Add a map.js
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.gitignore
vendored
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@ -2,3 +2,4 @@
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*.tgz
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dist
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node_modules
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build
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@ -2,7 +2,8 @@ const { createServer } = require('esbuild-server');
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const server = createServer(
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{
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bundle: true,
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entryPoints: ['src/index.js']
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entryPoints: ['src/index.js', 'src/map.js'],
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outdir: 'build'
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},
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{
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static: 'public',
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58
src/map.js
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58
src/map.js
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@ -0,0 +1,58 @@
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const svgns = "http://www.w3.org/2000/svg";
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const svg = document.querySelector('svg');
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const cellTemplate = svg.querySelector('#hex');
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const gb = svg.querySelector('.gameboard');
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const bg = svg.querySelector('#background');
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const imageMaps = svg.querySelector('#image-maps');
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const grid = gb.querySelector('.grid');
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const dataset = document.currentScript.dataset;
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if ('cols' in dataset && 'rows' in dataset) {
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createCells(grid, dataset, cellTemplate.id);
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setElAttrs(bg, calcComputedBboxFor(imageMaps));
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svg.setAttribute('viewBox', formatForViewBox(calcComputedBboxFor(gb)));
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}
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function setElAttrs(el, attrs) {
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for (key in attrs) {
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el.setAttributeNS(null, key, attrs[key]);
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}
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}
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function formatForViewBox({ x, y, width, height }) {
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return `${x} ${y} ${width} ${height}`;
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}
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function calcComputedBboxFor(el) {
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const { x, y, width, height } = el.getBBox();
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const originPt = new DOMPoint(x, y);
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const maxPt = new DOMPoint(width + x, height + y);
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const sequence = getComputedStyle(el).transform.match(/-?\d+\.?\d*/g);
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const mtx = new DOMMatrix(sequence || '');
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const { x: originPtX, y: originPtY } = originPt.matrixTransform(mtx);
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const { x: maxPtX, y: maxPtY } = maxPt.matrixTransform(mtx);
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return { x: originPtX, y: originPtY, width: maxPtX - originPtX, height: maxPtY - originPtY };
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}
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function createCells(container, { cols, rows }, templateId) {
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for (let rowNum = 0; rowNum < +rows; rowNum++) {
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const row = document.createElementNS(svgns, 'g');
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row.dataset.y = rowNum;
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for (let colNum = 0; colNum < +cols; colNum++) {
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const cell = document.createElementNS(svgns, 'g');
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cell.dataset.x = colNum;
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const cellShape = document.createElementNS(svgns, 'use');
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cellShape.setAttribute('href', `#${templateId}`);
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cell.appendChild(cellShape);
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row.appendChild(cell);
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}
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container.appendChild(row);
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}
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}
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