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9a4fec27da
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Fix duplicate ids in mapsheets.svg
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2024-06-01 11:30:47 -07:00 |
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10b27a788d
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WIP: implement build status plugin
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2024-05-31 13:41:06 -07:00 |
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b65cad124c
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Remove mapsheets.svg inline styles
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2024-05-30 18:30:41 -07:00 |
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85f5abb4e2
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Fix storing scenario in local storage
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2024-05-30 18:06:46 -07:00 |
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d2286b5fdb
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Fix highlighting selected counter
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2024-05-30 17:14:37 -07:00 |
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a49c0caff2
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Build scenario files
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2024-05-30 17:14:25 -07:00 |
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981cc566f0
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WIP: put all svg refs in scenario file at build time
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2024-05-30 12:37:29 -07:00 |
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51974436ff
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WIP: dynamically add references to scenario svg
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2024-05-30 10:44:22 -07:00 |
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187faec2df
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Try to simplify trooper counter
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2024-05-29 18:02:18 -07:00 |
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e8fbe161e4
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Import mapsheets.svg
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2024-05-28 14:45:20 -07:00 |
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a80728f16f
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WIP: mock selenium response
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2024-05-24 15:59:17 -07:00 |
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d01e0aa92b
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Add dice
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2024-05-21 12:30:45 -07:00 |
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787711eaa2
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Delete some unused styles
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2024-05-20 13:56:54 -07:00 |
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07d8c6dc71
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Make record sheet weapon icons bigger
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2024-05-20 13:54:56 -07:00 |
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5aec8dabe5
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Record sheet layout
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2024-05-20 13:43:55 -07:00 |
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1818218abb
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WIP: record sheet layout
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2024-05-20 12:56:42 -07:00 |
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4d133b7181
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Add weapon icons to record sheet
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2024-05-20 09:07:16 -07:00 |
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ff7e88457c
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Change furniture and tree/bush colors
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2024-05-19 12:17:27 -07:00 |
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66887e3710
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Change attacker color from green to blue; change trace color
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2024-05-19 12:10:00 -07:00 |
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56cb96c0f8
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Add elevation label to buildings on mapsheets
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2024-05-19 11:52:30 -07:00 |
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cdf1557c94
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Rename furniture dresser to cabinet
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2024-05-19 11:18:11 -07:00 |
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9c75a71241
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Clean up scenario files
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2024-05-19 10:18:43 -07:00 |
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2f7efc76e0
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Make scenario files; consolidate mapsheets into one file
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2024-05-19 10:05:17 -07:00 |
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549ad8699f
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Finish furniture, recenter maps
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2024-05-18 20:52:36 -07:00 |
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3b641620ab
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Add furniture
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2024-05-18 16:26:59 -07:00 |
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f7606768b4
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Tree grove and map 4 building
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2024-05-17 22:04:09 -07:00 |
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a6f3e2f0e0
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Make map dot pattern
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2024-05-17 16:23:20 -07:00 |
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b89222872a
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Building layouts complete
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2024-05-17 12:26:29 -07:00 |
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9d4f58472d
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WIP: Buildings
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2024-05-16 23:11:05 -07:00 |
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021b8d3a9a
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Apply styles and map script to manually loaded files
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2024-05-15 18:08:24 -07:00 |
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bd31e3e4a6
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Add ability to load a map file manually
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2024-05-15 12:55:40 -07:00 |
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fe9a18a14e
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Add some high-element maps to test performance
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2024-05-15 11:24:28 -07:00 |
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f021368a66
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WIP: add fullscreen and download save abilities
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2024-05-04 10:25:22 -07:00 |
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3049acbe15
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Remove unnecessary doctype tag from svg files
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2024-05-02 22:09:39 -07:00 |
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ddd32d47c5
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Generate weapon data dynamically from counters
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2024-05-02 16:58:00 -07:00 |
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e0019128a0
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Fix bad path set for object data prop
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2024-05-02 12:12:44 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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6b32bde0bc
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Use an observer to create new object element when data attribute is changed
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2024-05-01 23:37:44 -07:00 |
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bbd29206cd
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Try using HTML markup in an SVG file
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2024-04-30 14:13:22 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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3e521e2f64
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Rename element class 'board' to 'gameboard'
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2024-04-28 16:46:25 -07:00 |
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c597f0dd76
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Add cut-off right-most column to map3
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2024-04-28 16:37:47 -07:00 |
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2f36d4b76c
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Fix map-container not using full viewport height when map is small
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2024-04-28 16:37:05 -07:00 |
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2772333072
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Add all scenario maps
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2024-04-28 16:19:59 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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f07d120b4b
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Refactor sight line module to remove almost all querying for elements
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2024-04-26 16:08:40 -07:00 |
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a5e1ebcd47
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Refactor firing arc module, 'set' function
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2024-04-26 14:08:05 -07:00 |
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93ef00d180
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More refactor of firing arcs module
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2024-04-26 10:37:36 -07:00 |
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917058f024
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WIP: simplify/clarify firing arc algo
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2024-04-25 20:06:51 -07:00 |
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