Add callbacks for updating the UI

This commit is contained in:
Catalin Constantin Mititiuc 2025-06-16 22:41:29 -07:00
parent 80cb8c5e9c
commit 695ab184b2
4 changed files with 115 additions and 42 deletions

View File

@ -91,9 +91,9 @@
<div id="map-container">
<div id="toggle-firing-arc-vis">
<div>davion</div>
<div>Davion</div>
<input type="checkbox" data-allegiance="davion" />
<div>liao</div>
<div>Liao</div>
<input type="checkbox" data-allegiance="liao" />
</div>

View File

@ -82,7 +82,7 @@ g.troop-counter-template text {
stroke: none;
}
g.troop-counter [href="#counter-prone"] {
[href="#counter-prone"] {
transform: translate(-5px, 6px);
}

View File

@ -55,21 +55,19 @@ const RecordSheet = new function () {
if (selected) {
selected.classList.remove('selected');
document.getElementById('toggle-prone-counter').checked = false;
}
document.getElementById('toggle-prone-counter').checked = false;
};
this.getSelected = function () {
return document.querySelector('.soldier-record.selected');
};
this.select = function (el) {
let { troopNumber, troopAllegiance } = el.dataset;
// proneStatus = svg.Counter.hasProne(troopNumber, troopAllegiance);
this.select = function (data) {
this.unSelect();
document.querySelector(`#record-sheet .soldier-record[data-troop-number="${troopNumber}"][data-troop-allegiance="${troopAllegiance}"]`).classList.add('selected');
// document.getElementById('toggle-prone-counter').checked = proneStatus;
document.querySelector(`#record-sheet .soldier-record[data-troop-number="${data.number}"][data-troop-allegiance="${data.allegiance}"]`).classList.add('selected');
document.getElementById('toggle-prone-counter').checked = data.prone;
};
this.endMove = function() {
@ -92,7 +90,27 @@ window.addEventListener('load', () => {
PanZoom.start(svg);
game.info = document.getElementById('status');
const distanceOutput = document.getElementById('status');
game.distanceCallback = count => {
const output = {
count: '-',
display: 'none'
}
if (count) {
output.count = count;
output.display = 'block';
}
distanceOutput.querySelector('#hex-count').textContent = output.count;
distanceOutput.style.display = output.display;
};
const proneToggle = document.getElementById('toggle-prone-counter');
game.proneFlagCallback = checked => proneToggle.checked = checked;
game.selectCallback = data => RecordSheet.select(data);
// Object.values(settingsPanel.querySelectorAll('fieldset')).forEach(fieldset => {
// const identityMtx = [1, 0, 0, 1, 0, 0];
@ -142,18 +160,18 @@ window.addEventListener('load', () => {
el.addEventListener('click', e => {
if (el.classList.contains('selected')) {
el.classList.remove('selected');
game.unSelect();
RecordSheet.unSelect();
// Counter.unSelect();
} else {
RecordSheet.select(el);
// Counter.select(el);
game.select(el.dataset.troopAllegiance, el.dataset.troopNumber);
}
// SightLine.clear();
})
);
document.querySelectorAll('.end-move').forEach(el => el.addEventListener('click', e => game.endMove()));
document.querySelectorAll('.end-move').forEach(el => el.addEventListener('click', e => {
RecordSheet.endMove();
game.endMove();
}));
document.querySelectorAll('.end-turn').forEach(el =>
el.addEventListener('click', ({ target: { dataset: { allegiance }}}) => {
@ -175,14 +193,12 @@ window.addEventListener('load', () => {
turnCounter.dataset.update = '1';
}
// qA(`#firing-arcs ${dataSelector}`).forEach(el => el.remove());
records
.sort((el1, el2) => el1.dataset.troopNumber > el2.dataset.troopNumber)
.forEach(el => el.classList.remove('movement-ended'));
// RecordSheet.select(records.at(0));
// Counter.select(records.at(0));
game.endTurn(allegiance);
game.select(records.at(0).dataset.troopAllegiance, records.at(0).dataset.troopNumber);
})
);
@ -210,15 +226,7 @@ window.addEventListener('load', () => {
let selected = RecordSheet.getSelected();
if (selected) {
let template = q(`g#${selected.dataset.troopAllegiance}-${selected.dataset.troopNumber}`);
if (this.checked) {
let counter = document.createElementNS(svgns, 'use');
counter.setAttributeNS(null, 'href', '#counter-prone');
template.appendChild(counter);
} else {
template.querySelector('[href="#counter-prone"]').remove();
}
game.toggleProne();
}
});
});

View File

@ -345,6 +345,23 @@ export default class Game {
}
}
select(allegiance, number) {
this.Counter.select({ dataset: { allegiance, number } });
}
unSelect() {
this.Counter.unSelect();
}
endTurn(allegiance) {
const selector = `#firing-arcs [data-troop-allegiance="${allegiance}"]`;
this.svg.querySelectorAll(selector).forEach(el => el.remove());
}
toggleProne() {
this.Counter.toggleProne();
}
toggleFiringArcVisibility(allegiance) {
const vis = this.#firingArcVisibility[allegiance],
clipPaths = this.svg.querySelectorAll(`clipPath[data-troop-allegiance="${allegiance}"]`);
@ -483,15 +500,23 @@ export default class Game {
container.SightLine.update(this);
}
container.proneFlagCallback(!!this.parentElement.querySelector('[href="#counter-prone"]'));
this.parentElement.appendChild(counter);
this.remove();
container.Counter.removeClones(counter);
trace.remove();
} else {
const proneCounter = this.parentElement.querySelector('[href="#counter-prone"]');
if (proneCounter) {
proneCounter.remove();
}
points = points.filter(p => p != `${pos.x},${pos.y}`).join(' ');
trace.setAttributeNS(null, 'points', points);
this.remove();
}
this.remove();
}
},
@ -550,6 +575,14 @@ export default class Game {
container.SightLine.draw(this.parentElement, clone.parentElement);
}
const proneCounter = this.parentElement.querySelector('[href="#counter-prone"]');
if (proneCounter) {
proneCounter.remove();
}
container.proneFlagCallback(!!clone.parentElement.querySelector('[href="#counter-prone"]'));
clone.parentElement.appendChild(this);
clone.remove();
}
@ -588,6 +621,7 @@ export default class Game {
counter.classList.add(selectedClass);
let existingArcs = container.getExistingArcs(allegiance, number);
existingArcs.forEach(el => el.removeAttribute('clip-path'));
container.selectCallback({ prone: this.hasProne(counter), ...counter.dataset });
}
};
@ -639,6 +673,10 @@ export default class Game {
original.parentElement.appendChild(counter);
point.parentElement.appendChild(original);
if (counter.parentElement.querySelector('[href="#counter-prone"]')) {
container.Counter.toggleProne();
}
let previous = container.getCellPosition(counter.parentElement),
current = container.getCellPosition(original.parentElement);
@ -671,7 +709,15 @@ export default class Game {
};
this.removeClones = function ({ dataset: { allegiance, number }}) {
container.getClones(allegiance, number).forEach(el => el.remove());
container.getClones(allegiance, number).forEach(el => {
const proneCounter = el.parentElement.querySelector('[href="#counter-prone"]');
if (proneCounter) {
proneCounter.remove();
}
el.remove()
});
};
this.endMove = function (el) {
@ -686,12 +732,33 @@ export default class Game {
this.unSelect();
};
this.hasProne = function (troopNumber, troopAllegiance) {
let selector = `g#${troopAllegiance}-${troopNumber} use[href="#counter-prone"]`;
this.hasProne = function (counter) {
const isOnBoard = counter.parentElement.hasAttribute('data-x');
return !!container.svg.querySelector(selector);
if (isOnBoard) {
return !!counter.parentElement.querySelector('[href="#counter-prone"]');
}
return false;
};
this.toggleProne = function() {
const selected = container.getSelected(),
isOnBoard = selected && selected.parentElement.hasAttribute('data-x');
if (selected && isOnBoard) {
const proneCounter = selected.parentElement.querySelector('[href="#counter-prone"]');
if (proneCounter) {
proneCounter.remove();
} else {
const counter = document.createElementNS(svgns, 'use');
counter.setAttributeNS(null, 'href', '#counter-prone');
selected.parentElement.appendChild(counter);
}
}
}
this.addEventListeners = function (counter) {
counter.addEventListener('pointerover', pointerOver);
counter.addEventListener('pointerout', pointerOut);
@ -724,9 +791,8 @@ export default class Game {
};
this.clearHexes = function() {
if (ptGrp.info) {
ptGrp.info.querySelector('#hex-count').textContent = '-';
ptGrp.info.style.display = 'none';
if (ptGrp.distanceCallback) {
ptGrp.distanceCallback();
}
ptGrp.getActiveHexes().forEach(el => el.classList.remove('active'));
@ -800,9 +866,8 @@ export default class Game {
this.drawHexes = function (...coords) {
this.clearHexes()
if (ptGrp.info) {
ptGrp.info.querySelector('#hex-count').textContent = offset_distance(...coords);
ptGrp.info.style.display = 'block';
if (ptGrp.distanceCallback) {
ptGrp.distanceCallback(offset_distance(...coords));
}
let lineCoords = linedraw(...coords);