Clear hover on pointerout?
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parent
1132ab4c53
commit
07af5d6ea7
@ -222,8 +222,6 @@ export function start(el) {
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const startingLocations = svg.querySelector('.start-locations');
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startingLocations && getUnits(startingLocations).forEach(unit => unit.addEventListener('click', selectOffBoard));
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svg.addEventListener('pointerout', e => console.log('pointerout svg'));
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getCells(svg).forEach(cell => {
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cell.addEventListener('click', e => {
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const occupant = getCellOccupant(cell);
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@ -333,14 +331,23 @@ export function start(el) {
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}
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});
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cell.addEventListener('pointerout', () => {
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console.log('pointerout cell', cell);
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getActiveSightLine(svg) && clearSightLine();
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cell.addEventListener('pointerout', e => {
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// If pointerout was not triggered by hovering over an element on that
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// game hex
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if (!e.relatedTarget || top.collection.get(e.relatedTarget)?.parent !== cell) {
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[...top.container.children].forEach(child => {
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top.collection.get(child).parent.append(child);
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top.collection.delete(child);
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});
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const occupant = getCellOccupant(cell);
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cell.classList.remove('hover');
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getActiveSightLine(svg) && clearSightLine();
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if (occupant) {
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firingArc.toggleCounterVisibility(svg, occupant, false);
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const occupant = getCellOccupant(cell);
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if (occupant) {
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firingArc.toggleCounterVisibility(svg, occupant, false);
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}
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}
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});
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});
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@ -353,14 +360,14 @@ export function start(el) {
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// debug //
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// Add a trooper counter
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const attacker = { dataset: { allegiance: 'attacker', number: 1, squad: 1 }};
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//const attacker = { dataset: { allegiance: 'attacker', number: 1, squad: 1 }};
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// const defender = { dataset: { allegiance: 'defender', number: 1, squad: 2 }};
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const cell = getCell(0, 0, 0, 0);
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const trooper = soldier.createCounter(attacker, 'blazer');
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//const cell = getCell(0, 0, 0, 0);
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//const trooper = soldier.createCounter(attacker, 'blazer');
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//const trooperSack = document.createElementNS(svgns, 'g');
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//trooperSack.classList.add('cell-contents');
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//trooperSack.append(trooper);
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soldier.place(svg, trooper, cell);
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//soldier.place(svg, trooper, cell);
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// Add some counters in an unoccupied cell
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//const countersCell = getCell(-1, 1, 0, 0);
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