners 2024-04-30 14:12:46 -07:00
82d3a4b415 Create record sheet dynamically when map is loaded 2024-04-30 10:17:45 -07:00
a4888a3e09 Clear sight line before drawing after unlocking 2024-04-28 16:52:34 -07:00
3e521e2f64 Rename element class 'board' to 'gameboard' 2024-04-28 16:46:25 -07:00
4ce55ea0cd Remove a console.log 2024-04-28 16:40:44 -07:00
c597f0dd76 Add cut-off right-most column to map3 2024-04-28 16:37:47 -07:00
2f36d4b76c Fix map-container not using full viewport height when map is small 2024-04-28 16:37:05 -07:00
2772333072 Add all scenario maps 2024-04-28 16:19:59 -07:00
cf190d8e7a Restore content visibility on page reload 2024-04-28 16:19:32 -07:00
1d5d5a2cda Add a map.js 2024-04-28 16:18:34 -07:00
0c1f7e2fde Add ability to change maps 2024-04-27 18:30:03 -07:00
ce98e32565 Rename some files 2024-04-27 15:58:11 -07:00
75a0c37ea5 Some cleanup 2024-04-27 13:10:43 -07:00
b88945ced6 Remove 'reveal pattern' from counter module 2024-04-27 12:34:07 -07:00
25c74d9a8e Remove 'reveal pattern' from sight line module 2024-04-27 12:24:51 -07:00