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ff7e88457c
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Change furniture and tree/bush colors
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2024-05-19 12:17:27 -07:00 |
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66887e3710
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Change attacker color from green to blue; change trace color
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2024-05-19 12:10:00 -07:00 |
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56cb96c0f8
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Add elevation label to buildings on mapsheets
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2024-05-19 11:52:30 -07:00 |
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cdf1557c94
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Rename furniture dresser to cabinet
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2024-05-19 11:18:11 -07:00 |
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9c75a71241
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Clean up scenario files
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2024-05-19 10:18:43 -07:00 |
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2f7efc76e0
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Make scenario files; consolidate mapsheets into one file
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2024-05-19 10:05:17 -07:00 |
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549ad8699f
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Finish furniture, recenter maps
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2024-05-18 20:52:36 -07:00 |
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3b641620ab
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Add furniture
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2024-05-18 16:26:59 -07:00 |
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f7606768b4
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Tree grove and map 4 building
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2024-05-17 22:04:09 -07:00 |
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a6f3e2f0e0
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Make map dot pattern
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2024-05-17 16:23:20 -07:00 |
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b89222872a
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Building layouts complete
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2024-05-17 12:26:29 -07:00 |
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9d4f58472d
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WIP: Buildings
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2024-05-16 23:11:05 -07:00 |
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021b8d3a9a
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Apply styles and map script to manually loaded files
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2024-05-15 18:08:24 -07:00 |
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bd31e3e4a6
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Add ability to load a map file manually
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2024-05-15 12:55:40 -07:00 |
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fe9a18a14e
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Add some high-element maps to test performance
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2024-05-15 11:24:28 -07:00 |
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f021368a66
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WIP: add fullscreen and download save abilities
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2024-05-04 10:25:22 -07:00 |
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3049acbe15
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Remove unnecessary doctype tag from svg files
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2024-05-02 22:09:39 -07:00 |
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ddd32d47c5
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Generate weapon data dynamically from counters
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2024-05-02 16:58:00 -07:00 |
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e0019128a0
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Fix bad path set for object data prop
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2024-05-02 12:12:44 -07:00 |
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a69623b0ab
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Organize public directory contents into assets folders
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2024-05-02 11:04:09 -07:00 |
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6b32bde0bc
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Use an observer to create new object element when data attribute is changed
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2024-05-01 23:37:44 -07:00 |
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bbd29206cd
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Try using HTML markup in an SVG file
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2024-04-30 14:13:22 -07:00 |
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82d3a4b415
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Create record sheet dynamically when map is loaded
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2024-04-30 10:17:45 -07:00 |
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3e521e2f64
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Rename element class 'board' to 'gameboard'
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2024-04-28 16:46:25 -07:00 |
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c597f0dd76
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Add cut-off right-most column to map3
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2024-04-28 16:37:47 -07:00 |
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2f36d4b76c
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Fix map-container not using full viewport height when map is small
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2024-04-28 16:37:05 -07:00 |
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2772333072
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Add all scenario maps
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2024-04-28 16:19:59 -07:00 |
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0c1f7e2fde
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Add ability to change maps
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2024-04-27 18:30:03 -07:00 |
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75a0c37ea5
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Some cleanup
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2024-04-27 13:10:43 -07:00 |
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f07d120b4b
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Refactor sight line module to remove almost all querying for elements
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2024-04-26 16:08:40 -07:00 |
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a5e1ebcd47
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Refactor firing arc module, 'set' function
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2024-04-26 14:08:05 -07:00 |
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93ef00d180
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More refactor of firing arcs module
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2024-04-26 10:37:36 -07:00 |
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917058f024
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WIP: simplify/clarify firing arc algo
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2024-04-25 20:06:51 -07:00 |
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1833dfebf1
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WIP: firing arcs algo
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2024-04-25 17:21:46 -07:00 |
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62a745d59f
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Change troop-number and troop-allegiance references to just number and allegiance
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2024-04-24 15:50:59 -07:00 |
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525ab34237
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Remove selected counter when double-clicked
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2024-04-24 13:58:45 -07:00 |
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f3a5999142
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Retain preexisting counters in move history
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2024-04-24 13:14:32 -07:00 |
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b73217c5c4
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Make trooper counters groups
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2024-04-24 12:21:35 -07:00 |
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9e375ef373
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Remove scrollbars from svg
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2024-04-22 20:44:07 -07:00 |
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2cf47e56fe
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Add missing row
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2024-04-22 14:41:39 -07:00 |
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4dc47d6f04
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Add grenade counter
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2024-04-22 14:28:29 -07:00 |
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c23d9be954
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Fade the map in after it is done loading
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2024-04-22 12:09:50 -07:00 |
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232d1b1d6a
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Update viewBox to make off-board starting positions visible
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2024-04-22 11:14:07 -07:00 |
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ea2ff860fa
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Use checkboxes for grenades
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2024-04-18 19:13:37 -07:00 |
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143e3cdb45
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Add callbacks for updating the UI
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2024-04-17 13:05:47 -07:00 |
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4229c732bc
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Use JS for damage indicator changes instead of CSS
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2024-04-17 10:20:15 -07:00 |
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460027e965
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Move most game logic into its own file
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2024-04-16 19:41:27 -07:00 |
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4ffd8eb5c4
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WIP
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2024-04-16 15:47:47 -07:00 |
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811cf8999f
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WIP
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2024-04-16 13:29:16 -07:00 |
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44feb23b19
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Turn off the image maps
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2024-04-14 13:27:38 -07:00 |
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