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0fa99dd283
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Place trooper counter under other counters
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2025-06-16 22:41:33 -07:00 |
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05e74bc33e
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Handle clicks in grid-top cell
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2025-06-16 22:41:33 -07:00 |
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07af5d6ea7
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Clear hover on pointerout?
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2025-06-16 22:41:33 -07:00 |
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10558ce915
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Fix arrangeCounters
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2025-06-16 22:41:33 -07:00 |
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b8fc681e53
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WIP: solution to bringing active element to top?
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2025-06-16 22:41:33 -07:00 |
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08cdbe0565
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Fix distance calculation
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2025-06-16 22:41:33 -07:00 |
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b9aa686528
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Capture pan-zoom pointer sooner
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2025-06-16 22:41:33 -07:00 |
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f1084b826b
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Clean up some counters code
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2025-06-16 22:41:33 -07:00 |
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edb5af99c7
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WIP: add multiple counters to troopers and cells
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2025-06-16 22:41:33 -07:00 |
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6f292102e4
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WIP: counters
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2025-06-16 22:41:33 -07:00 |
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de74246a9c
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WIP: arrange elements in a circle
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2025-06-16 22:41:33 -07:00 |
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dfda05dc3a
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WIP: add fallen mech and vehicle templates
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2025-06-16 22:41:32 -07:00 |
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3887c64ff9
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WIP: Turn/torso-twist mech template on keypress
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2025-06-16 22:41:32 -07:00 |
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52f80acf3c
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Clean up mech template
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2025-06-16 22:41:32 -07:00 |
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59da49f8c9
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WIP: add mech template counter
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2025-06-16 22:41:32 -07:00 |
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b98512b6f0
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WIP: Render buildings already in gameboard when scenario is loaded
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2025-06-16 22:41:32 -07:00 |
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479cde7b91
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Make record sheet allegiance name text smaller to fit
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2025-06-16 22:41:32 -07:00 |
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3adf47f6a0
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Allow generic maps to be still generated
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2025-06-16 22:41:32 -07:00 |
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46a3a93a37
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Clone template instead of modifying original
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2025-06-16 22:41:32 -07:00 |
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ccd1d5eabc
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Build scenarios from scenario files
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2025-06-16 22:41:32 -07:00 |
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5c2f369ac3
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Fix deselecting when counter is not on the board
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2025-06-16 22:41:32 -07:00 |
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703b2d8929
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Add troop number and squad number when creating counters
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2025-06-16 22:41:32 -07:00 |
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7e5557bd32
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Create counters with assigned weapons
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2025-06-16 22:41:32 -07:00 |
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a17ff4c696
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WIP: counters
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2025-06-16 22:41:32 -07:00 |
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2fa516950b
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WIP: split hexes and building structure into different layers
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2025-06-16 22:41:32 -07:00 |
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fb0e8847b3
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Update updateSightLine for cube coords
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2025-06-16 22:41:32 -07:00 |
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2d3a8df1a8
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Update deleteClone for cube coords
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2025-06-16 22:41:32 -07:00 |
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ad48a076e6
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WIP: get sightline working after cube coords update
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2025-06-16 22:41:32 -07:00 |
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31cd389b46
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Fix vectorAdd calculation; draw grid hexes after buildings
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2025-06-16 22:41:32 -07:00 |
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e7aebda9dc
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Fix elevation view styles
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2025-06-16 22:41:32 -07:00 |
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fdb3840564
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WIP: render radial coord hexes/maps
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2025-06-16 22:41:32 -07:00 |
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515323feaa
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Fix restoring zoom on page reload
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2025-06-16 22:41:31 -07:00 |
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f534a22c2e
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Extract scenario-build function into separate module
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2025-06-16 22:41:31 -07:00 |
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c424c1fef2
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Fix load scenario transition fade out
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2025-06-16 22:41:31 -07:00 |
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6d57d7489b
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Remove some commented-out code
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2025-06-16 22:41:31 -07:00 |
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7b5fd7590b
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WIP: Fix pan-zoom for webkit
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2025-06-16 22:41:31 -07:00 |
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3de614c8ee
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Don't use custom built-in elements because they are not supported in webkit
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2025-06-16 22:41:31 -07:00 |
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c46c361217
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Fix/refactor tests
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2025-06-16 22:41:31 -07:00 |
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f53358216c
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Fix storing scenario in local storage
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2025-06-16 22:41:31 -07:00 |
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2458e1a308
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Make scenarios list in modal dynamic
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2025-06-16 22:41:31 -07:00 |
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7f5829a534
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WIP: put all svg refs in scenario file at build time
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2025-06-16 22:41:31 -07:00 |
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4075fd97f9
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Try to simplify trooper counter
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2025-06-16 22:41:31 -07:00 |
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4a546ea443
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WIP: select counter test
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2025-06-16 22:41:31 -07:00 |
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488ebb384b
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Import mapsheets.svg
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2025-06-16 22:41:31 -07:00 |
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de1b9e2689
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WIP: mock selenium response
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2025-06-16 22:41:31 -07:00 |
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9f4ff16638
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WIP: intercept request in test
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2025-06-16 22:41:31 -07:00 |
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5f7c980ad5
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Minor refactor
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2025-06-16 22:41:31 -07:00 |
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e29bd0fb0f
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Don't export unnecessary functions
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2025-06-16 22:41:31 -07:00 |
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96739897ec
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Use observable for showing hex distance count
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2025-06-16 22:41:31 -07:00 |
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5453b87db7
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Use observable for end move and prone flag
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2025-06-16 22:41:31 -07:00 |
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