Commit Graph

119 Commits

Author SHA1 Message Date
c6ed409915 WIP: ECS 2026-01-19 14:28:09 -08:00
00f2243f03 WIP 2026-01-19 13:06:59 -08:00
616c8184d0 Add limit for angular velocity 2026-01-17 15:23:59 -08:00
d779f802a6 Rotate gun with torque and angular acceleration/velocity 2026-01-17 13:25:00 -08:00
12d9d8ae95 Add gravity 2026-01-17 12:22:13 -08:00
b68f63b379 Clean up 2026-01-17 10:20:32 -08:00
0fad07d341 Remove unused function 2026-01-17 10:01:13 -08:00
f0ddd4e13a Remove unused function 2026-01-17 09:59:43 -08:00
bbb6cd2c07 Update todo list 2026-01-17 09:33:06 -08:00
965287bcf4 WIP: bullets hit walls 2026-01-17 09:16:44 -08:00
e027291ec8 Fast bullets 2026-01-16 16:56:55 -08:00
ca9ceebd64 WIP: landing 2026-01-10 12:20:00 -08:00
50a851eb2f WIP: adjusting edge collision distance 2026-01-09 10:38:32 -08:00
c250275b1d Revert "WIP: landing"
This reverts commit c8d17b7d46.
2026-01-08 12:40:11 -08:00
c8d17b7d46 WIP: landing 2026-01-08 12:24:18 -08:00
0e4da0fc67 Set indics back to default on reset 2026-01-08 11:11:36 -08:00
da2b1d9a6f WIP: on landing; on collision, color only local wall 2026-01-08 11:05:20 -08:00
4fd9688d53 Remove unused variables 2026-01-08 10:12:52 -08:00
69a0a1dcdd Refactor map struct 2026-01-08 10:10:36 -08:00
c8b1d9c8f6 Clean up 2026-01-08 09:19:10 -08:00
ed83435218 Clean up ship update function 2026-01-07 18:37:50 -08:00
3fa1e8f722 Fix indent 2026-01-07 18:13:43 -08:00
da1bebe4f2 Rename variable 2026-01-07 18:06:54 -08:00
b81f0a8565 Refactor 2026-01-07 15:39:27 -08:00
b9884ba077 WIP 2026-01-07 15:27:51 -08:00
d17d0f0a08 Refactor function 2026-01-07 13:33:22 -08:00
625cae288c Clean up 2026-01-07 13:24:43 -08:00
5c5c76f9a1 Clean up 2026-01-07 12:58:06 -08:00
e9a86c532e Clean up 2026-01-05 10:00:15 -08:00
2c89910ee8 Clean up 2026-01-05 09:38:45 -08:00
1de687b3f1 Refactor edge collision detect function 2026-01-05 09:22:36 -08:00
d9ab0fa1fd Fix bound s between 0 and 1 2026-01-05 09:05:30 -08:00
b3f6d79c01 edgeCollisionPosition already accounts for the ship radius 2026-01-04 23:23:53 -08:00
df2eb64ed5 WIP: edge collision position 2026-01-04 23:15:59 -08:00
2f2a82c46f Fix edges facing ship calc 2026-01-04 18:50:17 -08:00
607486d308 WIP: What is s and t? swapping them seems to work 2026-01-04 17:47:14 -08:00
d6dddc25db WIP: edge segments 2026-01-04 16:52:48 -08:00
a0f580da95 WIP: Add edge collision back 2026-01-04 11:01:01 -08:00
f3db10ac68 Refactor 2026-01-04 10:21:49 -08:00
406c5d1357 Simplify 2026-01-03 16:23:43 -08:00
8db51f8870 Refactor 2026-01-03 13:53:05 -08:00
607eaa187e Fix s and t calculations 2026-01-03 13:34:12 -08:00
0868c953a3 Corner collisions 2026-01-03 12:03:59 -08:00
d45575db7c WIP: forward collision points 2026-01-02 09:31:24 -08:00
b9b744d10f WIP: perpendicular line 2026-01-01 13:46:29 -08:00
c4c0fdd86d WIP: corner collision position 2025-12-31 15:06:22 -08:00
65c4c69f21 WIP: collision corners 2025-12-31 13:12:26 -08:00
c4c8667d4f WIP: collision corners 2025-12-31 12:03:02 -08:00
08c71c05e6 Land on legs 2025-12-29 16:11:43 -08:00
6723e5f5af WIP: land with gear down 2025-12-29 14:30:41 -08:00