31 Commits

Author SHA1 Message Date
fdb3840564 WIP: render radial coord hexes/maps 2025-06-16 22:41:32 -07:00
54448301b5 Add furniture 2025-06-16 22:41:32 -07:00
d481957d50 WIP: hide exits and windows when viewing basement levels 2025-06-16 22:41:32 -07:00
01588d7fe7 Make the tree copse its own thing, and not a building 2025-06-16 22:41:32 -07:00
f534a22c2e Extract scenario-build function into separate module 2025-06-16 22:41:31 -07:00
7b5fd7590b WIP: Fix pan-zoom for webkit 2025-06-16 22:41:31 -07:00
3de614c8ee Don't use custom built-in elements because they are not supported in webkit 2025-06-16 22:41:31 -07:00
0e12e3079b Remove mapsheets.svg inline styles 2025-06-16 22:41:31 -07:00
4075fd97f9 Try to simplify trooper counter 2025-06-16 22:41:31 -07:00
de1b9e2689 WIP: mock selenium response 2025-06-16 22:41:31 -07:00
cebf4ca548 Add dice 2025-06-16 22:41:31 -07:00
99029c6c93 Delete some unused styles 2025-06-16 22:41:31 -07:00
224aa06db5 Make record sheet weapon icons bigger 2025-06-16 22:41:31 -07:00
a528a96736 Record sheet layout 2025-06-16 22:41:31 -07:00
c0a6440b48 WIP: record sheet layout 2025-06-16 22:41:30 -07:00
142d472e06 Add weapon icons to record sheet 2025-06-16 22:41:30 -07:00
33c43c3914 Change furniture and tree/bush colors 2025-06-16 22:41:30 -07:00
baa1d34578 Change attacker color from green to blue; change trace color 2025-06-16 22:41:30 -07:00
e16e76664c Add elevation label to buildings on mapsheets 2025-06-16 22:41:30 -07:00
7e4fe779de Make scenario files; consolidate mapsheets into one file 2025-06-16 22:41:30 -07:00
5b34fd672b Finish furniture, recenter maps 2025-06-16 22:41:30 -07:00
a4e9d6e39c Add furniture 2025-06-16 22:41:30 -07:00
5836432013 Tree grove and map 4 building 2025-06-16 22:41:30 -07:00
d7f54a2255 Make map dot pattern 2025-06-16 22:41:30 -07:00
32147aaa4a Building layouts complete 2025-06-16 22:41:30 -07:00
379ff877f9 WIP: Buildings 2025-06-16 22:41:30 -07:00
873a5939ef Apply styles and map script to manually loaded files 2025-06-16 22:41:30 -07:00
9769b26ddb Add ability to load a map file manually 2025-06-16 22:41:30 -07:00
991fa5da26 Add some high-element maps to test performance 2025-06-16 22:41:30 -07:00
868ea94010 Generate weapon data dynamically from counters 2025-06-16 22:41:30 -07:00
17e28ba214 Organize public directory contents into assets folders 2025-06-16 22:41:29 -07:00