Add callbacks for updating the UI
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80cb8c5e9c
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695ab184b2
@ -91,9 +91,9 @@
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<div id="map-container">
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<div id="toggle-firing-arc-vis">
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<div>davion</div>
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<div>Davion</div>
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<input type="checkbox" data-allegiance="davion" />
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<div>liao</div>
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<div>Liao</div>
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<input type="checkbox" data-allegiance="liao" />
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</div>
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@ -82,7 +82,7 @@ g.troop-counter-template text {
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stroke: none;
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}
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g.troop-counter [href="#counter-prone"] {
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[href="#counter-prone"] {
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transform: translate(-5px, 6px);
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}
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62
src/index.js
62
src/index.js
@ -55,21 +55,19 @@ const RecordSheet = new function () {
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if (selected) {
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selected.classList.remove('selected');
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document.getElementById('toggle-prone-counter').checked = false;
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}
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document.getElementById('toggle-prone-counter').checked = false;
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};
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this.getSelected = function () {
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return document.querySelector('.soldier-record.selected');
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};
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this.select = function (el) {
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let { troopNumber, troopAllegiance } = el.dataset;
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// proneStatus = svg.Counter.hasProne(troopNumber, troopAllegiance);
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this.select = function (data) {
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this.unSelect();
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document.querySelector(`#record-sheet .soldier-record[data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`).classList.add('selected');
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// document.getElementById('toggle-prone-counter').checked = proneStatus;
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document.querySelector(`#record-sheet .soldier-record[data-troop-number="${data.number}"][data-troop-allegiance="${data.allegiance}"]`).classList.add('selected');
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document.getElementById('toggle-prone-counter').checked = data.prone;
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};
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this.endMove = function() {
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@ -92,7 +90,27 @@ window.addEventListener('load', () => {
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PanZoom.start(svg);
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game.info = document.getElementById('status');
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const distanceOutput = document.getElementById('status');
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game.distanceCallback = count => {
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const output = {
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count: '-',
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display: 'none'
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}
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if (count) {
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output.count = count;
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output.display = 'block';
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}
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distanceOutput.querySelector('#hex-count').textContent = output.count;
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distanceOutput.style.display = output.display;
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};
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const proneToggle = document.getElementById('toggle-prone-counter');
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game.proneFlagCallback = checked => proneToggle.checked = checked;
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game.selectCallback = data => RecordSheet.select(data);
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// Object.values(settingsPanel.querySelectorAll('fieldset')).forEach(fieldset => {
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// const identityMtx = [1, 0, 0, 1, 0, 0];
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@ -142,18 +160,18 @@ window.addEventListener('load', () => {
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el.addEventListener('click', e => {
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if (el.classList.contains('selected')) {
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el.classList.remove('selected');
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game.unSelect();
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RecordSheet.unSelect();
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// Counter.unSelect();
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} else {
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RecordSheet.select(el);
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// Counter.select(el);
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game.select(el.dataset.troopAllegiance, el.dataset.troopNumber);
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}
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// SightLine.clear();
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})
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);
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document.querySelectorAll('.end-move').forEach(el => el.addEventListener('click', e => game.endMove()));
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document.querySelectorAll('.end-move').forEach(el => el.addEventListener('click', e => {
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RecordSheet.endMove();
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game.endMove();
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}));
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document.querySelectorAll('.end-turn').forEach(el =>
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el.addEventListener('click', ({ target: { dataset: { allegiance }}}) => {
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@ -175,14 +193,12 @@ window.addEventListener('load', () => {
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turnCounter.dataset.update = '1';
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}
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// qA(`#firing-arcs ${dataSelector}`).forEach(el => el.remove());
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records
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.sort((el1, el2) => el1.dataset.troopNumber > el2.dataset.troopNumber)
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.forEach(el => el.classList.remove('movement-ended'));
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// RecordSheet.select(records.at(0));
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// Counter.select(records.at(0));
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game.endTurn(allegiance);
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game.select(records.at(0).dataset.troopAllegiance, records.at(0).dataset.troopNumber);
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})
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);
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@ -210,15 +226,7 @@ window.addEventListener('load', () => {
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let selected = RecordSheet.getSelected();
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if (selected) {
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let template = q(`g#${selected.dataset.troopAllegiance}-${selected.dataset.troopNumber}`);
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if (this.checked) {
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let counter = document.createElementNS(svgns, 'use');
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counter.setAttributeNS(null, 'href', '#counter-prone');
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template.appendChild(counter);
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} else {
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template.querySelector('[href="#counter-prone"]').remove();
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}
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game.toggleProne();
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}
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});
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});
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@ -345,6 +345,23 @@ export default class Game {
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}
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}
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select(allegiance, number) {
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this.Counter.select({ dataset: { allegiance, number } });
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}
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unSelect() {
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this.Counter.unSelect();
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}
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endTurn(allegiance) {
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const selector = `#firing-arcs [data-troop-allegiance="${allegiance}"]`;
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this.svg.querySelectorAll(selector).forEach(el => el.remove());
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}
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toggleProne() {
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this.Counter.toggleProne();
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}
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toggleFiringArcVisibility(allegiance) {
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const vis = this.#firingArcVisibility[allegiance],
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clipPaths = this.svg.querySelectorAll(`clipPath[data-troop-allegiance="${allegiance}"]`);
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@ -483,15 +500,23 @@ export default class Game {
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container.SightLine.update(this);
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}
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container.proneFlagCallback(!!this.parentElement.querySelector('[href="#counter-prone"]'));
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this.parentElement.appendChild(counter);
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this.remove();
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container.Counter.removeClones(counter);
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trace.remove();
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} else {
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const proneCounter = this.parentElement.querySelector('[href="#counter-prone"]');
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if (proneCounter) {
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proneCounter.remove();
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}
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points = points.filter(p => p != `${pos.x},${pos.y}`).join(' ');
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trace.setAttributeNS(null, 'points', points);
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this.remove();
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}
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this.remove();
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}
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},
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@ -550,6 +575,14 @@ export default class Game {
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container.SightLine.draw(this.parentElement, clone.parentElement);
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}
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const proneCounter = this.parentElement.querySelector('[href="#counter-prone"]');
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if (proneCounter) {
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proneCounter.remove();
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}
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container.proneFlagCallback(!!clone.parentElement.querySelector('[href="#counter-prone"]'));
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clone.parentElement.appendChild(this);
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clone.remove();
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}
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@ -588,6 +621,7 @@ export default class Game {
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counter.classList.add(selectedClass);
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let existingArcs = container.getExistingArcs(allegiance, number);
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existingArcs.forEach(el => el.removeAttribute('clip-path'));
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container.selectCallback({ prone: this.hasProne(counter), ...counter.dataset });
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}
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};
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@ -639,6 +673,10 @@ export default class Game {
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original.parentElement.appendChild(counter);
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point.parentElement.appendChild(original);
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if (counter.parentElement.querySelector('[href="#counter-prone"]')) {
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container.Counter.toggleProne();
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}
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let previous = container.getCellPosition(counter.parentElement),
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current = container.getCellPosition(original.parentElement);
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@ -671,7 +709,15 @@ export default class Game {
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};
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this.removeClones = function ({ dataset: { allegiance, number }}) {
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container.getClones(allegiance, number).forEach(el => el.remove());
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container.getClones(allegiance, number).forEach(el => {
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const proneCounter = el.parentElement.querySelector('[href="#counter-prone"]');
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if (proneCounter) {
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proneCounter.remove();
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}
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el.remove()
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});
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};
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this.endMove = function (el) {
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@ -686,12 +732,33 @@ export default class Game {
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this.unSelect();
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};
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this.hasProne = function (troopNumber, troopAllegiance) {
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let selector = `g#${troopAllegiance}-${troopNumber} use[href="#counter-prone"]`;
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this.hasProne = function (counter) {
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const isOnBoard = counter.parentElement.hasAttribute('data-x');
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return !!container.svg.querySelector(selector);
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if (isOnBoard) {
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return !!counter.parentElement.querySelector('[href="#counter-prone"]');
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}
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return false;
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};
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this.toggleProne = function() {
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const selected = container.getSelected(),
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isOnBoard = selected && selected.parentElement.hasAttribute('data-x');
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if (selected && isOnBoard) {
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const proneCounter = selected.parentElement.querySelector('[href="#counter-prone"]');
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if (proneCounter) {
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proneCounter.remove();
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} else {
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const counter = document.createElementNS(svgns, 'use');
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counter.setAttributeNS(null, 'href', '#counter-prone');
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selected.parentElement.appendChild(counter);
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}
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}
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}
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this.addEventListeners = function (counter) {
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counter.addEventListener('pointerover', pointerOver);
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counter.addEventListener('pointerout', pointerOut);
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@ -724,9 +791,8 @@ export default class Game {
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};
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this.clearHexes = function() {
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if (ptGrp.info) {
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ptGrp.info.querySelector('#hex-count').textContent = '-';
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ptGrp.info.style.display = 'none';
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if (ptGrp.distanceCallback) {
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ptGrp.distanceCallback();
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}
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ptGrp.getActiveHexes().forEach(el => el.classList.remove('active'));
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@ -800,9 +866,8 @@ export default class Game {
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this.drawHexes = function (...coords) {
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this.clearHexes()
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if (ptGrp.info) {
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ptGrp.info.querySelector('#hex-count').textContent = offset_distance(...coords);
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ptGrp.info.style.display = 'block';
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if (ptGrp.distanceCallback) {
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ptGrp.distanceCallback(offset_distance(...coords));
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}
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let lineCoords = linedraw(...coords);
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