diff --git a/html/images/space.svg b/html/images/space.svg
index 97fb9d6..1c9e7e2 100644
--- a/html/images/space.svg
+++ b/html/images/space.svg
@@ -4,6 +4,7 @@
foreignObject {
font-size: 4pt;
font-family: courier;
+ color: white;
}
#info {
@@ -62,15 +63,13 @@
}
.wall.inverse {
- /* stroke: blue; */
- /* fill: lightgray; */
fill: gray;
- /* fill-opacity: 0.5; */
}
-
+
+
@@ -83,7 +82,7 @@
-
+
@@ -110,20 +109,16 @@
- fps
- - bounce off walls/border
+ - bounce from collisions
- gravity
- - complete surround by wall
- fall off screen after crash
- make ship a helicopter
- use paths for walls
- - multiple walls
- no walls
- stop reading data from elements
- ability to land
- - gravity
- limited fuel
- additional cannon firing modes
- - collision detection inside a shape
- only light up the collided wall
- keep ship position at 0,0 actual
- only start on movement not just any keypress