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5f648d48d4
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Remove calling sight line module with 'new'
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2025-06-16 22:41:29 -07:00 |
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0fbed6a3e7
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Make sight line module a function instead of a class
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2025-06-16 22:41:29 -07:00 |
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72b1b8adfc
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Refactor sight line module to remove almost all querying for elements
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2025-06-16 22:41:29 -07:00 |
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e385798667
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Refactor firing arc module, 'set' function
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2025-06-16 22:41:29 -07:00 |
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189b044242
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More refactor of firing arc module
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2025-06-16 22:41:29 -07:00 |
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0577330264
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More refactor of firing arcs module
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2025-06-16 22:41:29 -07:00 |
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6ef3ee2892
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Remove svg queries from firing arc position function
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2025-06-16 22:41:29 -07:00 |
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38c71baf9a
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WIP: simplify/clarify firing arc algo
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2025-06-16 22:41:29 -07:00 |
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51afec5648
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WIP: firing arcs algo
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2025-06-16 22:41:29 -07:00 |
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485aaffeae
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More functional refactor
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2025-06-16 22:41:29 -07:00 |
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13af41bf92
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Add two more sight line query functions
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2025-06-16 22:41:29 -07:00 |
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bfd656314c
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Move more firing arc logic to its module
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2025-06-16 22:41:29 -07:00 |
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5eadfa0c87
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Change troop-number and troop-allegiance references to just number and allegiance
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2025-06-16 22:41:29 -07:00 |
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e2b88df5c0
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Remove references to 'container' in counter.js; fix dblclick not working right
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2025-06-16 22:41:29 -07:00 |
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baa958d577
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Remove selected counter when double-clicked
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2025-06-16 22:41:29 -07:00 |
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d560c1a8a5
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Remove 'previous' from counter's dataset when move has ended
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2025-06-16 22:41:29 -07:00 |
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7fc0522a98
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Retain preexisting counters in move history
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2025-06-16 22:41:29 -07:00 |
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ab6faa6a0d
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Make trooper counters groups
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2025-06-16 22:41:29 -07:00 |
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0c389edd4b
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WIP: hover over counter reveals firing arc working again
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2025-06-16 22:41:29 -07:00 |
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73c5e95c48
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WIP: sight line and trace working again
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2025-06-16 22:41:29 -07:00 |
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9e001520b8
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WIP: handle clicking on counters at the cell level
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2025-06-16 22:41:29 -07:00 |
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2c721b37a5
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Add a counter module
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2025-06-16 22:41:29 -07:00 |
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733c061587
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Add a sight line module
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2025-06-16 22:41:29 -07:00 |
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0407095ec3
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Make a firing arc module
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2025-06-16 22:41:29 -07:00 |
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efa3c0c3e7
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Update pan-zoom lib
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2025-06-16 22:41:29 -07:00 |
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5e3fac3d67
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Extract panzoom logic into separate module
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2025-06-16 22:41:29 -07:00 |
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deacb601ba
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Add grenade counter
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2025-06-16 22:41:29 -07:00 |
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329689138c
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Fade the map in after it is done loading
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2025-06-16 22:41:29 -07:00 |
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d36236d0fe
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Update storing pan & zoom changes to localStorage
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2025-06-16 22:41:29 -07:00 |
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695ab184b2
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Add callbacks for updating the UI
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2025-06-16 22:41:29 -07:00 |
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80cb8c5e9c
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Use JS for damage indicator changes instead of CSS
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2025-06-16 22:41:29 -07:00 |
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a9a8478c6e
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Move most game logic into its own file
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2025-06-16 22:41:28 -07:00 |
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2a5c283b02
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WIP
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2025-06-16 22:41:28 -07:00 |
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9ea9047334
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WIP
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2025-06-16 22:41:28 -07:00 |
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268486447e
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WIP
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2025-06-16 22:41:28 -07:00 |
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fdf4b93856
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Import pan/zoom functions from external module
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2025-06-16 22:41:28 -07:00 |
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a0c2640bb7
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Position hexes with CSS; move map styles into separate file
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2025-06-16 22:41:28 -07:00 |
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f42ad7c7be
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Import map svg in an object; add a dev server
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2025-06-16 22:41:28 -07:00 |
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