87 Commits

Author SHA1 Message Date
74527947ae Add more weapons 2024-08-11 16:11:38 -07:00
e02bafefff Add all weapon counters 2024-08-10 20:02:59 -07:00
9d76272f7b Clean up some files 2024-08-08 13:33:15 -07:00
0783d703c1 WIP: very rough armor 2024-08-06 19:51:22 -07:00
26771e4832 Make laser weapon symbol more legible 2024-08-05 17:00:12 -07:00
f35d716bd3 WIP: smoothe squad view 2024-08-05 15:29:58 -07:00
34ed6e2a9c Add weapon counters for new weapons 2024-08-02 18:53:02 -07:00
b27a139c9e Add weapons for scenario 2 2024-08-02 16:27:17 -07:00
f6ee6e3560 Fix building2 corner 2024-08-02 11:44:41 -07:00
1687e0e790 Ok, hover and firing arc doesn't get stuck at all
Not sure about counters
2024-07-30 21:08:00 -07:00
48e7675eb0 Clean up 2024-07-30 12:38:30 -07:00
deb3f2db61 Some cleanup 2024-07-29 20:47:14 -07:00
f1f8ced0b8 I feel like I might have it? 2024-07-29 20:32:38 -07:00
1cde86fe2a I feel like I'm close 2024-07-29 20:11:38 -07:00
9e20ff98ea WIP: pointer events test 2024-07-29 17:06:23 -07:00
d75fb0b37c Add some team color counters 2024-07-28 12:55:11 -07:00
7183511dbf Remove prone toggle 2024-07-28 12:24:24 -07:00
165ae72ef2 Handle clicks in grid-top cell 2024-07-28 11:52:22 -07:00
f1d67663da WIP: add multiple counters to troopers and cells 2024-07-25 12:25:44 -07:00
37b05156c6 Edit some counters 2024-07-23 20:20:00 -07:00
5fc598cdd1 WIP: counters 2024-07-23 15:05:58 -07:00
e2f6fbe291 WIP: add fallen mech and vehicle templates 2024-07-16 18:57:47 -07:00
5483d4603b Add counter sheet template images 2024-07-16 18:57:14 -07:00
1925e7cf85 Inkscape changes 2024-07-16 18:56:35 -07:00
3f24534eb7 WIP: Turn/torso-twist mech template on keypress 2024-07-16 14:05:11 -07:00
5ea152f4f6 Add text for mech template 2024-07-15 20:29:15 -07:00
0a46d95bce Inkscape changes 2024-07-15 20:27:28 -07:00
dfbc2590b1 Clean up mech template 2024-07-15 19:30:06 -07:00
f33f13c040 Inkscape changes 2024-07-15 19:29:24 -07:00
b4fee4fde9 WIP: add mech template counter 2024-07-15 18:04:39 -07:00
a06d8b0325 Add temp mech template 2024-07-15 15:17:35 -07:00
5763dccbde WIP: Render buildings already in gameboard when scenario is loaded 2024-07-15 14:58:53 -07:00
a70c2617d5 Remove hard-coded map data 2024-07-13 11:47:07 -07:00
c0fe040738 Add special transform for building 4, mapsheet 1 2024-07-13 11:44:13 -07:00
5465a0741a Build scenarios from data in SVG files 2024-07-12 18:27:18 -07:00
ccb1cb2c75 Allow generic maps to be still generated 2024-07-10 22:41:28 -07:00
0368c8e962 Clean up scenarios; move some styles into .css files 2024-07-10 19:45:42 -07:00
b3f902f012 Build scenarios from scenario files 2024-07-10 17:35:18 -07:00
d244c16e10 Inkscape changes 2024-07-03 11:36:03 -07:00
3bce4a6ed6 Add building height labels 2024-07-03 11:10:46 -07:00
cff0cc6dd6 Make stairs visible on roof levels 2024-07-03 09:26:48 -07:00
c4047b56d7 Render roofs below current elevation level in different color 2024-07-02 20:57:41 -07:00
71724cc979 WIP: counters 2024-07-02 15:27:27 -07:00
ce6cd0be50 WIP: split hexes and building structure into different layers 2024-07-01 16:30:15 -07:00
e199c0d75a Inkscape changes 2024-07-01 16:29:21 -07:00
578b42fbcf Fix vectorAdd calculation; draw grid hexes after buildings 2024-06-28 09:22:10 -07:00
295f0ae192 Add stairs to map4 building8 2024-06-27 19:51:18 -07:00
c2b2e05fd9 Fix some door edges 2024-06-27 15:49:19 -07:00
016ad2e8f6 Fix elevation view styles 2024-06-27 15:03:35 -07:00
c148f4a4f3 WIP: render radial coord hexes/maps 2024-06-27 12:48:06 -07:00