342 lines
9.8 KiB
JavaScript
342 lines
9.8 KiB
JavaScript
import * as firingArc from './game/firing_arc.js';
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import * as sightLine from './game/sight_line.js';
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import * as soldier from './game/soldier.js';
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import { Observable } from "./observable";
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let svg,
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placing = [];
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function getCellContents(cell) {
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return cell.querySelectorAll('*:not(use[href="#hex"])');
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}
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function getGridIndex({ parentElement: { dataset: { q, r, s, t }}}) {
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return { q: +q, r: +r, s: +s, t: +t };
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}
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function getHex(cell) {
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return cell.querySelector('use[href="#hex"]');
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}
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function getCellOccupant(cell) {
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return cell.querySelector('.counter');
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}
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function getCells(svg) {
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return svg.querySelectorAll('[data-q][data-r][data-s][data-t]');
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}
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function getLockedSightLine(svg) {
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return svg.querySelector('line.sight-line:not(.active)');
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}
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function getActiveSightLine(svg) {
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return svg.querySelector('line.sight-line.active');
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}
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function isGrenade(el) {
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return el && el.getAttribute('href') === '#counter-grenade';
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}
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function isClone(counter) {
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const isClone = counter.classList.contains('clone'),
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{ allegiance: clAl, number: clNum } = counter.dataset;
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return {
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of: function ({ dataset: { allegiance, number }}) {
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return isClone && clAl == allegiance && clNum == number;
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}
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};
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}
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function getCellPosition(cell) {
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const [x, y] = cell.getAttributeNS(null, 'transform').match(/-?\d+\.?\d*/g);
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return { x, y };
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}
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function getCell(q, r, s, t) {
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return svg.querySelector(`g[data-q="${q}"][data-r="${r}"][data-s="${s}"][data-t="${t}"]`);
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}
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function getCounterAtGridIndex(...coords) {
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return getCell(...coords).querySelector('.counter');
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}
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function getSelected() {
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return svg.querySelector(`.counter.selected[data-allegiance][data-number]`);
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}
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function deselect() {
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const selected = getSelected();
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placing = [];
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Observable.notify('proneflag', false);
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if (selected) {
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selected.classList.remove(soldier.getSelectedClass());
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clearSightLine();
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firingArc.clipAll(svg);
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}
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}
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function clearSightLine() {
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sightLine.setHexes([]);
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sightLine.clear();
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Observable.notify('distance');
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}
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function getSightLineHexes(source, target) {
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const { q: sq, r: sr, s: ss } = source.dataset;
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const { q: tq, r: tr, s: ts } = target.dataset;
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const sourceIndex = { q: +sq, r: +sr, s: +ss };
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const targetIndex = { q: +tq, r: +tr, s: +ts };
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const selector = sightLine
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.calcIndexes(sourceIndex, targetIndex)
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.map(({ q, r, s }) => `g[data-q="${q}"][data-r="${r}"][data-s="${s}"] use[href="#hex"]`)
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.join(', ');
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return svg.querySelectorAll(selector);
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}
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function updateSightLine(cell) {
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const hexes = getSightLineHexes(cell, sightLine.getLockTarget());
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sightLine.setHexes(hexes);
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sightLine.update(getCellPosition(cell));
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Observable.notify('distance', hexes.length - 1);
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}
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function drawSightLine(sourceCell, targetCell) {
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const hexes = getSightLineHexes(sourceCell, targetCell);
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sightLine.setHexes(hexes);
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const line = sightLine.create(getCellPosition(sourceCell), getCellPosition(targetCell));
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svg.querySelector('.gameboard').appendChild(line);
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Observable.notify('distance', hexes.length - 1);
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}
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function moveBackOneStepInHistory(counter) {
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const trace = soldier.getTrace(svg, counter);
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counter.remove();
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counter = getCounterAtGridIndex(...counter.dataset.previous.split(','));
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counter.classList.remove('clone');
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counter.classList.add(soldier.getSelectedClass());
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if (!('previous' in counter.dataset)) {
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trace.remove();
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} else {
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const points = trace.getAttribute('points').split(' ');
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points.pop();
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trace.setAttributeNS(null, 'points', points.join(' '));
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}
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return counter;
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}
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function clearMoveHistory(clone, counter) {
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clone.classList.remove('clone');
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clone.classList.add(soldier.getSelectedClass());
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counter.remove();
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counter = clone;
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soldier.removeClones(svg, counter);
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soldier.getTrace(svg, counter).remove();
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return counter;
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}
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function deleteClone(occupant, counter, cell) {
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const index = getGridIndex(occupant),
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trace = soldier.getTrace(svg, counter),
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pos = getCellPosition(cell),
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points = trace.getAttribute('points').split(' ').filter(p => p != `${pos.x},${pos.y}`).join(' ');;
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let current = counter;
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trace.setAttributeNS(null, 'points', points);
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while (current.dataset.previous != `${index.q},${index.r},${index.s},${index.t}`) {
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current = getCounterAtGridIndex(...current.dataset.previous.split(','));
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}
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current.dataset.previous = occupant.dataset.previous;
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occupant.remove();
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}
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function hasPreviousMoveInHistory(counter) {
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return 'previous' in counter.dataset;
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}
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function selectOffBoard() {
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Observable.notify('select', this);
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}
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function select(data) {
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const counter = data && (soldier.getCounter(svg, data) || soldier.createCounter(data));
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const isSelected = counter?.classList.contains(soldier.getSelectedClass());
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deselect();
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if (isSelected || !data) return;
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counter.classList.add(soldier.getSelectedClass());
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firingArc.get(svg, counter).forEach(el => el.removeAttribute('clip-path'));
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Observable.notify('proneflag', soldier.hasProne(counter));
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placing.push(counter);
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}
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function endMove() {
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const selected = getSelected();
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if (selected) {
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soldier.endMove(svg, selected);
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deselect();
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}
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}
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export function start(el) {
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svg = el;
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const startingLocations = svg.querySelector('.start-locations');
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startingLocations && getUnits(startingLocations).forEach(unit => unit.addEventListener('click', selectOffBoard));
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getCells(svg).forEach(cell => {
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cell.addEventListener('click', e => {
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const occupant = getCellOccupant(cell);
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let toPlace = placing.pop();
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if (isGrenade(toPlace)) {
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getHex(cell).after(toPlace);
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} else if (toPlace && !occupant) {
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soldier.place(svg, toPlace, cell);
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toPlace.removeEventListener('click', selectOffBoard);
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placing.push(toPlace);
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getLockedSightLine(svg) ? updateSightLine(cell) : clearSightLine();
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} else if (toPlace && occupant) {
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if (toPlace === occupant) {
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if (hasPreviousMoveInHistory(toPlace)) {
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toPlace = moveBackOneStepInHistory(toPlace);
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placing.push(toPlace);
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getLockedSightLine(svg) ? updateSightLine(toPlace.parentElement) : drawSightLine(toPlace.parentElement, cell);
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} else {
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Observable.notify('select');
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}
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} else if (!occupant.classList.contains('clone')) {
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Observable.notify('select', occupant);
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} else {
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if (isClone(occupant).of(toPlace)) {
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if (hasPreviousMoveInHistory(occupant)) {
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deleteClone(occupant, toPlace, cell);
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} else {
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toPlace = clearMoveHistory(occupant, toPlace);
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getLockedSightLine(svg) ? updateSightLine(cell) : clearSightLine();
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}
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}
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placing.push(toPlace);
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}
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} else if (!toPlace && occupant) {
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Observable.notify('select', occupant);
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} else {
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console.log('removing cell contents', cell);
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getCellContents(cell).forEach(el => el.remove());
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}
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const selected = getSelected();
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Observable.notify('proneflag', selected && soldier.hasProne(selected));
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});
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cell.addEventListener('dblclick', e => {
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const toPlace = placing.pop(),
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occupant = getCellOccupant(cell);
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if (toPlace && occupant && toPlace === occupant) {
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const { number, allegiance } = toPlace.dataset,
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selector = `[data-allegiance="${allegiance}"][data-number="${number}"]`;
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svg.querySelectorAll(selector).forEach(el => el.remove());
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Observable.notify('select');
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}
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});
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cell.addEventListener('contextmenu', e => {
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e.preventDefault();
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sightLine.toggleLock(cell);
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cell.dispatchEvent(new MouseEvent('pointerover'));
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});
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cell.addEventListener('pointerover', () => {
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const selected = getSelected();
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if (selected && svg.querySelector('.grid').contains(selected) && !getLockedSightLine(svg) && cell !== selected.parentElement) {
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clearSightLine();
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drawSightLine(selected.parentElement, cell);
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}
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let occupant = getCellOccupant(cell);
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if (occupant) {
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firingArc.toggleCounterVisibility(svg, occupant, true);
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}
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});
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cell.addEventListener('pointerout', () => {
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getActiveSightLine(svg) && clearSightLine();
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const occupant = getCellOccupant(cell);
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if (occupant) {
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firingArc.toggleCounterVisibility(svg, occupant, false);
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}
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});
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});
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// debug //
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const attacker = { dataset: { allegiance: 'attacker', number: 1, squad: 1 }};
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const defender = { dataset: { allegiance: 'defender', number: 1, squad: 2 }};
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soldier.place(svg, soldier.createCounter(attacker, 'blazer'), getCell(0, 0, 0, 0));
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soldier.place(svg, soldier.createCounter(defender, 'rifle'), getCell(-1, 0, 1, 0));
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///////////
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Observable.subscribe('select', select);
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Observable.subscribe('endmove', endMove);
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console.log('gameboard.js loaded');
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}
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export function stop() {
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Observable.unsubscribe('select', select);
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Observable.unsubscribe('endmove', endMove);
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}
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export function getUnits() {
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return soldier.getAllCounters(svg);
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}
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export function clearFiringArcs(allegiance) {
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firingArc.clear(svg, allegiance);
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}
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export function toggleProne() {
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const selected = getSelected();
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if (selected) soldier.toggleProne(selected);
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}
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export function toggleFiringArcVisibility() {
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firingArc.toggleVisibility(svg, this.dataset.allegiance);
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}
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export function setFiringArc() {
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const counter = getSelected(),
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isOnBoard = counter => counter && counter.parentElement.hasAttribute('data-q');
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if (isOnBoard(counter)) {
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firingArc.set(svg, this.dataset.size, counter, getCellPosition(counter.parentElement));
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}
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}
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export function setGrenade() {
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let counter = document.createElementNS(svgns, 'use');
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counter.setAttributeNS(null, 'href', '#counter-grenade');
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placing.push(counter);
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}
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