Add some team color counters
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public/assets/images/counter_attacker.svg
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public/assets/images/counter_attacker.svg
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!-- Created with Inkscape (http://www.inkscape.org/) -->
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<svg
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width="703.54913"
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height="703.54913"
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viewBox="0 0 703.54913 703.54913"
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version="1.1"
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id="svg1"
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xml:space="preserve"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg"><defs
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id="defs1" /><rect
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style="display:none;opacity:0.398;fill:#ffffff;stroke-width:0.177726"
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id="rect46"
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width="703.54913"
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height="703.54913"
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x="1.6503907e-06"
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y="1.6503907e-06" /><circle
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style="display:inline;fill:#ff0000;stroke:none;stroke-width:2"
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id="path4"
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cx="351.77457"
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cy="351.77457"
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r="6" /><rect
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style="fill:#0000ff;stroke:none;stroke-width:17.8495"
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id="rect1"
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width="396.55869"
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height="396.55869"
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x="153.49522"
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y="153.49522" /></svg>
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After Width: | Height: | Size: 870 B |
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public/assets/images/counter_defender.svg
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public/assets/images/counter_defender.svg
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!-- Created with Inkscape (http://www.inkscape.org/) -->
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<svg
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width="703.54913"
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height="703.54913"
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viewBox="0 0 703.54913 703.54913"
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version="1.1"
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id="svg1"
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xml:space="preserve"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg"><defs
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id="defs1" /><rect
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style="display:none;opacity:0.398;fill:#ffffff;stroke-width:0.177726"
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id="rect46"
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width="703.54913"
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height="703.54913"
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x="1.6503907e-06"
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y="1.6503907e-06" /><circle
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style="display:inline;fill:#ff0000;stroke:none;stroke-width:2"
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id="path4"
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cx="351.77457"
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cy="351.77457"
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r="6" /><rect
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style="fill:#ff0000;stroke:none;stroke-width:17.8495"
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id="rect1"
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width="396.55869"
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height="396.55869"
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x="153.49522"
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y="153.49522" /></svg>
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After Width: | Height: | Size: 870 B |
@ -26,6 +26,14 @@
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<use x="8.66" y="15" transform="rotate(60 8.66 15)" href="#ast-line"/>
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</pattern>
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<g id="counter-attacker">
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<rect x="0" y="0" width="10" height="10" fill="beige" stroke="black" stroke-width="0.5"/>
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<image href="counter_attacker.svg" width="10"/>
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</g>
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<g id="counter-defender">
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<rect x="0" y="0" width="10" height="10" fill="beige" stroke="black" stroke-width="0.5"/>
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<image href="counter_defender.svg" width="10"/>
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</g>
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<g id="counter-grenade">
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<rect x="0" y="0" width="10" height="10" fill="beige" stroke="black" stroke-width="0.5"/>
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<image href="counter_grenade2.svg" width="10"/>
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Before Width: | Height: | Size: 2.7 KiB After Width: | Height: | Size: 3.0 KiB |
@ -231,6 +231,12 @@
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<img src="assets/images/firing_arc_large.png" height="12" /> 6 MP
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</button>
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<button type="button" class="set-mech-template">Mech</button>
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<button type="button" class="attacker">
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<img src="assets/images/counter_attacker.svg" height="12" />
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</button>
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<button type="button" class="defender">
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<img src="assets/images/counter_defender.svg" height="12" />
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</button>
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</span>
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<div class="counters-list">
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<button type="button" class="grenade">
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@ -162,7 +162,7 @@ document.querySelectorAll('.set-firing-arc').forEach(el =>
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el.addEventListener('click', gameboard.setFiringArc)
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);
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document.querySelectorAll('.counters-list button').forEach(el => {
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document.querySelectorAll('.counters-list button, button.attacker, button.defender').forEach(el => {
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el.addEventListener('click', e => gameboard.setCounter(el.className));
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});
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