|
73cbf3e6dd
|
WIP: add fullscreen and download save abilities
|
2025-06-16 22:41:30 -07:00 |
|
|
2c18004cde
|
Remove unnecessary doctype tag from svg files
|
2025-06-16 22:41:30 -07:00 |
|
|
868ea94010
|
Generate weapon data dynamically from counters
|
2025-06-16 22:41:30 -07:00 |
|
|
19b1a0aadd
|
Fix bad path set for object data prop
|
2025-06-16 22:41:30 -07:00 |
|
|
17e28ba214
|
Organize public directory contents into assets folders
|
2025-06-16 22:41:29 -07:00 |
|
|
e3d642c994
|
Use an observer to create new object element when data attribute is changed
|
2025-06-16 22:41:29 -07:00 |
|
|
1d9f5325c5
|
Try using HTML markup in an SVG file
|
2025-06-16 22:41:29 -07:00 |
|
|
17fd1c813b
|
Create record sheet dynamically when map is loaded
|
2025-06-16 22:41:29 -07:00 |
|
|
0da0c51a45
|
Rename element class 'board' to 'gameboard'
|
2025-06-16 22:41:29 -07:00 |
|
|
e1cfe2d815
|
Add cut-off right-most column to map3
|
2025-06-16 22:41:29 -07:00 |
|
|
27561ec752
|
Fix map-container not using full viewport height when map is small
|
2025-06-16 22:41:29 -07:00 |
|
|
4de8523965
|
Add all scenario maps
|
2025-06-16 22:41:29 -07:00 |
|
|
b980544203
|
Add ability to change maps
|
2025-06-16 22:41:29 -07:00 |
|
|
58c5d8dd63
|
Some cleanup
|
2025-06-16 22:41:29 -07:00 |
|
|
72b1b8adfc
|
Refactor sight line module to remove almost all querying for elements
|
2025-06-16 22:41:29 -07:00 |
|
|
e385798667
|
Refactor firing arc module, 'set' function
|
2025-06-16 22:41:29 -07:00 |
|
|
0577330264
|
More refactor of firing arcs module
|
2025-06-16 22:41:29 -07:00 |
|
|
38c71baf9a
|
WIP: simplify/clarify firing arc algo
|
2025-06-16 22:41:29 -07:00 |
|
|
51afec5648
|
WIP: firing arcs algo
|
2025-06-16 22:41:29 -07:00 |
|
|
5eadfa0c87
|
Change troop-number and troop-allegiance references to just number and allegiance
|
2025-06-16 22:41:29 -07:00 |
|
|
baa958d577
|
Remove selected counter when double-clicked
|
2025-06-16 22:41:29 -07:00 |
|
|
7fc0522a98
|
Retain preexisting counters in move history
|
2025-06-16 22:41:29 -07:00 |
|
|
ab6faa6a0d
|
Make trooper counters groups
|
2025-06-16 22:41:29 -07:00 |
|
|
6990e20e15
|
Remove scrollbars from svg
|
2025-06-16 22:41:29 -07:00 |
|
|
d6bb247699
|
Add missing row
|
2025-06-16 22:41:29 -07:00 |
|
|
deacb601ba
|
Add grenade counter
|
2025-06-16 22:41:29 -07:00 |
|
|
329689138c
|
Fade the map in after it is done loading
|
2025-06-16 22:41:29 -07:00 |
|
|
b812884bdf
|
Update viewBox to make off-board starting positions visible
|
2025-06-16 22:41:29 -07:00 |
|
|
bad21e66b5
|
Use checkboxes for grenades
|
2025-06-16 22:41:29 -07:00 |
|
|
695ab184b2
|
Add callbacks for updating the UI
|
2025-06-16 22:41:29 -07:00 |
|
|
80cb8c5e9c
|
Use JS for damage indicator changes instead of CSS
|
2025-06-16 22:41:29 -07:00 |
|
|
a9a8478c6e
|
Move most game logic into its own file
|
2025-06-16 22:41:28 -07:00 |
|
|
2a5c283b02
|
WIP
|
2025-06-16 22:41:28 -07:00 |
|
|
9ea9047334
|
WIP
|
2025-06-16 22:41:28 -07:00 |
|
|
ac26c68e1a
|
Turn off the image maps
|
2025-06-16 22:41:28 -07:00 |
|
|
268486447e
|
WIP
|
2025-06-16 22:41:28 -07:00 |
|
|
fdf4b93856
|
Import pan/zoom functions from external module
|
2025-06-16 22:41:28 -07:00 |
|
|
a0c2640bb7
|
Position hexes with CSS; move map styles into separate file
|
2025-06-16 22:41:28 -07:00 |
|
|
f42ad7c7be
|
Import map svg in an object; add a dev server
|
2025-06-16 22:41:28 -07:00 |
|