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51afec5648
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WIP: firing arcs algo
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2025-06-16 22:41:29 -07:00 |
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5eadfa0c87
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Change troop-number and troop-allegiance references to just number and allegiance
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2025-06-16 22:41:29 -07:00 |
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baa958d577
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Remove selected counter when double-clicked
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2025-06-16 22:41:29 -07:00 |
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7fc0522a98
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Retain preexisting counters in move history
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2025-06-16 22:41:29 -07:00 |
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ab6faa6a0d
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Make trooper counters groups
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2025-06-16 22:41:29 -07:00 |
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6990e20e15
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Remove scrollbars from svg
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2025-06-16 22:41:29 -07:00 |
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d6bb247699
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Add missing row
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2025-06-16 22:41:29 -07:00 |
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deacb601ba
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Add grenade counter
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2025-06-16 22:41:29 -07:00 |
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329689138c
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Fade the map in after it is done loading
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2025-06-16 22:41:29 -07:00 |
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b812884bdf
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Update viewBox to make off-board starting positions visible
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2025-06-16 22:41:29 -07:00 |
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bad21e66b5
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Use checkboxes for grenades
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2025-06-16 22:41:29 -07:00 |
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695ab184b2
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Add callbacks for updating the UI
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2025-06-16 22:41:29 -07:00 |
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80cb8c5e9c
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Use JS for damage indicator changes instead of CSS
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2025-06-16 22:41:29 -07:00 |
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a9a8478c6e
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Move most game logic into its own file
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2025-06-16 22:41:28 -07:00 |
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2a5c283b02
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WIP
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2025-06-16 22:41:28 -07:00 |
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9ea9047334
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WIP
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2025-06-16 22:41:28 -07:00 |
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ac26c68e1a
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Turn off the image maps
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2025-06-16 22:41:28 -07:00 |
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268486447e
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WIP
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2025-06-16 22:41:28 -07:00 |
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fdf4b93856
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Import pan/zoom functions from external module
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2025-06-16 22:41:28 -07:00 |
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a0c2640bb7
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Position hexes with CSS; move map styles into separate file
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2025-06-16 22:41:28 -07:00 |
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f42ad7c7be
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Import map svg in an object; add a dev server
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2025-06-16 22:41:28 -07:00 |
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